Renamed many events/constants to be not past tense <-- Major Break says: "HI"
By: Erik Broes <erikbroes@grum.nl>
This commit is contained in:
@@ -139,14 +139,14 @@ public abstract class Event implements Serializable {
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*/
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/**
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* Called when a player joins a server
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* Called when a player enters the world on a server
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*
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* @see org.bukkit.event.player.PlayerEvent
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*/
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PLAYER_JOIN (Category.PLAYER),
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/**
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* Called when a player is attempting to join a server
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* Called when a player is attempting to connect to the server
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*
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* @see org.bukkit.event.player.PlayerLoginEvent
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*/
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@@ -259,7 +259,7 @@ public abstract class Event implements Serializable {
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*
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* @see org.bukkit.event.block.BlockDamageEvent
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*/
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BLOCK_DAMAGED (Category.BLOCK),
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BLOCK_DAMAGE (Category.BLOCK),
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/**
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* Called when a block is undergoing a universe physics
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@@ -277,7 +277,7 @@ public abstract class Event implements Serializable {
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*
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* @see org.bukkit.event.block.BlockFromToEvent
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*/
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BLOCK_FLOW (Category.BLOCK),
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BLOCK_FROMTO (Category.BLOCK),
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/**
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* Called when a block is being set on fire from another block, such as
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@@ -302,14 +302,14 @@ public abstract class Event implements Serializable {
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*
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* @see org.bukkit.event.block.BlockRightClickEvent
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*/
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BLOCK_RIGHTCLICKED (Category.BLOCK),
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BLOCK_RIGHTCLICK (Category.BLOCK),
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/**
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* Called when a player is attempting to place a block
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*
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* @see org.bukkit.event.block.BlockPlaceEvent
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*/
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BLOCK_PLACED (Category.BLOCK),
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BLOCK_PLACE (Category.BLOCK),
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/**
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* Called when an entity interacts with a block (lever, door, pressure plate, chest, furnace)
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@@ -339,14 +339,6 @@ public abstract class Event implements Serializable {
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*/
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SIGN_CHANGE (Category.BLOCK),
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/**
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* Called when a liquid attempts to flow into a block which already
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* contains a "breakable" block, such as redstone wire
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*
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* @todo: add javadoc see comment
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*/
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LIQUID_DESTROY (Category.BLOCK),
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/**
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* Called when a block changes redstone current. Only triggered on blocks
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* that are actually capable of transmitting or carrying a redstone
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@@ -439,14 +431,14 @@ public abstract class Event implements Serializable {
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*
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* @see org.bukkit.event.world.ChunkLoadEvent
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*/
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CHUNK_LOADED (Category.WORLD),
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CHUNK_LOAD (Category.WORLD),
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/**
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* Called when a chunk is unloaded
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*
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* @see org.bukkit.event.world.ChunkUnloadEvent
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*/
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CHUNK_UNLOADED (Category.WORLD),
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CHUNK_UNLOAD (Category.WORLD),
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/**
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* Called when a chunk needs to be generated
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@@ -466,12 +458,12 @@ public abstract class Event implements Serializable {
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* Called when a world is saved
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*
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*/
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WORLD_SAVED (Category.WORLD),
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WORLD_SAVE (Category.WORLD),
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/**
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* Called when a World is loaded
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*/
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WORLD_LOADED (Category.WORLD),
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WORLD_LOAD (Category.WORLD),
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/**
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* LIVING_ENTITY EVENTS
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@@ -490,7 +482,7 @@ public abstract class Event implements Serializable {
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*
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* @see org.bukkit.event.entity.EntityDamageEvent
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*/
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ENTITY_DAMAGED(Category.LIVING_ENTITY),
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ENTITY_DAMAGE (Category.LIVING_ENTITY),
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/**
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* Called when a LivingEntity dies
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@@ -525,7 +517,7 @@ public abstract class Event implements Serializable {
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*
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* @see org.bukkit.event.entity.EntityExplodeTriggerEvent
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*/
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EXPLOSION_PRIMED (Category.LIVING_ENTITY),
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EXPLOSION_PRIME (Category.LIVING_ENTITY),
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/**
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* Called when an entity targets another entity
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