Remove extra addFreshEntity call in DefaultDispenseItemBehavior

This commit is contained in:
Nassim Jahnke
2024-12-15 16:29:38 +01:00
parent 1d6c40afac
commit 6d7c3255f6

View File

@@ -52,10 +52,10 @@
double d = position.x(); double d = position.x();
double d1 = position.y(); double d1 = position.y();
double d2 = position.z(); double d2 = position.z();
@@ -44,6 +_,45 @@ @@ -43,7 +_,45 @@
level.random.triangle(0.2, 0.0172275 * speed),
level.random.triangle(facing.getStepZ() * d3, 0.0172275 * speed) level.random.triangle(facing.getStepZ() * d3, 0.0172275 * speed)
); );
level.addFreshEntity(itemEntity);
+ return itemEntity; // CraftBukkit + return itemEntity; // CraftBukkit
+ } + }
+ +
@@ -91,7 +91,7 @@
+ return false; + return false;
+ } + }
+ +
+ level.addFreshEntity(itemEntity); level.addFreshEntity(itemEntity);
+ +
+ return true; + return true;
+ // CraftBukkit end + // CraftBukkit end