Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8092)
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category) 61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures CraftBukkit Changes: 991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds 5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category) 68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures 0231a3746 Remove outdated build delay. Spigot Changes: 475f6008 Rebuild patches 8ce1761f Rebuild patches
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@@ -9,7 +9,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
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return new OldCraftChunkData(world.getMinHeight(), world.getMaxHeight(), handle.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), world); // Paper - Anti-Xray - Add parameters
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return new OldCraftChunkData(world.getMinHeight(), world.getMaxHeight(), handle.registryAccess().registryOrThrow(net.minecraft.core.Registry.BIOME_REGISTRY), world); // Paper - Anti-Xray - Add parameters
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}
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+ // Paper start
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@@ -31,7 +31,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ public ChunkGenerator.ChunkData createVanillaChunkData(World world, int x, int z) {
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+ // do bunch of vanilla shit
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+ final net.minecraft.server.level.ServerLevel serverLevel = ((CraftWorld) world).getHandle();
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+ final Registry<net.minecraft.world.level.biome.Biome> biomeRegistry = serverLevel.getServer().registryAccess().registryOrThrow(Registry.BIOME_REGISTRY);
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+ final net.minecraft.core.Registry<net.minecraft.world.level.biome.Biome> biomeRegistry = serverLevel.getServer().registryAccess().registryOrThrow(net.minecraft.core.Registry.BIOME_REGISTRY);
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+ final net.minecraft.world.level.chunk.ProtoChunk protoChunk = new net.minecraft.world.level.chunk.ProtoChunk(
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+ new net.minecraft.world.level.ChunkPos(x, z),
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+ net.minecraft.world.level.chunk.UpgradeData.EMPTY,
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@@ -61,7 +61,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ if (xx == chunkPos.x && zz == chunkPos.z) {
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+ chunks.add(protoChunk);
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+ } else {
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+ final net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome> biomeHolder = serverLevel.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY).getHolderOrThrow(net.minecraft.world.level.biome.Biomes.PLAINS);
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+ final net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome> biomeHolder = serverLevel.registryAccess().registryOrThrow(net.minecraft.core.Registry.BIOME_REGISTRY).getHolderOrThrow(net.minecraft.world.level.biome.Biomes.PLAINS);
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+ final net.minecraft.world.level.chunk.ChunkAccess chunk = new net.minecraft.world.level.chunk.EmptyLevelChunk(serverLevel, new net.minecraft.world.level.ChunkPos(xx, zz), biomeHolder);
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+ chunks.add(chunk);
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+ }
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