more patches (#5808)

This commit is contained in:
Jake Potrebic
2021-06-12 12:30:37 -07:00
parent 11ffbf843a
commit 6adb418b32
69 changed files with 328 additions and 409 deletions

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@@ -0,0 +1,253 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 28 Apr 2018 10:28:50 -0400
Subject: [PATCH] Add Ban Methods to Player Objects
Allows a more logical API for banning players.
player.banPlayer("Breaking the rules");
diff --git a/src/main/java/org/bukkit/OfflinePlayer.java b/src/main/java/org/bukkit/OfflinePlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/OfflinePlayer.java
+++ b/src/main/java/org/bukkit/OfflinePlayer.java
@@ -0,0 +0,0 @@ public interface OfflinePlayer extends ServerOperator, AnimalTamer, Configuratio
* @return true if banned, otherwise false
*/
public boolean isBanned();
+ // Paper start
+
+ /**
+ * Permanently Bans this player from the server
+ *
+ * @param reason Reason for Ban
+ * @return Ban Entry
+ */
+ @NotNull
+ public default BanEntry banPlayer(@Nullable String reason) {
+ return banPlayer(reason, null, null);
+ }
+
+ /**
+ * Permanently Bans this player from the server
+ * @param reason Reason for Ban
+ * @param source Source of the ban, or null for default
+ * @return Ban Entry
+ */
+ @NotNull
+ public default BanEntry banPlayer(@Nullable String reason, @Nullable String source) {
+ return banPlayer(reason, null, source);
+ }
+
+ /**
+ * Bans this player from the server
+ * @param reason Reason for Ban
+ * @param expires When to expire the ban
+ * @return Ban Entry
+ */
+ @NotNull
+ public default BanEntry banPlayer(@Nullable String reason, @Nullable java.util.Date expires) {
+ return banPlayer(reason, expires, null);
+ }
+
+ /**
+ * Bans this player from the server
+ * @param reason Reason for Ban
+ * @param expires When to expire the ban
+ * @param source Source of the ban or null for default
+ * @return Ban Entry
+ */
+ @NotNull
+ public default BanEntry banPlayer(@Nullable String reason, @Nullable java.util.Date expires, @Nullable String source) {
+ return banPlayer(reason, expires, source, true);
+ }
+ @NotNull
+ public default BanEntry banPlayer(@Nullable String reason, @Nullable java.util.Date expires, @Nullable String source, boolean kickIfOnline) {
+ BanEntry banEntry = Bukkit.getServer().getBanList(BanList.Type.NAME).addBan(getName(), reason, expires, source);
+ if (kickIfOnline && isOnline()) {
+ getPlayer().kickPlayer(reason);
+ }
+ return banEntry;
+ }
+ // Paper end
/**
* Checks if this player is whitelisted or not
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -0,0 +0,0 @@ import java.util.UUID;
import com.destroystokyo.paper.Title; // Paper
import net.kyori.adventure.text.Component;
import com.destroystokyo.paper.profile.PlayerProfile; // Paper
+import java.util.Date; // Paper
+import org.bukkit.BanEntry; // Paper
+import org.bukkit.BanList; // Paper
+import org.bukkit.Bukkit; // Paper
import org.bukkit.DyeColor;
import org.bukkit.Effect;
import org.bukkit.GameMode;
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
public void sendMap(@NotNull MapView map);
// Paper start
+ /**
+ * Permanently Bans the Profile and IP address currently used by the player.
+ *
+ * @param reason Reason for ban
+ * @return Ban Entry
+ */
+ // For reference, Bukkit defines this as nullable, while they impl isn't, we'll follow API.
+ @Nullable
+ public default BanEntry banPlayerFull(@Nullable String reason) {
+ return banPlayerFull(reason, null, null);
+ }
+
+ /**
+ * Permanently Bans the Profile and IP address currently used by the player.
+ *
+ * @param reason Reason for ban
+ * @param source Source of ban, or null for default
+ * @return Ban Entry
+ */
+ @Nullable
+ public default BanEntry banPlayerFull(@Nullable String reason, @Nullable String source) {
+ return banPlayerFull(reason, null, source);
+ }
+
+ /**
+ * Bans the Profile and IP address currently used by the player.
+ *
+ * @param reason Reason for Ban
+ * @param expires When to expire the ban
+ * @return Ban Entry
+ */
+ @Nullable
+ public default BanEntry banPlayerFull(@Nullable String reason, @Nullable Date expires) {
+ return banPlayerFull(reason, expires, null);
+ }
+
+ /**
+ * Bans the Profile and IP address currently used by the player.
+ *
+ * @param reason Reason for Ban
+ * @param expires When to expire the ban
+ * @param source Source of the ban, or null for default
+ * @return Ban Entry
+ */
+ @Nullable
+ public default BanEntry banPlayerFull(@Nullable String reason, @Nullable Date expires, @Nullable String source) {
+ banPlayer(reason, expires, source);
+ return banPlayerIP(reason, expires, source, true);
+ }
+
+ /**
+ * Permanently Bans the IP address currently used by the player.
+ * Does not ban the Profile, use {@link #banPlayerFull(String, Date, String)}
+ *
+ * @param reason Reason for ban
+ * @param kickPlayer Whether or not to kick the player afterwards
+ * @return Ban Entry
+ */
+ @Nullable
+ public default BanEntry banPlayerIP(@Nullable String reason, boolean kickPlayer) {
+ return banPlayerIP(reason, null, null, kickPlayer);
+ }
+
+ /**
+ * Permanently Bans the IP address currently used by the player.
+ * Does not ban the Profile, use {@link #banPlayerFull(String, Date, String)}
+ * @param reason Reason for ban
+ * @param source Source of ban, or null for default
+ * @param kickPlayer Whether or not to kick the player afterwards
+ * @return Ban Entry
+ */
+ @Nullable
+ public default BanEntry banPlayerIP(@Nullable String reason, @Nullable String source, boolean kickPlayer) {
+ return banPlayerIP(reason, null, source, kickPlayer);
+ }
+
+ /**
+ * Bans the IP address currently used by the player.
+ * Does not ban the Profile, use {@link #banPlayerFull(String, Date, String)}
+ * @param reason Reason for Ban
+ * @param expires When to expire the ban
+ * @param kickPlayer Whether or not to kick the player afterwards
+ * @return Ban Entry
+ */
+ @Nullable
+ public default BanEntry banPlayerIP(@Nullable String reason, @Nullable Date expires, boolean kickPlayer) {
+ return banPlayerIP(reason, expires, null, kickPlayer);
+ }
+
+ /**
+ * Permanently Bans the IP address currently used by the player.
+ * Does not ban the Profile, use {@link #banPlayerFull(String, Date, String)}
+ *
+ * @param reason Reason for ban
+ * @return Ban Entry
+ */
+ @Nullable
+ public default BanEntry banPlayerIP(@Nullable String reason) {
+ return banPlayerIP(reason, null, null);
+ }
+
+ /**
+ * Permanently Bans the IP address currently used by the player.
+ * Does not ban the Profile, use {@link #banPlayerFull(String, Date, String)}
+ * @param reason Reason for ban
+ * @param source Source of ban, or null for default
+ * @return Ban Entry
+ */
+ @Nullable
+ public default BanEntry banPlayerIP(@Nullable String reason, @Nullable String source) {
+ return banPlayerIP(reason, null, source);
+ }
+
+ /**
+ * Bans the IP address currently used by the player.
+ * Does not ban the Profile, use {@link #banPlayerFull(String, Date, String)}
+ * @param reason Reason for Ban
+ * @param expires When to expire the ban
+ * @return Ban Entry
+ */
+ @Nullable
+ public default BanEntry banPlayerIP(@Nullable String reason, @Nullable Date expires) {
+ return banPlayerIP(reason, expires, null);
+ }
+
+ /**
+ * Bans the IP address currently used by the player.
+ * Does not ban the Profile, use {@link #banPlayerFull(String, Date, String)}
+ * @param reason Reason for Ban
+ * @param expires When to expire the ban
+ * @param source Source of the banm or null for default
+ * @return Ban Entry
+ */
+ @Nullable
+ public default BanEntry banPlayerIP(@Nullable String reason, @Nullable Date expires, @Nullable String source) {
+ return banPlayerIP(reason, expires, source, true);
+ }
+
+ /**
+ * Bans the IP address currently used by the player.
+ * Does not ban the Profile, use {@link #banPlayerFull(String, Date, String)}
+ * @param reason Reason for Ban
+ * @param expires When to expire the ban
+ * @param source Source of the banm or null for default
+ * @param kickPlayer if the targeted player should be kicked
+ * @return Ban Entry
+ */
+ @Nullable
+ public default BanEntry banPlayerIP(@Nullable String reason, @Nullable Date expires, @Nullable String source, boolean kickPlayer) {
+ BanEntry banEntry = Bukkit.getServer().getBanList(BanList.Type.IP).addBan(getAddress().getAddress().getHostAddress(), reason, expires, source);
+ if (kickPlayer && isOnline()) {
+ getPlayer().kickPlayer(reason);
+ }
+
+ return banEntry;
+ }
/**
* Sends an Action Bar message to the client.

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@@ -0,0 +1,94 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Mon, 18 Jun 2018 15:40:39 +0200
Subject: [PATCH] Add EntityKnockbackByEntityEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EntityKnockbackByEntityEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EntityKnockbackByEntityEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/entity/EntityKnockbackByEntityEvent.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.event.entity;
+
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.LivingEntity;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.EntityEvent;
+import org.bukkit.util.Vector;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Fired when an Entity is knocked back by the hit of another Entity. The acceleration
+ * vector can be modified. If this event is cancelled, the entity is not knocked back.
+ *
+ */
+public class EntityKnockbackByEntityEvent extends EntityEvent implements Cancellable {
+ private static final HandlerList handlers = new HandlerList();
+
+ @NotNull private final Entity hitBy;
+ private final float knockbackStrength;
+ @NotNull private final Vector acceleration;
+ private boolean cancelled = false;
+
+ public EntityKnockbackByEntityEvent(@NotNull LivingEntity entity, @NotNull Entity hitBy, float knockbackStrength, @NotNull Vector acceleration) {
+ super(entity);
+ this.hitBy = hitBy;
+ this.knockbackStrength = knockbackStrength;
+ this.acceleration = acceleration;
+ }
+
+ @NotNull
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancel) {
+ cancelled = cancel;
+ }
+
+ /**
+ * @return the entity which was knocked back
+ */
+ @NotNull
+ @Override
+ public LivingEntity getEntity() {
+ return (LivingEntity) super.getEntity();
+ }
+
+ /**
+ * @return the original knockback strength.
+ */
+ public float getKnockbackStrength() {
+ return knockbackStrength;
+ }
+
+ /**
+ * @return the Entity which hit
+ */
+ @NotNull
+ public Entity getHitBy() {
+ return hitBy;
+ }
+
+ /**
+ * @return the acceleration that will be applied
+ */
+ @NotNull
+ public Vector getAcceleration() {
+ return acceleration;
+ }
+}

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@@ -0,0 +1,43 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sat, 9 Jun 2018 13:08:21 +0100
Subject: [PATCH] Add EntityTeleportEndGatewayEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EntityTeleportEndGatewayEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EntityTeleportEndGatewayEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/entity/EntityTeleportEndGatewayEvent.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.event.entity;
+
+import org.bukkit.Location;
+import org.bukkit.block.EndGateway;
+import org.bukkit.entity.Entity;
+import org.bukkit.event.entity.EntityTeleportEvent;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Fired any time an entity attempts to teleport in an end gateway
+ */
+public class EntityTeleportEndGatewayEvent extends EntityTeleportEvent {
+
+ @NotNull private final EndGateway gateway;
+
+ public EntityTeleportEndGatewayEvent(@NotNull Entity what, @NotNull Location from, @NotNull Location to, @NotNull EndGateway gateway) {
+ super(what, from, to);
+ this.gateway = gateway;
+ }
+
+ /**
+ * The gateway triggering the teleport
+ *
+ * @return EndGateway used
+ */
+ @NotNull
+ public EndGateway getGateway() {
+ return gateway;
+ }
+
+}

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@@ -0,0 +1,28 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Tue, 3 Jul 2018 16:07:16 +0200
Subject: [PATCH] Add World.getEntity(UUID) API
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -0,0 +0,0 @@ public interface World extends PluginMessageRecipient, Metadatable, net.kyori.ad
@NotNull
public Collection<Entity> getNearbyEntities(@NotNull Location location, double x, double y, double z);
+ // Paper start - getEntity by UUID API
+ /**
+ * Gets an entity in this world by its UUID
+ *
+ * @param uuid the UUID of the entity
+ * @return the entity with the given UUID, or null if it isn't found
+ */
+ @Nullable
+ public Entity getEntity(@NotNull UUID uuid);
+ // Paper end
+
/**
* Returns a list of entities within a bounding box centered around a
* Location.

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@@ -0,0 +1,275 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Mon, 18 Jun 2018 00:41:46 -0500
Subject: [PATCH] Add "getNearbyXXX" methods to Location
diff --git a/src/main/java/org/bukkit/Location.java b/src/main/java/org/bukkit/Location.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/Location.java
+++ b/src/main/java/org/bukkit/Location.java
@@ -0,0 +0,0 @@ import org.bukkit.util.Vector;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
+// Paper start
+import java.util.Collection;
+import java.util.Collections;
+import java.util.function.Predicate;
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.LivingEntity;
+import org.bukkit.entity.Player;
+// Paper end
+
/**
* Represents a 3-dimensional position in a world.
* <br>
@@ -0,0 +0,0 @@ public class Location implements Cloneable, ConfigurationSerializable {
centerLoc.setZ(getBlockZ() + 0.5);
return centerLoc;
}
+
+ /**
+ * Returns a list of entities within a bounding box centered around a Location.
+ *
+ * Some implementations may impose artificial restrictions on the size of the search bounding box.
+ *
+ * @param x 1/2 the size of the box along x axis
+ * @param y 1/2 the size of the box along y axis
+ * @param z 1/2 the size of the box along z axis
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public Collection<Entity> getNearbyEntities(double x, double y, double z) {
+ World world = this.getWorld();
+ if (world == null) {
+ throw new IllegalArgumentException("Location has no world");
+ }
+ return world.getNearbyEntities(this, x, y, z);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param radius X Radius
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public Collection<LivingEntity> getNearbyLivingEntities(double radius) {
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, radius, radius, radius);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param xzRadius X/Z Radius
+ * @param yRadius Y Radius
+ * @return the collection of living entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public Collection<LivingEntity> getNearbyLivingEntities(double xzRadius, double yRadius) {
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xzRadius, yRadius, xzRadius);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param xRadius X Radius
+ * @param yRadius Y Radius
+ * @param zRadius Z radius
+ * @return the collection of living entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public Collection<LivingEntity> getNearbyLivingEntities(double xRadius, double yRadius, double zRadius) {
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xRadius, yRadius, zRadius);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param radius Radius
+ * @param predicate a predicate used to filter results
+ * @return the collection of living entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public Collection<LivingEntity> getNearbyLivingEntities(double radius, @Nullable Predicate<LivingEntity> predicate) {
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, radius, radius, radius, predicate);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param xzRadius X/Z Radius
+ * @param yRadius Y Radius
+ * @param predicate a predicate used to filter results
+ * @return the collection of living entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public Collection<LivingEntity> getNearbyLivingEntities(double xzRadius, double yRadius, @Nullable Predicate<LivingEntity> predicate) {
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xzRadius, yRadius, xzRadius, predicate);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param xRadius X Radius
+ * @param yRadius Y Radius
+ * @param zRadius Z radius
+ * @param predicate a predicate used to filter results
+ * @return the collection of living entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public Collection<LivingEntity> getNearbyLivingEntities(double xRadius, double yRadius, double zRadius, @Nullable Predicate<LivingEntity> predicate) {
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, xRadius, yRadius, zRadius, predicate);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param radius X/Y/Z Radius
+ * @return the collection of players near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public Collection<Player> getNearbyPlayers(double radius) {
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, radius, radius, radius);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param xzRadius X/Z Radius
+ * @param yRadius Y Radius
+ * @return the collection of players near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public Collection<Player> getNearbyPlayers(double xzRadius, double yRadius) {
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xzRadius, yRadius, xzRadius);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param xRadius X Radius
+ * @param yRadius Y Radius
+ * @param zRadius Z Radius
+ * @return the collection of players near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public Collection<Player> getNearbyPlayers(double xRadius, double yRadius, double zRadius) {
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xRadius, yRadius, zRadius);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param radius X/Y/Z Radius
+ * @param predicate a predicate used to filter results
+ * @return the collection of players near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public Collection<Player> getNearbyPlayers(double radius, @Nullable Predicate<Player> predicate) {
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, radius, radius, radius, predicate);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param xzRadius X/Z Radius
+ * @param yRadius Y Radius
+ * @param predicate a predicate used to filter results
+ * @return the collection of players near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public Collection<Player> getNearbyPlayers(double xzRadius, double yRadius, @Nullable Predicate<Player> predicate) {
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xzRadius, yRadius, xzRadius, predicate);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param xRadius X Radius
+ * @param yRadius Y Radius
+ * @param zRadius Z Radius
+ * @param predicate a predicate used to filter results
+ * @return the collection of players near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public Collection<Player> getNearbyPlayers(double xRadius, double yRadius, double zRadius, @Nullable Predicate<Player> predicate) {
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, xRadius, yRadius, zRadius, predicate);
+ }
+
+ /**
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
+ * @param clazz Type to filter by
+ * @param radius X/Y/Z radius to search within
+ * @param <T> the entity type
+ * @return the collection of entities of type clazz near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, double radius) {
+ return getNearbyEntitiesByType(clazz, radius, radius, radius, null);
+ }
+
+ /**
+ * Gets all nearby entities of the specified type, within the specified radius, with x and x radius matching (bounding box)
+ * @param clazz Type to filter by
+ * @param xzRadius X/Z radius to search within
+ * @param yRadius Y radius to search within
+ * @param <T> the entity type
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, double xzRadius, double yRadius) {
+ return getNearbyEntitiesByType(clazz, xzRadius, yRadius, xzRadius, null);
+ }
+
+ /**
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
+ * @param clazz Type to filter by
+ * @param xRadius X Radius
+ * @param yRadius Y Radius
+ * @param zRadius Z Radius
+ * @param <T> the entity type
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, double xRadius, double yRadius, double zRadius) {
+ return getNearbyEntitiesByType(clazz, xRadius, yRadius, zRadius, null);
+ }
+
+ /**
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
+ * @param clazz Type to filter by
+ * @param radius X/Y/Z radius to search within
+ * @param predicate a predicate used to filter results
+ * @param <T> the entity type
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, double radius, @Nullable Predicate<T> predicate) {
+ return getNearbyEntitiesByType(clazz, radius, radius, radius, predicate);
+ }
+
+ /**
+ * Gets all nearby entities of the specified type, within the specified radius, with x and x radius matching (bounding box)
+ * @param clazz Type to filter by
+ * @param xzRadius X/Z radius to search within
+ * @param yRadius Y radius to search within
+ * @param predicate a predicate used to filter results
+ * @param <T> the entity type
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, double xzRadius, double yRadius, @Nullable Predicate<T> predicate) {
+ return getNearbyEntitiesByType(clazz, xzRadius, yRadius, xzRadius, predicate);
+ }
+
+ /**
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
+ * @param clazz Type to filter by
+ * @param xRadius X Radius
+ * @param yRadius Y Radius
+ * @param zRadius Z Radius
+ * @param predicate a predicate used to filter results
+ * @param <T> the entity type
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends Entity> clazz, double xRadius, double yRadius, double zRadius, @Nullable Predicate<T> predicate) {
+ World world = this.getWorld();
+ if (world == null) {
+ throw new IllegalArgumentException("Location has no world");
+ }
+ return world.getNearbyEntitiesByType(clazz, this, xRadius, yRadius, zRadius, predicate);
+ }
// Paper end
@Override
public boolean equals(Object obj) {

View File

@@ -0,0 +1,30 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Minecrell <minecrell@minecrell.net>
Date: Wed, 11 Oct 2017 19:30:20 +0200
Subject: [PATCH] Add legacy ping support to PaperServerListPingEvent
Add a new method to StatusClient check if the client is a legacy
client that does not support all of the features provided in the
event.
diff --git a/src/main/java/com/destroystokyo/paper/network/StatusClient.java b/src/main/java/com/destroystokyo/paper/network/StatusClient.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/network/StatusClient.java
+++ b/src/main/java/com/destroystokyo/paper/network/StatusClient.java
@@ -0,0 +0,0 @@ import com.destroystokyo.paper.event.server.PaperServerListPingEvent;
*/
public interface StatusClient extends NetworkClient {
+ /**
+ * Returns whether the client is using an older version that doesn't
+ * support all of the features in {@link PaperServerListPingEvent}.
+ *
+ * <p>For Vanilla, this returns {@code true} for all clients older than 1.7.</p>
+ *
+ * @return {@code true} if the client is using legacy ping
+ */
+ default boolean isLegacy() {
+ return false;
+ }
+
}

View File

@@ -0,0 +1,25 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Date: Sun, 1 Apr 2018 02:28:43 +0300
Subject: [PATCH] Add method to open already placed sign
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -0,0 +0,0 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
*/
@Deprecated
public void setShoulderEntityRight(@Nullable Entity entity);
+ // Paper start - Add method to open already placed sign
+ /**
+ * Opens an editor window for the specified sign
+ *
+ * @param sign The sign to open
+ */
+ void openSign(@NotNull org.bukkit.block.Sign sign);
+ // Paper end
/**
* Make the entity drop the item in their hand.

View File

@@ -0,0 +1,292 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 30 Apr 2018 17:55:28 -0400
Subject: [PATCH] Additional world.getNearbyEntities API's
Provides more methods to get nearby entities, and filter by types and predicates
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -0,0 +0,0 @@
package org.bukkit;
import java.io.File;
+import org.bukkit.generator.ChunkGenerator;
+
+import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
import java.util.List;
@@ -0,0 +0,0 @@ public interface World extends PluginMessageRecipient, Metadatable, net.kyori.ad
@NotNull
public Collection<Entity> getEntitiesByClasses(@NotNull Class<?>... classes);
+ // Paper start
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param loc Center location
+ * @param radius Radius
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default Collection<LivingEntity> getNearbyLivingEntities(@NotNull Location loc, double radius) {
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, radius, radius, radius);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param loc Center location
+ * @param xzRadius X/Z Radius
+ * @param yRadius Y Radius
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default Collection<LivingEntity> getNearbyLivingEntities(@NotNull Location loc, double xzRadius, double yRadius) {
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, xzRadius, yRadius, xzRadius);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param loc Center location
+ * @param xRadius X Radius
+ * @param yRadius Y Radius
+ * @param zRadius Z radius
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default Collection<LivingEntity> getNearbyLivingEntities(@NotNull Location loc, double xRadius, double yRadius, double zRadius) {
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, xRadius, yRadius, zRadius);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param loc Center location
+ * @param radius X Radius
+ * @param predicate a predicate used to filter results
+ * @return the collection of living entities near location. This will always be a non-null collection
+ */
+ @NotNull
+ public default Collection<LivingEntity> getNearbyLivingEntities(@NotNull Location loc, double radius, @Nullable Predicate<LivingEntity> predicate) {
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, radius, radius, radius, predicate);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param loc Center location
+ * @param xzRadius X/Z Radius
+ * @param yRadius Y Radius
+ * @param predicate a predicate used to filter results
+ * @return the collection of living entities near location. This will always be a non-null collection
+ */
+ @NotNull
+ public default Collection<LivingEntity> getNearbyLivingEntities(@NotNull Location loc, double xzRadius, double yRadius, @Nullable Predicate<LivingEntity> predicate) {
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, xzRadius, yRadius, xzRadius, predicate);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param loc Center location
+ * @param xRadius X Radius
+ * @param yRadius Y Radius
+ * @param zRadius Z radius
+ * @param predicate a predicate used to filter results
+ * @return the collection of living entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default Collection<LivingEntity> getNearbyLivingEntities(@NotNull Location loc, double xRadius, double yRadius, double zRadius, @Nullable Predicate<LivingEntity> predicate) {
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, xRadius, yRadius, zRadius, predicate);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param loc Center location
+ * @param radius X/Y/Z Radius
+ * @return the collection of living entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default Collection<Player> getNearbyPlayers(@NotNull Location loc, double radius) {
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, radius, radius, radius);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param loc Center location
+ * @param xzRadius X/Z Radius
+ * @param yRadius Y Radius
+ * @return the collection of living entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default Collection<Player> getNearbyPlayers(@NotNull Location loc, double xzRadius, double yRadius) {
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, xzRadius, yRadius, xzRadius);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param loc Center location
+ * @param xRadius X Radius
+ * @param yRadius Y Radius
+ * @param zRadius Z Radius
+ * @return the collection of players near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default Collection<Player> getNearbyPlayers(@NotNull Location loc, double xRadius, double yRadius, double zRadius) {
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, xRadius, yRadius, zRadius);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param loc Center location
+ * @param radius X/Y/Z Radius
+ * @param predicate a predicate used to filter results
+ * @return the collection of players near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default Collection<Player> getNearbyPlayers(@NotNull Location loc, double radius, @Nullable Predicate<Player> predicate) {
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, radius, radius, radius, predicate);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param loc Center location
+ * @param xzRadius X/Z Radius
+ * @param yRadius Y Radius
+ * @param predicate a predicate used to filter results
+ * @return the collection of players near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default Collection<Player> getNearbyPlayers(@NotNull Location loc, double xzRadius, double yRadius, @Nullable Predicate<Player> predicate) {
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, xzRadius, yRadius, xzRadius, predicate);
+ }
+
+ /**
+ * Gets nearby players within the specified radius (bounding box)
+ * @param loc Center location
+ * @param xRadius X Radius
+ * @param yRadius Y Radius
+ * @param zRadius Z Radius
+ * @param predicate a predicate used to filter results
+ * @return the collection of players near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default Collection<Player> getNearbyPlayers(@NotNull Location loc, double xRadius, double yRadius, double zRadius, @Nullable Predicate<Player> predicate) {
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, xRadius, yRadius, zRadius, predicate);
+ }
+
+ /**
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
+ * @param clazz Type to filter by
+ * @param loc Center location
+ * @param radius X/Y/Z radius to search within
+ * @param <T> the entity type
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, @NotNull Location loc, double radius) {
+ return getNearbyEntitiesByType(clazz, loc, radius, radius, radius, null);
+ }
+
+ /**
+ * Gets all nearby entities of the specified type, within the specified radius, with x and x radius matching (bounding box)
+ * @param clazz Type to filter by
+ * @param loc Center location
+ * @param xzRadius X/Z radius to search within
+ * @param yRadius Y radius to search within
+ * @param <T> the entity type
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, @NotNull Location loc, double xzRadius, double yRadius) {
+ return getNearbyEntitiesByType(clazz, loc, xzRadius, yRadius, xzRadius, null);
+ }
+
+ /**
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
+ * @param clazz Type to filter by
+ * @param loc Center location
+ * @param xRadius X Radius
+ * @param yRadius Y Radius
+ * @param zRadius Z Radius
+ * @param <T> the entity type
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, @NotNull Location loc, double xRadius, double yRadius, double zRadius) {
+ return getNearbyEntitiesByType(clazz, loc, xRadius, yRadius, zRadius, null);
+ }
+
+ /**
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
+ * @param clazz Type to filter by
+ * @param loc Center location
+ * @param radius X/Y/Z radius to search within
+ * @param predicate a predicate used to filter results
+ * @param <T> the entity type
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, @NotNull Location loc, double radius, @Nullable Predicate<T> predicate) {
+ return getNearbyEntitiesByType(clazz, loc, radius, radius, radius, predicate);
+ }
+
+ /**
+ * Gets all nearby entities of the specified type, within the specified radius, with x and x radius matching (bounding box)
+ * @param clazz Type to filter by
+ * @param loc Center location
+ * @param xzRadius X/Z radius to search within
+ * @param yRadius Y radius to search within
+ * @param predicate a predicate used to filter results
+ * @param <T> the entity type
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends T> clazz, @NotNull Location loc, double xzRadius, double yRadius, @Nullable Predicate<T> predicate) {
+ return getNearbyEntitiesByType(clazz, loc, xzRadius, yRadius, xzRadius, predicate);
+ }
+
+ /**
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
+ * @param clazz Type to filter by
+ * @param loc Center location
+ * @param xRadius X Radius
+ * @param yRadius Y Radius
+ * @param zRadius Z Radius
+ * @param predicate a predicate used to filter results
+ * @param <T> the entity type
+ * @return the collection of entities near location. This will always be a non-null collection.
+ */
+ @NotNull
+ public default <T extends Entity> Collection<T> getNearbyEntitiesByType(@Nullable Class<? extends Entity> clazz, @NotNull Location loc, double xRadius, double yRadius, double zRadius, @Nullable Predicate<T> predicate) {
+ if (clazz == null) {
+ clazz = Entity.class;
+ }
+ List<T> nearby = new ArrayList<>();
+ for (Entity bukkitEntity : getNearbyEntities(loc, xRadius, yRadius, zRadius)) {
+ //noinspection unchecked
+ if (clazz.isAssignableFrom(bukkitEntity.getClass()) && (predicate == null || predicate.test((T) bukkitEntity))) {
+ //noinspection unchecked
+ nearby.add((T) bukkitEntity);
+ }
+ }
+ return nearby;
+ }
+ // Paper end
+
/**
* Get a list of all players in this World
*
diff --git a/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java b/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
+++ b/src/main/java/org/bukkit/event/player/AsyncPlayerPreLoginEvent.java
@@ -0,0 +0,0 @@ public class AsyncPlayerPreLoginEvent extends Event {
return profile;
}
- /**
- * Changes the PlayerProfile the player will login as
+ /* * Changes the PlayerProfile the player will login as
* @param profile The profile to use
*/
public void setPlayerProfile(@NotNull PlayerProfile profile) {

View File

@@ -0,0 +1,141 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 1 May 2018 21:33:35 -0400
Subject: [PATCH] Close Plugin Class Loaders on Disable
This should close more memory leaks from /reload and disabling plugins,
by closing the class loader and the jar file.
diff --git a/src/main/java/org/bukkit/plugin/PluginLoader.java b/src/main/java/org/bukkit/plugin/PluginLoader.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/plugin/PluginLoader.java
+++ b/src/main/java/org/bukkit/plugin/PluginLoader.java
@@ -0,0 +0,0 @@ public interface PluginLoader {
* @param plugin Plugin to disable
*/
public void disablePlugin(@NotNull Plugin plugin);
+ // Paper start - close Classloader on disable
+ /**
+ * Disables the specified plugin
+ * <p>
+ * Attempting to disable a plugin that is not enabled will have no effect
+ *
+ * @param plugin Plugin to disable
+ * @param closeClassloader if the classloader for the Plugin should be closed
+ */
+ // provide default to allow other PluginLoader implementations to work
+ default public void disablePlugin(@NotNull Plugin plugin, boolean closeClassloader) {
+ disablePlugin(plugin);
+ }
+ // Paper end - close Classloader on disable
}
diff --git a/src/main/java/org/bukkit/plugin/PluginManager.java b/src/main/java/org/bukkit/plugin/PluginManager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/plugin/PluginManager.java
+++ b/src/main/java/org/bukkit/plugin/PluginManager.java
@@ -0,0 +0,0 @@ public interface PluginManager {
*/
public void disablePlugin(@NotNull Plugin plugin);
+ // Paper start - close Classloader on disable
+ /**
+ * Disables the specified plugin
+ * <p>
+ * Attempting to disable a plugin that is not enabled will have no effect
+ *
+ * @param plugin Plugin to disable
+ * @param closeClassloader if the classloader for the Plugin should be closed
+ */
+ public void disablePlugin(@NotNull Plugin plugin, boolean closeClassloader);
+ // Paper end - close Classloader on disable
+
/**
* Gets a {@link Permission} from its fully qualified name
*
diff --git a/src/main/java/org/bukkit/plugin/SimplePluginManager.java b/src/main/java/org/bukkit/plugin/SimplePluginManager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/plugin/SimplePluginManager.java
+++ b/src/main/java/org/bukkit/plugin/SimplePluginManager.java
@@ -0,0 +0,0 @@ public final class SimplePluginManager implements PluginManager {
@Override
public void disablePlugins() {
+ disablePlugins(false);
+ }
+
+ public void disablePlugins(boolean closeClassloaders) {
+ // Paper end - close Classloader on disable
Plugin[] plugins = getPlugins();
for (int i = plugins.length - 1; i >= 0; i--) {
- disablePlugin(plugins[i]);
+ disablePlugin(plugins[i], closeClassloaders); // Paper - close Classloader on disable
}
}
@Override
public void disablePlugin(@NotNull final Plugin plugin) {
+ disablePlugin(plugin, false);
+ }
+
+ @Override
+ public void disablePlugin(@NotNull final Plugin plugin, boolean closeClassloader) {
+ // Paper end - close Classloader on disable
if (plugin.isEnabled()) {
try {
- plugin.getPluginLoader().disablePlugin(plugin);
+ plugin.getPluginLoader().disablePlugin(plugin, closeClassloader); // Paper - close Classloader on disable
} catch (Throwable ex) {
handlePluginException("Error occurred (in the plugin loader) while disabling "
+ plugin.getDescription().getFullName() + " (Is it up to date?)", ex, plugin); // Paper
@@ -0,0 +0,0 @@ public final class SimplePluginManager implements PluginManager {
@Override
public void clearPlugins() {
synchronized (this) {
- disablePlugins();
+ disablePlugins(true); // Paper - close Classloader on disable
plugins.clear();
lookupNames.clear();
dependencyGraph = GraphBuilder.directed().build();
diff --git a/src/main/java/org/bukkit/plugin/java/JavaPluginLoader.java b/src/main/java/org/bukkit/plugin/java/JavaPluginLoader.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/plugin/java/JavaPluginLoader.java
+++ b/src/main/java/org/bukkit/plugin/java/JavaPluginLoader.java
@@ -0,0 +0,0 @@ public final class JavaPluginLoader implements PluginLoader {
} catch (Throwable ex) {
server.getLogger().log(Level.SEVERE, "Error occurred while enabling " + plugin.getDescription().getFullName() + " (Is it up to date?)", ex);
// Paper start - Disable plugins that fail to load
- disablePlugin(jPlugin);
+ server.getPluginManager().disablePlugin(jPlugin, true); // Paper - close Classloader on disable - She's dead jim
return;
// Paper end
}
@@ -0,0 +0,0 @@ public final class JavaPluginLoader implements PluginLoader {
@Override
public void disablePlugin(@NotNull Plugin plugin) {
+ // Paper start - close Classloader on disable
+ disablePlugin(plugin, false); // Retain old behavior unless requested
+ }
+
+ public void disablePlugin(@NotNull Plugin plugin, boolean closeClassloader) {
+ // Paper end - close Class Loader on disable
Validate.isTrue(plugin instanceof JavaPlugin, "Plugin is not associated with this PluginLoader");
if (plugin.isEnabled()) {
@@ -0,0 +0,0 @@ public final class JavaPluginLoader implements PluginLoader {
} catch (IOException ex) {
//
}
+ // Paper start - close Class Loader on disable
+ try {
+ if (closeClassloader) {
+ loader.close();
+ }
+ } catch (IOException e) {
+ server.getLogger().log(Level.WARNING, "Error closing the Plugin Class Loader for " + plugin.getDescription().getFullName());
+ e.printStackTrace();
+ }
+ // Paper end
}
}
}

View File

@@ -0,0 +1,29 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 30 Apr 2018 13:29:15 -0400
Subject: [PATCH] Enderman.teleportRandomly()
Ability to trigger the vanilla "teleport randomly" mechanic of an enderman.
diff --git a/src/main/java/org/bukkit/entity/Enderman.java b/src/main/java/org/bukkit/entity/Enderman.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Enderman.java
+++ b/src/main/java/org/bukkit/entity/Enderman.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
*/
public interface Enderman extends Monster {
+ // Paper start
+ /**
+ * Try to teleport the enderman to a random nearby location.
+ *
+ * May conditionally fail if the random location was not valid
+ * @return If the enderman teleported successfully or not
+ */
+
+ public boolean teleportRandomly();
+ // Paper end
+
/**
* Gets the id and data of the block that the Enderman is carrying.
*

View File

@@ -0,0 +1,116 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 1 May 2018 20:17:44 -0400
Subject: [PATCH] EndermanAttackPlayerEvent
Allow control over whether or not an enderman aggros a player.
This allows you to override/extend the pumpkin/stare logic.
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EndermanAttackPlayerEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EndermanAttackPlayerEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/entity/EndermanAttackPlayerEvent.java
@@ -0,0 +0,0 @@
+/*
+ * Copyright (c) 2018 Daniel Ennis (Aikar) MIT License
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+package com.destroystokyo.paper.event.entity;
+
+import org.bukkit.entity.Enderman;
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.Player;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.EntityEvent;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Fired when an Enderman determines if it should attack a player or not.
+ * Starts off cancelled if the player is wearing a pumpkin head or is not looking
+ * at the Enderman, according to Vanilla rules.
+ *
+ */
+public class EndermanAttackPlayerEvent extends EntityEvent implements Cancellable {
+ @NotNull private final Player player;
+
+ public EndermanAttackPlayerEvent(@NotNull Enderman entity, @NotNull Player player) {
+ super(entity);
+ this.player = player;
+ }
+
+ /**
+ * The enderman considering attacking
+ *
+ * @return The enderman considering attacking
+ */
+ @NotNull
+ @Override
+ public Enderman getEntity() {
+ return (Enderman) super.getEntity();
+ }
+
+ /**
+ * The player the Enderman is considering attacking
+ *
+ * @return The player the Enderman is considering attacking
+ */
+ @NotNull
+ public Player getPlayer() {
+ return player;
+ }
+
+ private static final HandlerList handlers = new HandlerList();
+
+ @NotNull
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ private boolean cancelled = false;
+
+ /**
+ *
+ * @return If cancelled, the enderman will not attack
+ */
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ /**
+ * Cancels if the Enderman will attack this player
+ * @param cancel true if you wish to cancel this event
+ */
+ @Override
+ public void setCancelled(boolean cancel) {
+ cancelled = cancel;
+ }
+}

View File

@@ -0,0 +1,102 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 30 Apr 2018 13:14:30 -0400
Subject: [PATCH] EndermanEscapeEvent
Fires an event anytime an enderman intends to teleport away from the player
You may cancel this, enabling ranged attacks to damage the enderman for example.
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/entity/EndermanEscapeEvent.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.event.entity;
+
+import org.bukkit.entity.Enderman;
+import org.bukkit.entity.Entity;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.EntityEvent;
+import org.jetbrains.annotations.NotNull;
+
+public class EndermanEscapeEvent extends EntityEvent implements Cancellable {
+ @NotNull private final Reason reason;
+
+ public EndermanEscapeEvent(@NotNull Enderman entity, @NotNull Reason reason) {
+ super(entity);
+ this.reason = reason;
+ }
+
+ @NotNull
+ @Override
+ public Enderman getEntity() {
+ return (Enderman) super.getEntity();
+ }
+
+ /**
+ * @return The reason the enderman is trying to escape
+ */
+ @NotNull
+ public Reason getReason() {
+ return reason;
+ }
+
+ private static final HandlerList handlers = new HandlerList();
+
+ @NotNull
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ private boolean cancelled = false;
+
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ /**
+ * Cancels the escape.
+ *
+ * If this escape normally would of resulted in damage avoidance such as indirect,
+ * the enderman will now take damage.
+ *
+ * @param cancel true if you wish to cancel this event
+ */
+ @Override
+ public void setCancelled(boolean cancel) {
+ cancelled = cancel;
+ }
+
+ public enum Reason {
+ /**
+ * The enderman has stopped attacking and ran away
+ */
+ RUNAWAY,
+ /**
+ * The enderman has teleported away due to indirect damage (ranged)
+ */
+ INDIRECT,
+ /**
+ * The enderman has teleported away due to a critical hit
+ */
+ CRITICAL_HIT,
+ /**
+ * The enderman has teleported away due to the player staring at it during combat
+ */
+ STARE,
+ /**
+ * Specific case for CRITICAL_HIT where the enderman is taking rain damage
+ */
+ DROWN
+ }
+}

View File

@@ -0,0 +1,44 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 15 Jun 2013 19:52:04 -0400
Subject: [PATCH] EntityShootBowEvent consumeArrow and getArrowItem API
Adds ability to get what arrow was shot, and control if it should be consumed.
diff --git a/src/main/java/org/bukkit/event/entity/EntityShootBowEvent.java b/src/main/java/org/bukkit/event/entity/EntityShootBowEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityShootBowEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityShootBowEvent.java
@@ -0,0 +0,0 @@ public class EntityShootBowEvent extends EntityEvent implements Cancellable {
private final float force;
private boolean consumeItem;
private boolean cancelled;
+ // Paper start
+ @Deprecated
+ public void setConsumeArrow(boolean consumeArrow) {
+ this.setConsumeItem(consumeArrow);
+ }
+
+ @Deprecated
+ public boolean getConsumeArrow() {
+ return this.shouldConsumeItem();
+ }
+
+ @NotNull @Deprecated
+ public ItemStack getArrowItem() {
+ return this.getConsumable();
+ }
+
+ @Deprecated
+ public EntityShootBowEvent(@NotNull final LivingEntity shooter, @Nullable final ItemStack bow, @NotNull final Entity projectile, final float force) {
+ this(shooter, bow, new ItemStack(org.bukkit.Material.AIR), projectile, force);
+ }
+ @Deprecated
+ public EntityShootBowEvent(@NotNull final LivingEntity shooter, @Nullable final ItemStack bow, @NotNull ItemStack arrowItem, @NotNull final Entity projectile, final float force) {
+ this(shooter, bow, arrowItem, projectile, EquipmentSlot.HAND, force, true);
+ }
+ // Paper end
public EntityShootBowEvent(@NotNull final LivingEntity shooter, @Nullable final ItemStack bow, @Nullable final ItemStack consumable, @NotNull final Entity projectile, @NotNull final EquipmentSlot hand, final float force, final boolean consumeItem) {
super(shooter);
this.bow = bow;

View File

@@ -0,0 +1,200 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 19 Dec 2017 16:24:42 -0500
Subject: [PATCH] Expand Explosions API
Add Entity as a Source capability, and add more API choices, and on Location.
diff --git a/src/main/java/org/bukkit/Location.java b/src/main/java/org/bukkit/Location.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/Location.java
+++ b/src/main/java/org/bukkit/Location.java
@@ -0,0 +0,0 @@ import java.util.HashMap;
import java.util.Map;
import org.bukkit.block.Block;
import org.bukkit.configuration.serialization.ConfigurationSerializable;
+import org.bukkit.entity.Entity; // Paper
import org.bukkit.util.NumberConversions;
import org.bukkit.util.Vector;
import org.jetbrains.annotations.NotNull;
@@ -0,0 +0,0 @@ public class Location implements Cloneable, ConfigurationSerializable {
return centerLoc;
}
+ /**
+ * Creates explosion at this location with given power
+ *
+ * Will break blocks and ignite blocks on fire.
+ *
+ * @param power The power of explosion, where 4F is TNT
+ * @return false if explosion was canceled, otherwise true
+ */
+ public boolean createExplosion(float power) {
+ return this.getWorld().createExplosion(this, power);
+ }
+
+ /**
+ * Creates explosion at this location with given power and optionally
+ * setting blocks on fire.
+ *
+ * Will break blocks.
+ *
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @return false if explosion was canceled, otherwise true
+ */
+ public boolean createExplosion(float power, boolean setFire) {
+ return this.getWorld().createExplosion(this, power, setFire);
+ }
+
+ /**
+ * Creates explosion at this location with given power and optionally
+ * setting blocks on fire.
+ *
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @param breakBlocks Whether or not to have blocks be destroyed
+ * @return false if explosion was canceled, otherwise true
+ */
+ public boolean createExplosion(float power, boolean setFire, boolean breakBlocks) {
+ return this.getWorld().createExplosion(this, power, setFire, breakBlocks);
+ }
+
+ /**
+ * Creates explosion at this location with given power, with the specified entity as the source.
+ *
+ * Will break blocks and ignite blocks on fire.
+ *
+ * @param source The source entity of the explosion
+ * @param power The power of explosion, where 4F is TNT
+ * @return false if explosion was canceled, otherwise true
+ */
+ public boolean createExplosion(@Nullable Entity source, float power) {
+ return this.getWorld().createExplosion(source, this, power, true, true);
+ }
+
+ /**
+ * Creates explosion at this location with given power and optionally
+ * setting blocks on fire, with the specified entity as the source.
+ *
+ * Will break blocks.
+ *
+ * @param source The source entity of the explosion
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @return false if explosion was canceled, otherwise true
+ */
+ public boolean createExplosion(@Nullable Entity source, float power, boolean setFire) {
+ return this.getWorld().createExplosion(source, this, power, setFire, true);
+ }
+
+ /**
+ * Creates explosion at this location with given power and optionally
+ * setting blocks on fire, with the specified entity as the source.
+ *
+ * @param source The source entity of the explosion
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @param breakBlocks Whether or not to have blocks be destroyed
+ * @return false if explosion was canceled, otherwise true
+ */
+ public boolean createExplosion(@NotNull Entity source, float power, boolean setFire, boolean breakBlocks) {
+ return this.getWorld().createExplosion(source, this, power, setFire, breakBlocks);
+ }
+
/**
* Returns a list of entities within a bounding box centered around a Location.
*
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -0,0 +0,0 @@ public interface World extends PluginMessageRecipient, Metadatable, net.kyori.ad
*/
public boolean createExplosion(@NotNull Location loc, float power, boolean setFire);
+ // Paper start
+ /**
+ * Creates explosion at given location with given power and optionally
+ * setting blocks on fire, with the specified entity as the source.
+ *
+ * @param source The source entity of the explosion
+ * @param loc Location to blow up
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @param breakBlocks Whether or not to have blocks be destroyed
+ * @return false if explosion was canceled, otherwise true
+ */
+ public boolean createExplosion(@Nullable Entity source, @NotNull Location loc, float power, boolean setFire, boolean breakBlocks);
+
+ /**
+ * Creates explosion at given location with given power and optionally
+ * setting blocks on fire, with the specified entity as the source.
+ *
+ * Will destroy other blocks
+ *
+ * @param source The source entity of the explosion
+ * @param loc Location to blow up
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @return false if explosion was canceled, otherwise true
+ */
+ public default boolean createExplosion(@Nullable Entity source, @NotNull Location loc, float power, boolean setFire) {
+ return createExplosion(source, loc, power, setFire, true);
+ }
+ /**
+ * Creates explosion at given location with given power, with the specified entity as the source.
+ * Will set blocks on fire and destroy blocks.
+ *
+ * @param source The source entity of the explosion
+ * @param loc Location to blow up
+ * @param power The power of explosion, where 4F is TNT
+ * @return false if explosion was canceled, otherwise true
+ */
+ public default boolean createExplosion(@Nullable Entity source, @NotNull Location loc, float power) {
+ return createExplosion(source, loc, power, true, true);
+ }
+ /**
+ * Creates explosion at given entities location with given power and optionally
+ * setting blocks on fire, with the specified entity as the source.
+ *
+ * @param source The source entity of the explosion
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @param breakBlocks Whether or not to have blocks be destroyed
+ * @return false if explosion was canceled, otherwise true
+ */
+ public default boolean createExplosion(@NotNull Entity source, float power, boolean setFire, boolean breakBlocks) {
+ return createExplosion(source, source.getLocation(), power, setFire, breakBlocks);
+ }
+ /**
+ * Creates explosion at given entities location with given power and optionally
+ * setting blocks on fire, with the specified entity as the source.
+ *
+ * Will destroy blocks.
+ *
+ * @param source The source entity of the explosion
+ * @param power The power of explosion, where 4F is TNT
+ * @param setFire Whether or not to set blocks on fire
+ * @return false if explosion was canceled, otherwise true
+ */
+ public default boolean createExplosion(@NotNull Entity source, float power, boolean setFire) {
+ return createExplosion(source, source.getLocation(), power, setFire, true);
+ }
+
+ /**
+ * Creates explosion at given entities location with given power and optionally
+ * setting blocks on fire, with the specified entity as the source.
+ *
+ * @param source The source entity of the explosion
+ * @param power The power of explosion, where 4F is TNT
+ * @return false if explosion was canceled, otherwise true
+ */
+ public default boolean createExplosion(@NotNull Entity source, float power) {
+ return createExplosion(source, source.getLocation(), power, true, true);
+ }
+ // Paper end
+
/**
* Creates explosion at given coordinates with given power and optionally
* setting blocks on fire or breaking blocks.

View File

@@ -0,0 +1,579 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 29 Aug 2017 23:58:48 -0400
Subject: [PATCH] Expand World.spawnParticle API and add Builder
Adds ability to control who receives it and who is the source/sender (vanish API)
the standard API is to send the packet to everyone in the world, which is ineffecient.
This adds a new Builder API which is much friendlier to use.
diff --git a/src/main/java/com/destroystokyo/paper/ParticleBuilder.java b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper;
+
+import com.google.common.collect.Lists;
+import org.bukkit.Color;
+import org.bukkit.Location;
+import org.bukkit.Particle;
+import org.bukkit.World;
+import org.bukkit.entity.Player;
+import org.bukkit.util.NumberConversions;
+
+import java.util.Collection;
+import java.util.List;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+/**
+ * Helps prepare a particle to be sent to players.
+ *
+ * Usage of the builder is preferred over the super long {@link World#spawnParticle(Particle, Location, int, double, double, double, double, Object)} API
+ */
+public class ParticleBuilder {
+
+ private Particle particle;
+ private List<Player> receivers;
+ private Player source;
+ private Location location;
+ private int count = 1;
+ private double offsetX = 0, offsetY = 0, offsetZ = 0;
+ private double extra = 1;
+ private Object data;
+ private boolean force = true;
+
+ public ParticleBuilder(@NotNull Particle particle) {
+ this.particle = particle;
+ }
+
+ /**
+ * Sends the particle to all receiving players (or all). This method is safe to use
+ * Asynchronously
+ *
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder spawn() {
+ if (this.location == null) {
+ throw new IllegalStateException("Please specify location for this particle");
+ }
+ location.getWorld().spawnParticle(particle, receivers, source,
+ location.getX(), location.getY(), location.getZ(),
+ count, offsetX, offsetY, offsetZ, extra, data, force
+ );
+ return this;
+ }
+
+ /**
+ * @return The particle going to be sent
+ */
+ @NotNull
+ public Particle particle() {
+ return particle;
+ }
+
+ /**
+ * Changes what particle will be sent
+ *
+ * @param particle The particle
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder particle(@NotNull Particle particle) {
+ this.particle = particle;
+ return this;
+ }
+
+ /**
+ * @return List of players who will receive the particle, or null for all in world
+ */
+ @Nullable
+ public List<Player> receivers() {
+ return receivers;
+ }
+
+ /**
+ * Example use:
+ *
+ * builder.receivers(16); if (builder.hasReceivers()) { sendParticleAsync(builder); }
+ *
+ * @return If this particle is going to be sent to someone
+ */
+ public boolean hasReceivers() {
+ return (receivers == null && !location.getWorld().getPlayers().isEmpty()) || (
+ receivers != null && !receivers.isEmpty());
+ }
+
+ /**
+ * Sends this particle to all players in the world. This is rather silly and you should likely not
+ * be doing this.
+ *
+ * Just be a logical person and use receivers by radius or collection.
+ *
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder allPlayers() {
+ this.receivers = null;
+ return this;
+ }
+
+ /**
+ * @param receivers List of players to receive this particle, or null for all players in the
+ * world
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder receivers(@Nullable List<Player> receivers) {
+ // Had to keep this as we first made API List<> and not Collection, but removing this may break plugins compiled on older jars
+ // TODO: deprecate?
+ this.receivers = receivers != null ? Lists.newArrayList(receivers) : null;
+ return this;
+ }
+
+ /**
+ * @param receivers List of players to receive this particle, or null for all players in the
+ * world
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder receivers(@Nullable Collection<Player> receivers) {
+ this.receivers = receivers != null ? Lists.newArrayList(receivers) : null;
+ return this;
+ }
+
+ /**
+ * @param receivers List of players to be receive this particle, or null for all players in the
+ * world
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder receivers(@Nullable Player... receivers) {
+ this.receivers = receivers != null ? Lists.newArrayList(receivers) : null;
+ return this;
+ }
+
+ /**
+ * Selects all players within a cuboid selection around the particle location, within the
+ * specified bounding box. If you want a more spherical check, see {@link #receivers(int,
+ * boolean)}
+ *
+ * @param radius amount to add on all axis
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder receivers(int radius) {
+ return receivers(radius, radius);
+ }
+
+ /**
+ * Selects all players within the specified radius around the particle location. If byDistance is
+ * false, behavior uses cuboid selection the same as {@link #receivers(int, int)} If byDistance is
+ * true, radius is tested by distance in a spherical shape
+ *
+ * @param radius amount to add on each axis
+ * @param byDistance true to use a spherical radius, false to use a cuboid
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder receivers(int radius, boolean byDistance) {
+ if (!byDistance) {
+ return receivers(radius, radius, radius);
+ } else {
+ this.receivers = Lists.newArrayList();
+ for (Player nearbyPlayer : location.getWorld()
+ .getNearbyPlayers(location, radius, radius, radius)) {
+ Location loc = nearbyPlayer.getLocation();
+ double x = NumberConversions.square(location.getX() - loc.getX());
+ double y = NumberConversions.square(location.getY() - loc.getY());
+ double z = NumberConversions.square(location.getZ() - loc.getZ());
+ if (Math.sqrt(x + y + z) > radius) {
+ continue;
+ }
+ this.receivers.add(nearbyPlayer);
+ }
+ return this;
+ }
+ }
+
+ /**
+ * Selects all players within a cuboid selection around the particle location, within the
+ * specified bounding box. Allows specifying a different Y size than X and Z If you want a more
+ * cylinder check, see {@link #receivers(int, int, boolean)} If you want a more spherical check,
+ * see {@link #receivers(int, boolean)}
+ *
+ * @param xzRadius amount to add on the x/z axis
+ * @param yRadius amount to add on the y axis
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder receivers(int xzRadius, int yRadius) {
+ return receivers(xzRadius, yRadius, xzRadius);
+ }
+
+ /**
+ * Selects all players within the specified radius around the particle location. If byDistance is
+ * false, behavior uses cuboid selection the same as {@link #receivers(int, int)} If byDistance is
+ * true, radius is tested by distance on the y plane and on the x/z plane, in a cylinder shape.
+ *
+ * @param xzRadius amount to add on the x/z axis
+ * @param yRadius amount to add on the y axis
+ * @param byDistance true to use a cylinder shape, false to use cuboid
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder receivers(int xzRadius, int yRadius, boolean byDistance) {
+ if (!byDistance) {
+ return receivers(xzRadius, yRadius, xzRadius);
+ } else {
+ this.receivers = Lists.newArrayList();
+ for (Player nearbyPlayer : location.getWorld()
+ .getNearbyPlayers(location, xzRadius, yRadius, xzRadius)) {
+ Location loc = nearbyPlayer.getLocation();
+ if (Math.abs(loc.getY() - this.location.getY()) > yRadius) {
+ continue;
+ }
+ double x = NumberConversions.square(location.getX() - loc.getX());
+ double z = NumberConversions.square(location.getZ() - loc.getZ());
+ if (x + z > NumberConversions.square(xzRadius)) {
+ continue;
+ }
+ this.receivers.add(nearbyPlayer);
+ }
+ return this;
+ }
+ }
+
+ /**
+ * Selects all players within a cuboid selection around the particle location, within the
+ * specified bounding box. If you want a more cylinder check, see {@link #receivers(int, int,
+ * boolean)} If you want a more spherical check, see {@link #receivers(int, boolean)}
+ *
+ * @param xRadius amount to add on the x axis
+ * @param yRadius amount to add on the y axis
+ * @param zRadius amount to add on the z axis
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder receivers(int xRadius, int yRadius, int zRadius) {
+ if (location == null) {
+ throw new IllegalStateException("Please set location first");
+ }
+ return receivers(location.getWorld().getNearbyPlayers(location, xRadius, yRadius, zRadius));
+ }
+
+ /**
+ * @return The player considered the source of this particle (for Visibility concerns), or null
+ */
+ @Nullable
+ public Player source() {
+ return source;
+ }
+
+ /**
+ * Sets the source of this particle for visibility concerns (Vanish API)
+ *
+ * @param source The player who is considered the source
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder source(@Nullable Player source) {
+ this.source = source;
+ return this;
+ }
+
+ /**
+ * @return Location of where the particle will spawn
+ */
+ @Nullable
+ public Location location() {
+ return location;
+ }
+
+ /**
+ * Sets the location of where to spawn the particle
+ *
+ * @param location The location of the particle
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder location(@NotNull Location location) {
+ this.location = location.clone();
+ return this;
+ }
+
+ /**
+ * Sets the location of where to spawn the particle
+ *
+ * @param world World to spawn particle in
+ * @param x X location
+ * @param y Y location
+ * @param z Z location
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder location(@NotNull World world, double x, double y, double z) {
+ this.location = new Location(world, x, y, z);
+ return this;
+ }
+
+ /**
+ * @return Number of particles to spawn
+ */
+ public int count() {
+ return count;
+ }
+
+ /**
+ * Sets the number of particles to spawn
+ *
+ * @param count Number of particles
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder count(int count) {
+ this.count = count;
+ return this;
+ }
+
+ /**
+ * Particle offset X. Varies by particle on how this is used
+ *
+ * @return Particle offset X.
+ */
+ public double offsetX() {
+ return offsetX;
+ }
+
+ /**
+ * Particle offset Y. Varies by particle on how this is used
+ *
+ * @return Particle offset Y.
+ */
+ public double offsetY() {
+ return offsetY;
+ }
+
+ /**
+ * Particle offset Z. Varies by particle on how this is used
+ *
+ * @return Particle offset Z.
+ */
+ public double offsetZ() {
+ return offsetZ;
+ }
+
+ /**
+ * Sets the particle offset. Varies by particle on how this is used
+ *
+ * @param offsetX Particle offset X
+ * @param offsetY Particle offset Y
+ * @param offsetZ Particle offset Z
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder offset(double offsetX, double offsetY, double offsetZ) {
+ this.offsetX = offsetX;
+ this.offsetY = offsetY;
+ this.offsetZ = offsetZ;
+ return this;
+ }
+
+ /**
+ * Gets the Particle extra data. Varies by particle on how this is used
+ *
+ * @return the extra particle data
+ */
+ public double extra() {
+ return extra;
+ }
+
+ /**
+ * Sets the particle extra data. Varies by particle on how this is used
+ *
+ * @param extra the extra particle data
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder extra(double extra) {
+ this.extra = extra;
+ return this;
+ }
+
+ /**
+ * Gets the particle custom data. Varies by particle on how this is used
+ *
+ * @param <T> The Particle data type
+ * @return the ParticleData for this particle
+ */
+ @Nullable
+ public <T> T data() {
+ //noinspection unchecked
+ return (T) data;
+ }
+
+ /**
+ * Sets the particle custom data. Varies by particle on how this is used
+ *
+ * @param data The new particle data
+ * @param <T> The Particle data type
+ * @return a reference to this object.
+ */
+ @NotNull
+ public <T> ParticleBuilder data(@Nullable T data) {
+ this.data = data;
+ return this;
+ }
+
+ /**
+ * Sets whether the particle is forcefully shown to the player. If forced, the particle will show
+ * faraway, as far as the player's view distance allows. If false, the particle will show
+ * according to the client's particle settings.
+ *
+ * @param force true to force, false for normal
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder force(boolean force) {
+ this.force = force;
+ return this;
+ }
+
+ /**
+ * Sets the particle Color. Only valid for REDSTONE.
+ *
+ * @param color the new particle color
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder color(@Nullable Color color) {
+ return color(color, 1);
+ }
+
+ /**
+ * Sets the particle Color and size. Only valid for REDSTONE.
+ *
+ * @param color the new particle color
+ * @param size the size of the particle
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder color(@Nullable Color color, float size) {
+ if (particle != Particle.REDSTONE && color != null) {
+ throw new IllegalStateException("Color may only be set on REDSTONE");
+ }
+
+ // We don't officially support reusing these objects, but here we go
+ if (color == null) {
+ if (data instanceof Particle.DustOptions) {
+ return data(null);
+ } else {
+ return this;
+ }
+ }
+
+ return data(new Particle.DustOptions(color, size));
+ }
+
+ /**
+ * Sets the particle Color.
+ * Only valid for REDSTONE.
+ * @param r red color component
+ * @param g green color component
+ * @param b blue color component
+ * @return a reference to this object.
+ */
+ @NotNull
+ public ParticleBuilder color(int r, int g, int b) {
+ return color(Color.fromRGB(r, g, b));
+ }
+}
diff --git a/src/main/java/org/bukkit/Particle.java b/src/main/java/org/bukkit/Particle.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/Particle.java
+++ b/src/main/java/org/bukkit/Particle.java
@@ -0,0 +0,0 @@ public enum Particle {
return dataType;
}
+ // Paper start - Particle API expansion
+ /**
+ * Creates a {@link com.destroystokyo.paper.ParticleBuilder}
+ *
+ * @return a {@link com.destroystokyo.paper.ParticleBuilder} for the particle
+ */
+ @NotNull
+ public com.destroystokyo.paper.ParticleBuilder builder() {
+ return new com.destroystokyo.paper.ParticleBuilder(this);
+ }
+ // Paper end
/**
* Options which can be applied to redstone dust particles - a particle
* color and size.
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -0,0 +0,0 @@ public interface World extends PluginMessageRecipient, Metadatable, net.kyori.ad
* @param data the data to use for the particle or null,
* the type of this depends on {@link Particle#getDataType()}
*/
- public <T> void spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data);
+ public default <T> void spawnParticle(@NotNull Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data) { spawnParticle(particle, null, null, x, y, z, count, offsetX, offsetY, offsetZ, extra, data, true); }// Paper start - Expand Particle API
+ /**
+ * Spawns the particle (the number of times specified by count)
+ * at the target location. The position of each particle will be
+ * randomized positively and negatively by the offset parameters
+ * on each axis.
+ *
+ * @param particle the particle to spawn
+ * @param receivers List of players to receive the particles, or null for all in world
+ * @param source Source of the particles to be used in visibility checks, or null if no player source
+ * @param x the position on the x axis to spawn at
+ * @param y the position on the y axis to spawn at
+ * @param z the position on the z axis to spawn at
+ * @param count the number of particles
+ * @param offsetX the maximum random offset on the X axis
+ * @param offsetY the maximum random offset on the Y axis
+ * @param offsetZ the maximum random offset on the Z axis
+ * @param extra the extra data for this particle, depends on the
+ * particle used (normally speed)
+ * @param data the data to use for the particle or null,
+ * the type of this depends on {@link Particle#getDataType()}
+ * @param <T> Type
+ */
+ public default <T> void spawnParticle(@NotNull Particle particle, @Nullable List<Player> receivers, @NotNull Player source, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data) { spawnParticle(particle, receivers, source, x, y, z, count, offsetX, offsetY, offsetZ, extra, data, true); }
+ /**
+ * Spawns the particle (the number of times specified by count)
+ * at the target location. The position of each particle will be
+ * randomized positively and negatively by the offset parameters
+ * on each axis.
+ *
+ * @param particle the particle to spawn
+ * @param receivers List of players to receive the particles, or null for all in world
+ * @param source Source of the particles to be used in visibility checks, or null if no player source
+ * @param x the position on the x axis to spawn at
+ * @param y the position on the y axis to spawn at
+ * @param z the position on the z axis to spawn at
+ * @param count the number of particles
+ * @param offsetX the maximum random offset on the X axis
+ * @param offsetY the maximum random offset on the Y axis
+ * @param offsetZ the maximum random offset on the Z axis
+ * @param extra the extra data for this particle, depends on the
+ * particle used (normally speed)
+ * @param data the data to use for the particle or null,
+ * the type of this depends on {@link Particle#getDataType()}
+ * @param <T> Type
+ * @param force allows the particle to be seen further away from the player
+ * and shows to players using any vanilla client particle settings
+ */
+ public <T> void spawnParticle(@NotNull Particle particle, @Nullable List<Player> receivers, @Nullable Player source, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, @Nullable T data, boolean force);
+ // Paper end
+
/**
* Spawns the particle (the number of times specified by count)

View File

@@ -0,0 +1,93 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 3 Jul 2018 21:52:52 -0400
Subject: [PATCH] InventoryCloseEvent Reason API
Allows you to determine why an inventory was closed, enabling plugin developers
to "confirm" things based on if it was player triggered close or not.
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -0,0 +0,0 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
*/
public void closeInventory();
+ // Paper start
+ /**
+ * Force-closes the currently open inventory view for this player, if any.
+ *
+ * @param reason why the inventory is closing
+ */
+ public void closeInventory(@NotNull org.bukkit.event.inventory.InventoryCloseEvent.Reason reason);
+ // Paper end
+
/**
* Returns the ItemStack currently in your hand, can be empty.
*
diff --git a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
+++ b/src/main/java/org/bukkit/event/inventory/InventoryCloseEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
*/
public class InventoryCloseEvent extends InventoryEvent {
private static final HandlerList handlers = new HandlerList();
+ // Paper start
+ private final Reason reason;
+ @NotNull
+ public Reason getReason() {
+ return reason;
+ }
+
+ public enum Reason {
+ /**
+ * Unknown reason
+ */
+ UNKNOWN,
+ /**
+ * Player is teleporting
+ */
+ TELEPORT,
+ /**
+ * Player is no longer permitted to use this inventory
+ */
+ CANT_USE,
+ /**
+ * The chunk the inventory was in was unloaded
+ */
+ UNLOADED,
+ /**
+ * Opening new inventory instead
+ */
+ OPEN_NEW,
+ /**
+ * Closed
+ */
+ PLAYER,
+ /**
+ * Closed due to disconnect
+ */
+ DISCONNECT,
+ /**
+ * The player died
+ */
+ DEATH,
+ /**
+ * Closed by Bukkit API
+ */
+ PLUGIN,
+ }
public InventoryCloseEvent(@NotNull InventoryView transaction) {
+ this(transaction, Reason.UNKNOWN);
+ }
+
+ public InventoryCloseEvent(@NotNull InventoryView transaction, @NotNull Reason reason) {
super(transaction);
+ this.reason = reason;
+ // Paper end
}
/**

View File

@@ -0,0 +1,206 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 22 Jun 2018 22:59:18 -0400
Subject: [PATCH] ItemStack API additions for quantity/flags/lore
diff --git a/src/main/java/org/bukkit/inventory/ItemStack.java b/src/main/java/org/bukkit/inventory/ItemStack.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/ItemStack.java
+++ b/src/main/java/org/bukkit/inventory/ItemStack.java
@@ -0,0 +0,0 @@ package org.bukkit.inventory;
import com.google.common.collect.ImmutableMap;
import java.util.LinkedHashMap;
+import java.util.List; // Paper
import java.util.Map;
+import java.util.Set; // Paper
import org.apache.commons.lang.Validate;
import org.bukkit.Bukkit;
import org.bukkit.Material;
@@ -0,0 +0,0 @@ public class ItemStack implements Cloneable, ConfigurationSerializable, net.kyor
// Requires access to NMS
return ensureServerConversions().getMaxItemUseDuration();
}
+
+ /**
+ * Clones the itemstack and returns it a single quantity.
+ * @return The new itemstack with 1 quantity
+ */
+ @NotNull
+ public ItemStack asOne() {
+ return asQuantity(1);
+ }
+
+ /**
+ * Clones the itemstack and returns it as the specified quantity
+ * @param qty The quantity of the cloned item
+ * @return The new itemstack with specified quantity
+ */
+ @NotNull
+ public ItemStack asQuantity(int qty) {
+ ItemStack clone = clone();
+ clone.setAmount(qty);
+ return clone;
+ }
+
+ /**
+ * Adds 1 to this itemstack. Will not go over the items max stack size.
+ * @return The same item (not a clone)
+ */
+ @NotNull
+ public ItemStack add() {
+ return add(1);
+ }
+
+ /**
+ * Adds quantity to this itemstack. Will not go over the items max stack size.
+ *
+ * @param qty The amount to add
+ * @return The same item (not a clone)
+ */
+ @NotNull
+ public ItemStack add(int qty) {
+ setAmount(Math.min(getMaxStackSize(), getAmount() + qty));
+ return this;
+ }
+
+ /**
+ * Subtracts 1 to this itemstack. Going to 0 or less will invalidate the item.
+ * @return The same item (not a clone)
+ */
+ @NotNull
+ public ItemStack subtract() {
+ return subtract(1);
+ }
+
+ /**
+ * Subtracts quantity to this itemstack. Going to 0 or less will invalidate the item.
+ *
+ * @param qty The amount to add
+ * @return The same item (not a clone)
+ */
+ @NotNull
+ public ItemStack subtract(int qty) {
+ setAmount(Math.max(0, getAmount() - qty));
+ return this;
+ }
+
+ /**
+ * If the item has lore, returns it, else it will return null
+ * @return The lore, or null
+ * @deprecated in favor of {@link #lore()}
+ */
+ @Deprecated
+ public @Nullable List<String> getLore() {
+ if (!hasItemMeta()) {
+ return null;
+ }
+ ItemMeta itemMeta = getItemMeta();
+ if (!itemMeta.hasLore()) {
+ return null;
+ }
+ return itemMeta.getLore();
+ }
+
+ /**
+ * If the item has lore, returns it, else it will return null
+ * @return The lore, or null
+ */
+ public @Nullable List<net.kyori.adventure.text.Component> lore() {
+ if (!this.hasItemMeta()) {
+ return null;
+ }
+ final ItemMeta itemMeta = getItemMeta();
+ if (!itemMeta.hasLore()) {
+ return null;
+ }
+ return itemMeta.lore();
+ }
+
+ /**
+ * Sets the lore for this item.
+ * Removes lore when given null.
+ *
+ * @param lore the lore that will be set
+ * @deprecated in favour of {@link #lore(List)}
+ */
+ @Deprecated
+ public void setLore(@Nullable List<String> lore) {
+ ItemMeta itemMeta = getItemMeta();
+ if (itemMeta == null) {
+ throw new IllegalStateException("Cannot set lore on " + getType());
+ }
+ itemMeta.setLore(lore);
+ setItemMeta(itemMeta);
+ }
+
+ /**
+ * Sets the lore for this item.
+ * Removes lore when given null.
+ *
+ * @param lore the lore that will be set
+ */
+ public void lore(@Nullable List<net.kyori.adventure.text.Component> lore) {
+ ItemMeta itemMeta = getItemMeta();
+ if (itemMeta == null) {
+ throw new IllegalStateException("Cannot set lore on " + getType());
+ }
+ itemMeta.lore(lore);
+ this.setItemMeta(itemMeta);
+ }
+
+ /**
+ * Set itemflags which should be ignored when rendering a ItemStack in the Client. This Method does silently ignore double set itemFlags.
+ *
+ * @param itemFlags The hideflags which shouldn't be rendered
+ */
+ public void addItemFlags(@NotNull ItemFlag... itemFlags) {
+ ItemMeta itemMeta = getItemMeta();
+ if (itemMeta == null) {
+ throw new IllegalStateException("Cannot add flags on " + getType());
+ }
+ itemMeta.addItemFlags(itemFlags);
+ setItemMeta(itemMeta);
+ }
+
+ /**
+ * Remove specific set of itemFlags. This tells the Client it should render it again. This Method does silently ignore double removed itemFlags.
+ *
+ * @param itemFlags Hideflags which should be removed
+ */
+ public void removeItemFlags(@NotNull ItemFlag... itemFlags) {
+ ItemMeta itemMeta = getItemMeta();
+ if (itemMeta == null) {
+ throw new IllegalStateException("Cannot remove flags on " + getType());
+ }
+ itemMeta.removeItemFlags(itemFlags);
+ setItemMeta(itemMeta);
+ }
+
+ /**
+ * Get current set itemFlags. The collection returned is unmodifiable.
+ *
+ * @return A set of all itemFlags set
+ */
+ @NotNull
+ public Set<ItemFlag> getItemFlags() {
+ ItemMeta itemMeta = getItemMeta();
+ if (itemMeta == null) {
+ return java.util.Collections.emptySet();
+ }
+ return itemMeta.getItemFlags();
+ }
+
+ /**
+ * Check if the specified flag is present on this item.
+ *
+ * @param flag the flag to check
+ * @return if it is present
+ */
+ public boolean hasItemFlag(@NotNull ItemFlag flag) {
+ ItemMeta itemMeta = getItemMeta();
+ return itemMeta != null && itemMeta.hasItemFlag(flag);
+ }
// Paper end
}

View File

@@ -0,0 +1,25 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 5 Jun 2018 22:59:50 -0400
Subject: [PATCH] ItemStack#getMaxItemUseDuration
Allows you to determine how long it takes to use a usable/consumable item
diff --git a/src/main/java/org/bukkit/inventory/ItemStack.java b/src/main/java/org/bukkit/inventory/ItemStack.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/inventory/ItemStack.java
+++ b/src/main/java/org/bukkit/inventory/ItemStack.java
@@ -0,0 +0,0 @@ public class ItemStack implements Cloneable, ConfigurationSerializable, net.kyor
public String getI18NDisplayName() {
return Bukkit.getServer().getItemFactory().getI18NDisplayName(this);
}
+
+ public int getMaxItemUseDuration() {
+ if (type == null || type == Material.AIR || !type.isItem()) {
+ return 0;
+ }
+ // Requires access to NMS
+ return ensureServerConversions().getMaxItemUseDuration();
+ }
// Paper end
}

View File

@@ -0,0 +1,62 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 29 Jun 2018 00:19:19 -0400
Subject: [PATCH] LivingEntity Hand Raised/Item Use API
How long an entity has raised hands to charge an attack or use an item
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -0,0 +0,0 @@ import org.bukkit.attribute.Attributable;
import org.bukkit.block.Block;
import org.bukkit.entity.memory.MemoryKey;
import org.bukkit.inventory.EntityEquipment;
+import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.projectiles.ProjectileSource;
@@ -0,0 +0,0 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param delay Delay in ticks
*/
void setShieldBlockingDelay(int delay);
+
+ /**
+ * Get's the item being actively "used" or consumed.
+ * @return The item. Will be null if no active item.
+ */
+ @Nullable
+ ItemStack getActiveItem();
+
+ /**
+ * Get's remaining time a player needs to keep hands raised with an item to finish using it.
+ * @return Remaining ticks to use the item
+ */
+ int getItemUseRemainingTime();
+
+ /**
+ * Get how long the players hands have been raised (Charging Bow attack, using a potion, etc)
+ *
+ * @return Get how long the players hands have been raised (Charging Bow attack, using a potion, etc)
+ */
+ int getHandRaisedTime();
+
+ /**
+ * Whether or not this entity is using or charging an attack (Bow pulled back, drinking potion, eating food)
+ *
+ * @return Whether or not this entity is using or charging an attack (Bow pulled back, drinking potion, eating food)
+ */
+ boolean isHandRaised();
+
+ /**
+ * Gets the hand raised by this living entity. Will be either
+ * {@link org.bukkit.inventory.EquipmentSlot#HAND} or
+ * {@link org.bukkit.inventory.EquipmentSlot#OFF_HAND}.
+ *
+ * @return the hand raised
+ */
+ @NotNull
+ org.bukkit.inventory.EquipmentSlot getHandRaised();
// Paper end
}

View File

@@ -0,0 +1,18 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 30 Apr 2018 19:27:31 -0400
Subject: [PATCH] Location.isChunkLoaded() API
diff --git a/src/main/java/org/bukkit/Location.java b/src/main/java/org/bukkit/Location.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/Location.java
+++ b/src/main/java/org/bukkit/Location.java
@@ -0,0 +0,0 @@ public class Location implements Cloneable, ConfigurationSerializable {
return this;
}
+ public boolean isChunkLoaded() { return this.getWorld().isChunkLoaded(locToBlock(x) >> 4, locToBlock(z) >> 4); } // Paper
@Override
public boolean equals(Object obj) {
if (obj == null) {

View File

@@ -0,0 +1,43 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 24 May 2018 21:01:13 -0400
Subject: [PATCH] Location.toBlockLocation/toCenterLocation()
Convert location objects to their block coordinates, or the center of the block
diff --git a/src/main/java/org/bukkit/Location.java b/src/main/java/org/bukkit/Location.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/Location.java
+++ b/src/main/java/org/bukkit/Location.java
@@ -0,0 +0,0 @@ public class Location implements Cloneable, ConfigurationSerializable {
}
public boolean isChunkLoaded() { return this.getWorld().isChunkLoaded(locToBlock(x) >> 4, locToBlock(z) >> 4); } // Paper
+
+ // Paper start
+ /**
+ * @return A new location where X/Y/Z are on the Block location (integer value of X/Y/Z)
+ */
+ @NotNull
+ public Location toBlockLocation() {
+ Location blockLoc = clone();
+ blockLoc.setX(getBlockX());
+ blockLoc.setY(getBlockY());
+ blockLoc.setZ(getBlockZ());
+ return blockLoc;
+ }
+ /**
+ * @return A new location where X/Y/Z are the center of the block
+ */
+ @NotNull
+ public Location toCenterLocation() {
+ Location centerLoc = clone();
+ centerLoc.setX(getBlockX() + 0.5);
+ centerLoc.setY(getBlockY() + 0.5);
+ centerLoc.setZ(getBlockZ() + 0.5);
+ return centerLoc;
+ }
+ // Paper end
@Override
public boolean equals(Object obj) {
if (obj == null) {

View File

@@ -0,0 +1,30 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sat, 16 Jun 2018 01:17:39 -0500
Subject: [PATCH] Make shield blocking delay configurable
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param arrows Number of arrows to stick in this entity
*/
void setArrowsStuck(int arrows);
+
+ /**
+ * Get the delay (in ticks) before blocking is effective for this entity
+ *
+ * @return Delay in ticks
+ */
+ int getShieldBlockingDelay();
+
+ /**
+ * Set the delay (in ticks) before blocking is effective for this entity
+ *
+ * @param delay Delay in ticks
+ */
+ void setShieldBlockingDelay(int delay);
// Paper end
}

View File

@@ -0,0 +1,107 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 18 Jun 2018 01:09:27 -0400
Subject: [PATCH] PlayerReadyArrowEvent
Called when a player is firing a bow and the server is choosing an arrow to use.
Plugins can skip selection of certain arrows and control which is used.
diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerReadyArrowEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerReadyArrowEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerReadyArrowEvent.java
@@ -0,0 +0,0 @@
+/*
+ * Copyright (c) 2018 Daniel Ennis (Aikar) MIT License
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+package com.destroystokyo.paper.event.player;
+
+import org.bukkit.entity.Player;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.bukkit.inventory.ItemStack;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Called when a player is firing a bow and the server is choosing an arrow to use.
+ */
+public class PlayerReadyArrowEvent extends PlayerEvent implements Cancellable {
+ @NotNull private final ItemStack bow;
+ @NotNull private final ItemStack arrow;
+
+ public PlayerReadyArrowEvent(@NotNull Player player, @NotNull ItemStack bow, @NotNull ItemStack arrow) {
+ super(player);
+ this.bow = bow;
+ this.arrow = arrow;
+ }
+
+ /**
+ * @return the player is using to fire the arrow
+ */
+ @NotNull
+ public ItemStack getBow() {
+ return bow;
+ }
+
+ /**
+ * @return the arrow that is attempting to be used
+ */
+ @NotNull
+ public ItemStack getArrow() {
+ return arrow;
+ }
+
+ private static final HandlerList handlers = new HandlerList();
+
+ @NotNull
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ private boolean cancelled = false;
+
+ /**
+ * Whether or not use of this arrow is cancelled. On cancel, the server will try the next arrow available and fire another event.
+ */
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ /**
+ * Cancel use of this arrow. On cancel, the server will try the next arrow available and fire another event.
+ * @param cancel true if you wish to cancel this event
+ */
+ @Override
+ public void setCancelled(boolean cancel) {
+ cancelled = cancel;
+ }
+}

View File

@@ -0,0 +1,44 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 3 Jun 2018 04:10:13 -0400
Subject: [PATCH] PotionEffect clone methods
diff --git a/src/main/java/org/bukkit/potion/PotionEffect.java b/src/main/java/org/bukkit/potion/PotionEffect.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/potion/PotionEffect.java
+++ b/src/main/java/org/bukkit/potion/PotionEffect.java
@@ -0,0 +0,0 @@ public class PotionEffect implements ConfigurationSerializable {
this(getEffectType(map), getInt(map, DURATION), getInt(map, AMPLIFIER), getBool(map, AMBIENT, false), getBool(map, PARTICLES, true), getBool(map, ICON, getBool(map, PARTICLES, true)));
}
+ // Paper start
+ @NotNull
+ public PotionEffect withType(@NotNull PotionEffectType type) {
+ return new PotionEffect(type, duration, amplifier, ambient, particles, icon);
+ }
+ @NotNull
+ public PotionEffect withDuration(int duration) {
+ return new PotionEffect(this.type, duration, amplifier, ambient, particles, icon);
+ }
+ @NotNull
+ public PotionEffect withAmplifier(int amplifier) {
+ return new PotionEffect(this.type, duration, amplifier, ambient, particles, icon);
+ }
+ @NotNull
+ public PotionEffect withAmbient(boolean ambient) {
+ return new PotionEffect(this.type, duration, amplifier, ambient, particles, icon);
+ }
+ @NotNull
+ public PotionEffect withParticles(boolean particles) {
+ return new PotionEffect(this.type, duration, amplifier, ambient, particles, icon);
+ }
+ @NotNull
+ public PotionEffect withIcon(boolean icon) {
+ return new PotionEffect(this.type, duration, amplifier, ambient, particles, icon);
+ }
+ // Paper end
+
@NotNull
private static PotionEffectType getEffectType(@NotNull Map<?, ?> map) {
int type = getInt(map, TYPE);

View File

@@ -0,0 +1,188 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 26 Jun 2018 21:34:40 -0400
Subject: [PATCH] RangedEntity API
Allows you to determine if an entity is capable of ranged attacks,
and to perform an attack.
diff --git a/src/main/java/com/destroystokyo/paper/entity/RangedEntity.java b/src/main/java/com/destroystokyo/paper/entity/RangedEntity.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/entity/RangedEntity.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.entity;
+
+import org.bukkit.entity.LivingEntity;
+import org.bukkit.entity.Mob;
+import org.jetbrains.annotations.NotNull;
+
+public interface RangedEntity extends Mob {
+ /**
+ * Attack the specified entity using a ranged attack.
+ *
+ * @param target the entity to target
+ * @param charge How "charged" the attack is (how far back the bow was pulled for Bow attacks).
+ * This should be a value between 0 and 1, represented as targetDistance/maxDistance.
+ */
+ void rangedAttack(@NotNull LivingEntity target, float charge);
+
+ /**
+ * Sets that the Entity is "charging" up an attack, by raising its hands
+ *
+ * @param raiseHands Whether the entities hands are raised to charge attack
+ */
+ void setChargingAttack(boolean raiseHands);
+
+ /**
+ * Alias to {@link LivingEntity#isHandRaised()}, if the entity is charging an attack
+ * @return If entities hands are raised
+ */
+ default boolean isChargingAttack() {
+ return isHandRaised();
+ }
+}
diff --git a/src/main/java/org/bukkit/entity/Drowned.java b/src/main/java/org/bukkit/entity/Drowned.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Drowned.java
+++ b/src/main/java/org/bukkit/entity/Drowned.java
@@ -0,0 +0,0 @@
package org.bukkit.entity;
+import com.destroystokyo.paper.entity.RangedEntity;
+
/**
* Drowned zombie.
*/
-public interface Drowned extends Zombie { }
+public interface Drowned extends Zombie, RangedEntity { } // Paper
diff --git a/src/main/java/org/bukkit/entity/Illusioner.java b/src/main/java/org/bukkit/entity/Illusioner.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Illusioner.java
+++ b/src/main/java/org/bukkit/entity/Illusioner.java
@@ -0,0 +0,0 @@
package org.bukkit.entity;
+import com.destroystokyo.paper.entity.RangedEntity;
+
/**
* Represents an Illusioner "Illager".
*/
-public interface Illusioner extends Spellcaster { }
+public interface Illusioner extends Spellcaster, RangedEntity { // Paper
+
+}
diff --git a/src/main/java/org/bukkit/entity/Llama.java b/src/main/java/org/bukkit/entity/Llama.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Llama.java
+++ b/src/main/java/org/bukkit/entity/Llama.java
@@ -0,0 +0,0 @@
package org.bukkit.entity;
+import com.destroystokyo.paper.entity.RangedEntity;
import org.bukkit.inventory.LlamaInventory;
import org.jetbrains.annotations.NotNull;
/**
* Represents a Llama.
*/
-public interface Llama extends ChestedHorse {
+public interface Llama extends ChestedHorse, RangedEntity { // Paper
/**
* Represents the base color that the llama has.
diff --git a/src/main/java/org/bukkit/entity/Piglin.java b/src/main/java/org/bukkit/entity/Piglin.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Piglin.java
+++ b/src/main/java/org/bukkit/entity/Piglin.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
/**
* Represents a Piglin.
*/
-public interface Piglin extends PiglinAbstract, InventoryHolder {
+public interface Piglin extends PiglinAbstract, InventoryHolder, com.destroystokyo.paper.entity.RangedEntity { // Paper
/**
* Get whether the piglin is able to hunt hoglins.
diff --git a/src/main/java/org/bukkit/entity/Pillager.java b/src/main/java/org/bukkit/entity/Pillager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Pillager.java
+++ b/src/main/java/org/bukkit/entity/Pillager.java
@@ -0,0 +0,0 @@
package org.bukkit.entity;
+import com.destroystokyo.paper.entity.RangedEntity; // Paper
+
import org.bukkit.inventory.InventoryHolder;
/**
* Illager entity.
*/
-public interface Pillager extends Illager, InventoryHolder { }
+public interface Pillager extends Illager, InventoryHolder, RangedEntity { } // Paper
diff --git a/src/main/java/org/bukkit/entity/Skeleton.java b/src/main/java/org/bukkit/entity/Skeleton.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Skeleton.java
+++ b/src/main/java/org/bukkit/entity/Skeleton.java
@@ -0,0 +0,0 @@ package org.bukkit.entity;
import org.jetbrains.annotations.Contract;
import org.jetbrains.annotations.NotNull;
+import com.destroystokyo.paper.entity.RangedEntity;
/**
* Represents a Skeleton.
*/
-public interface Skeleton extends Monster {
+public interface Skeleton extends Monster, RangedEntity { // Paper
/**
* Gets the current type of this skeleton.
diff --git a/src/main/java/org/bukkit/entity/Snowman.java b/src/main/java/org/bukkit/entity/Snowman.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Snowman.java
+++ b/src/main/java/org/bukkit/entity/Snowman.java
@@ -0,0 +0,0 @@
package org.bukkit.entity;
+import com.destroystokyo.paper.entity.RangedEntity;
+
/**
* Represents a snowman entity
*/
-public interface Snowman extends Golem {
+public interface Snowman extends Golem, RangedEntity { // Paper
/**
* Gets whether this snowman is in "derp mode", meaning it is not wearing a
diff --git a/src/main/java/org/bukkit/entity/Witch.java b/src/main/java/org/bukkit/entity/Witch.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Witch.java
+++ b/src/main/java/org/bukkit/entity/Witch.java
@@ -0,0 +0,0 @@
package org.bukkit.entity;
+import com.destroystokyo.paper.entity.RangedEntity;
+
/**
* Represents a Witch
*/
-public interface Witch extends Raider {
+public interface Witch extends Raider, RangedEntity { // Paper
}
diff --git a/src/main/java/org/bukkit/entity/Wither.java b/src/main/java/org/bukkit/entity/Wither.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/Wither.java
+++ b/src/main/java/org/bukkit/entity/Wither.java
@@ -0,0 +0,0 @@
package org.bukkit.entity;
+import com.destroystokyo.paper.entity.RangedEntity;
+
/**
* Represents a Wither boss
*/
-public interface Wither extends Monster, Boss {
+public interface Wither extends Monster, Boss, RangedEntity { // Paper
}

View File

@@ -0,0 +1,122 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 16 May 2018 20:26:16 -0400
Subject: [PATCH] WitchConsumePotionEvent
Fires when a witch consumes the potion in their hand
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/WitchConsumePotionEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/WitchConsumePotionEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/entity/WitchConsumePotionEvent.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.event.entity;
+
+import org.bukkit.entity.Witch;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.EntityEvent;
+import org.bukkit.inventory.ItemStack;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+/**
+ * Fired when a witch consumes the potion in their hand to buff themselves.
+ */
+public class WitchConsumePotionEvent extends EntityEvent implements Cancellable {
+ @Nullable private ItemStack potion;
+
+ public WitchConsumePotionEvent(@NotNull Witch witch, @Nullable ItemStack potion) {
+ super(witch);
+ this.potion = potion;
+ }
+
+ @NotNull
+ @Override
+ public Witch getEntity() {
+ return (Witch) super.getEntity();
+ }
+
+ /**
+ * @return the potion the witch will consume and have the effects applied.
+ */
+ @Nullable
+ public ItemStack getPotion() {
+ return potion;
+ }
+
+ /**
+ * Sets the potion to be consumed and applied to the witch.
+ * @param potion The potion
+ */
+ public void setPotion(@Nullable ItemStack potion) {
+ this.potion = potion != null ? potion.clone() : null;
+ }
+
+ private static final HandlerList handlers = new HandlerList();
+
+ @NotNull
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ private boolean cancelled = false;
+
+ /**
+ * @return Event was cancelled or potion was null
+ */
+ @Override
+ public boolean isCancelled() {
+ return cancelled || potion == null;
+ }
+
+ @Override
+ public void setCancelled(boolean cancel) {
+ cancelled = cancel;
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/WitchThrowPotionEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/WitchThrowPotionEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/entity/WitchThrowPotionEvent.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.event.entity;
+
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+
+public class WitchThrowPotionEvent extends Event implements Cancellable {
+ public WitchThrowPotionEvent() {
+ }
+
+
+ private static final HandlerList handlers = new HandlerList();
+
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ private boolean cancelled = false;
+
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancel) {
+ cancelled = cancel;
+ }
+}

View File

@@ -0,0 +1,93 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 5 Jun 2018 22:47:08 -0400
Subject: [PATCH] WitchReadyPotionEvent
Control what potion the witch readies to use
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/WitchReadyPotionEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/WitchReadyPotionEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/entity/WitchReadyPotionEvent.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.event.entity;
+
+import org.bukkit.Material;
+import org.bukkit.entity.Witch;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.EntityEvent;
+import org.bukkit.inventory.ItemStack;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+public class WitchReadyPotionEvent extends EntityEvent implements Cancellable {
+ private ItemStack potion;
+
+ public WitchReadyPotionEvent(@NotNull Witch witch, @Nullable ItemStack potion) {
+ super(witch);
+ this.potion = potion;
+ }
+
+ /**
+ * Fires thee event, returning the desired potion, or air of cancelled
+ * @param witch the witch whom is readying to use a potion
+ * @param potion the potion to be used
+ * @return The ItemStack to be used
+ */
+ @Nullable
+ public static ItemStack process(@NotNull Witch witch, @Nullable ItemStack potion) {
+ WitchReadyPotionEvent event = new WitchReadyPotionEvent(witch, potion);
+ if (!event.callEvent() || event.getPotion() == null) {
+ return new ItemStack(Material.AIR);
+ }
+ return event.getPotion();
+ }
+
+ @NotNull
+ @Override
+ public Witch getEntity() {
+ return (Witch) super.getEntity();
+ }
+
+ /**
+ * @return the potion the witch is readying to use
+ */
+ @Nullable
+ public ItemStack getPotion() {
+ return potion;
+ }
+
+ /**
+ * Sets the potion the which is going to hold and use
+ * @param potion The potion
+ */
+ public void setPotion(@Nullable ItemStack potion) {
+ this.potion = potion != null ? potion.clone() : null;
+ }
+
+ private static final HandlerList handlers = new HandlerList();
+
+ @NotNull
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ private boolean cancelled = false;
+
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancel) {
+ cancelled = cancel;
+ }
+}

View File

@@ -0,0 +1,93 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 16 May 2018 20:39:09 -0400
Subject: [PATCH] WitchThrowPotionEvent
Fired when a witch throws a potion at a player
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/WitchThrowPotionEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/WitchThrowPotionEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/event/entity/WitchThrowPotionEvent.java
+++ b/src/main/java/com/destroystokyo/paper/event/entity/WitchThrowPotionEvent.java
@@ -0,0 +0,0 @@
package com.destroystokyo.paper.event.entity;
+import org.bukkit.entity.LivingEntity;
+import org.bukkit.entity.Witch;
import org.bukkit.event.Cancellable;
-import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.EntityEvent;
+import org.bukkit.inventory.ItemStack;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
-public class WitchThrowPotionEvent extends Event implements Cancellable {
- public WitchThrowPotionEvent() {
+/**
+ * Fired when a witch throws a potion at a player
+ */
+public class WitchThrowPotionEvent extends EntityEvent implements Cancellable {
+ @NotNull private final LivingEntity target;
+ @Nullable private ItemStack potion;
+
+ public WitchThrowPotionEvent(@NotNull Witch witch, @NotNull LivingEntity target, @Nullable ItemStack potion) {
+ super(witch);
+ this.target = target;
+ this.potion = potion;
}
+ @NotNull
+ @Override
+ public Witch getEntity() {
+ return (Witch) super.getEntity();
+ }
+
+ /**
+ * @return The target of the potion
+ */
+ @NotNull
+ public LivingEntity getTarget() {
+ return target;
+ }
+
+ /**
+ * @return The potion the witch will throw at a player
+ */
+ @Nullable
+ public ItemStack getPotion() {
+ return potion;
+ }
+
+ /**
+ * Sets the potion to be thrown at a player
+ * @param potion The potion
+ */
+ public void setPotion(@Nullable ItemStack potion) {
+ this.potion = potion != null ? potion.clone() : null;
+ }
private static final HandlerList handlers = new HandlerList();
+ @NotNull
public HandlerList getHandlers() {
return handlers;
}
+ @NotNull
public static HandlerList getHandlerList() {
return handlers;
}
private boolean cancelled = false;
+ /**
+ * @return Event was cancelled or potion was null
+ */
@Override
public boolean isCancelled() {
- return cancelled;
+ return cancelled || potion == null;
}
@Override

View File

@@ -0,0 +1,58 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 22 Mar 2018 01:39:28 -0400
Subject: [PATCH] getPlayerUniqueId API
Gets the unique ID of the player currently known as the specified player name
In Offline Mode, will return an Offline UUID
This is a more performant way to obtain a UUID for a name than loading an OfflinePlayer
diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/Bukkit.java
+++ b/src/main/java/org/bukkit/Bukkit.java
@@ -0,0 +0,0 @@ public final class Bukkit {
return server.getPlayer(id);
}
+ // Paper start
+ /**
+ * Gets the unique ID of the player currently known as the specified player name
+ * In Offline Mode, will return an Offline UUID
+ *
+ * @param playerName the player name to look up the unique ID for
+ * @return A UUID, or null if that player name is not registered with Minecraft and the server is in online mode
+ */
+ @Nullable
+ public static UUID getPlayerUniqueId(@NotNull String playerName) {
+ return server.getPlayerUniqueId(playerName);
+ }
+ // Paper end
+
/**
* Gets the plugin manager for interfacing with plugins.
*
diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/Server.java
+++ b/src/main/java/org/bukkit/Server.java
@@ -0,0 +0,0 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
@Nullable
public Player getPlayer(@NotNull UUID id);
+ // Paper start
+ /**
+ * Gets the unique ID of the player currently known as the specified player name
+ * In Offline Mode, will return an Offline UUID
+ *
+ * @param playerName the player name to look up the unique ID for
+ * @return A UUID, or null if that player name is not registered with Minecraft and the server is in online mode
+ */
+ @Nullable
+ public UUID getPlayerUniqueId(@NotNull String playerName);
+ // Paper end
+
/**
* Gets the plugin manager for interfacing with plugins.
*