NOT FINISHED!!! Current Progress on 1.13-pre7 update
This work is 100% unfinished. I am pushing it up so that we as a team can work on this update. Do not try to use this branch. You will fail.
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@@ -7,20 +7,19 @@ This allows you to create already filled textures on Skulls to avoid texture loo
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which commonly cause rate limit issues with Mojang API
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diff --git a/src/main/java/org/bukkit/inventory/meta/SkullMeta.java b/src/main/java/org/bukkit/inventory/meta/SkullMeta.java
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index c60860e1..3eea5909 100644
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index 15c1dfd9..a458000f 100644
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--- a/src/main/java/org/bukkit/inventory/meta/SkullMeta.java
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+++ b/src/main/java/org/bukkit/inventory/meta/SkullMeta.java
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@@ -0,0 +0,0 @@
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package org.bukkit.inventory.meta;
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+import com.destroystokyo.paper.profile.PlayerProfile;
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import org.bukkit.Material;
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+import javax.annotation.Nullable;
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import org.bukkit.OfflinePlayer;
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+import javax.annotation.Nullable;
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+
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/**
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* Represents a skull ({@link Material#SKULL_ITEM}) that can have an owner.
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* Represents a skull that can have an owner.
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*/
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@@ -0,0 +0,0 @@ public interface SkullMeta extends ItemMeta {
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@Deprecated
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