NOT FINISHED!!! Current Progress on 1.13-pre7 update
This work is 100% unfinished. I am pushing it up so that we as a team can work on this update. Do not try to use this branch. You will fail.
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@@ -9,7 +9,7 @@ aspects of vanilla gameplay to this factor.
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For people who want all chunks to be treated equally, you can disable the timer.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index e634c3afd..54f23ea75 100644
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index 1c2209270..17fb883f6 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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@@ -23,16 +23,25 @@ index e634c3afd..54f23ea75 100644
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index bf3b64e37..6b13e1d7d 100644
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index 75fcc693d..aaa65582b 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -0,0 +0,0 @@ public class Chunk {
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@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
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private long lastSaved;
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private boolean y;
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private int z;
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- private long A;
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+ private long A; public long getInhabitedTime() { return A; } // Paper - OBFHELPER
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private int B;
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private final ConcurrentLinkedQueue<BlockPosition> C;
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public boolean d;
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@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
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}
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public long x() {
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- return this.w;
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+ return world.paperConfig.useInhabitedTime ? this.w : 0; // Paper
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public long m() {
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- return this.A;
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+ return world.paperConfig.useInhabitedTime ? getInhabitedTime() : 0; // Paper
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}
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public void c(long i) {
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public void b(long i) {
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--
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