NOT FINISHED!!! Current Progress on 1.13-pre7 update

This work is 100% unfinished. I am pushing it up so that we as a team
can work on this update.

Do not try to use this branch. You will fail.
This commit is contained in:
Aikar
2018-07-14 21:53:17 -04:00
parent 898b8957a8
commit 6d1a918378
180 changed files with 1801 additions and 5796 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Configurable spawn chances for skeleton horses
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index f71580393..38d664e00 100644
index b9dc0be2c..9f586774d 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
@@ -19,16 +19,16 @@ index f71580393..38d664e00 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index d0ff0adf5..96792300c 100644
index 9bd11a5fd..88868b4c4 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World implements IAsyncTaskHandler {
if (this.isRainingAt(blockposition)) {
DifficultyDamageScaler difficultydamagescaler = this.D(blockposition);
DifficultyDamageScaler difficultydamagescaler = this.getDamageScaler(blockposition);
- if (this.getGameRules().getBoolean("doMobSpawning") && this.random.nextDouble() < (double) difficultydamagescaler.b() * 0.01D) {
+ if (this.getGameRules().getBoolean("doMobSpawning") && this.random.nextDouble() < (double) difficultydamagescaler.b() * paperConfig.skeleHorseSpawnChance) {
EntityHorseSkeleton entityhorseskeleton = new EntityHorseSkeleton(this);
entityhorseskeleton.p(true);
entityhorseskeleton.s(true);
--