1.16.2 Release (#4123)

PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues.

Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong.

This is now resolved.

Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me.

Please as always, backup your worlds and test before updating to 1.16.2!

If you update to 1.16.2, there is no going back to an older build than this.

---------------------------------

Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com>
Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com>
Co-authored-by: stonar96 <minecraft.stonar96@gmail.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Co-authored-by: Riley Park <rileysebastianpark@gmail.com>
Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: commandblockguy <commandblockguy1@gmail.com>
Co-authored-by: DigitalRegent <misterwener@gmail.com>
Co-authored-by: ishland <ishlandmc@yeah.net>
This commit is contained in:
Daniel Ennis
2020-08-24 22:22:08 -04:00
parent 773a850390
commit 69ee95fa42
234 changed files with 2154 additions and 2036 deletions

View File

@@ -55,7 +55,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // Paper end
IBlockAccess iblockaccess = this.a.c(j >> 4, l >> 4);
return iblockaccess != null ? iblockaccess.h(this.f.d(j, k, l)) : 0;
return iblockaccess != null ? iblockaccess.g(this.f.d(j, k, l)) : 0;
@@ -0,0 +0,0 @@ public final class LightEngineBlock extends LightEngineLayer<LightEngineStorageB
} else if (k >= 15) {
return k;
@@ -1030,6 +1030,14 @@ diff --git a/src/main/java/net/minecraft/server/LightEngineThreaded.java b/src/m
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/LightEngineThreaded.java
+++ b/src/main/java/net/minecraft/server/LightEngineThreaded.java
@@ -0,0 +0,0 @@
package net.minecraft.server;
import com.mojang.datafixers.util.Pair;
+import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap; // Paper
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import it.unimi.dsi.fastutil.objects.ObjectList;
import it.unimi.dsi.fastutil.objects.ObjectListIterator;
@@ -0,0 +0,0 @@ public class LightEngineThreaded extends LightEngine implements AutoCloseable {
private static final Logger LOGGER = LogManager.getLogger();
@@ -1077,13 +1085,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ class LightQueue {
+ private int size = 0;
+ private int lowestPriority = MAX_PRIORITIES;
+ private final it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap<ChunkLightQueue>[] buckets = new it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap[MAX_PRIORITIES];
+ private final Long2ObjectLinkedOpenHashMap<ChunkLightQueue>[] buckets = new Long2ObjectLinkedOpenHashMap[MAX_PRIORITIES];
+ private final java.util.concurrent.ConcurrentLinkedQueue<PendingLightTask> pendingTasks = new java.util.concurrent.ConcurrentLinkedQueue<>();
+ private final java.util.concurrent.ConcurrentLinkedQueue<Runnable> priorityChanges = new java.util.concurrent.ConcurrentLinkedQueue<>();
+
+ private LightQueue() {
+ for (int i = 0; i < buckets.length; i++) {
+ buckets[i] = new it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap<>();
+ buckets[i] = new Long2ObjectLinkedOpenHashMap<>();
+ }
+ }
+
@@ -1152,9 +1160,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ run.run();
+ }
+ boolean hasWork = false;
+ it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap<ChunkLightQueue>[] buckets = this.buckets;
+ Long2ObjectLinkedOpenHashMap<ChunkLightQueue>[] buckets = this.buckets;
+ while (lowestPriority < MAX_PRIORITIES && !isEmpty()) {
+ it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap<ChunkLightQueue> bucket = buckets[lowestPriority];
+ Long2ObjectLinkedOpenHashMap<ChunkLightQueue> bucket = buckets[lowestPriority];
+ if (bucket.isEmpty()) {
+ lowestPriority++;
+ if (hasWork && lowestPriority <= 3) {
@@ -1340,7 +1348,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ chunkMap.world.getChunkProvider().getLightEngine().queue.changePriority(location.pair(), getCurrentPriority(), priority);
}
if (getCurrentPriority() != priority) {
this.v.a(this.location, this::getCurrentPriority, priority, this::setPriority); // use preferred priority
this.u.a(this.location, this::getCurrentPriority, priority, this::setPriority); // use preferred priority
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java