@@ -87,11 +87,11 @@ public interface EntityEquipment {
|
||||
/**
|
||||
* Gets a copy of the item the entity is currently holding
|
||||
*
|
||||
* @deprecated entities can duel wield now use the methods for the
|
||||
* specific hand instead
|
||||
* @return the currently held item
|
||||
* @see #getItemInMainHand()
|
||||
* @see #getItemInOffHand()
|
||||
* @return the currently held item
|
||||
* @deprecated entities can duel wield now use the methods for the
|
||||
* specific hand instead
|
||||
*/
|
||||
@Deprecated
|
||||
@NotNull
|
||||
@@ -100,11 +100,11 @@ public interface EntityEquipment {
|
||||
/**
|
||||
* Sets the item the entity is holding
|
||||
*
|
||||
* @deprecated entities can duel wield now use the methods for the
|
||||
* specific hand instead
|
||||
* @param stack The item to put into the entities hand
|
||||
* @see #setItemInMainHand(ItemStack)
|
||||
* @see #setItemInOffHand(ItemStack)
|
||||
* @param stack The item to put into the entities hand
|
||||
* @deprecated entities can duel wield now use the methods for the
|
||||
* specific hand instead
|
||||
*/
|
||||
@Deprecated
|
||||
void setItemInHand(@Nullable ItemStack stack);
|
||||
@@ -222,21 +222,21 @@ public interface EntityEquipment {
|
||||
void clear();
|
||||
|
||||
/**
|
||||
* @deprecated entities can duel wield now use the methods for the specific
|
||||
* hand instead
|
||||
* @return drop chance
|
||||
* @see #getItemInMainHandDropChance()
|
||||
* @see #getItemInOffHandDropChance()
|
||||
* @return drop chance
|
||||
* @deprecated entities can duel wield now use the methods for the specific
|
||||
* hand instead
|
||||
*/
|
||||
@Deprecated
|
||||
float getItemInHandDropChance();
|
||||
|
||||
/**
|
||||
* @deprecated entities can duel wield now use the methods for the specific
|
||||
* hand instead
|
||||
* @param chance drop chance
|
||||
* @see #setItemInMainHandDropChance(float)
|
||||
* @see #setItemInOffHandDropChance(float)
|
||||
* @param chance drop chance
|
||||
* @deprecated entities can duel wield now use the methods for the specific
|
||||
* hand instead
|
||||
*/
|
||||
@Deprecated
|
||||
void setItemInHandDropChance(float chance);
|
||||
|
||||
@@ -192,11 +192,11 @@ public interface PlayerInventory extends Inventory {
|
||||
/**
|
||||
* Gets a copy of the item the player is currently holding
|
||||
*
|
||||
* @deprecated players can duel wield now use the methods for the
|
||||
* specific hand instead
|
||||
* @return the currently held item
|
||||
* @see #getItemInMainHand()
|
||||
* @see #getItemInOffHand()
|
||||
* @return the currently held item
|
||||
* @deprecated players can duel wield now use the methods for the
|
||||
* specific hand instead
|
||||
*/
|
||||
@Deprecated
|
||||
@NotNull
|
||||
@@ -205,11 +205,11 @@ public interface PlayerInventory extends Inventory {
|
||||
/**
|
||||
* Sets the item the player is holding
|
||||
*
|
||||
* @deprecated players can duel wield now use the methods for the
|
||||
* specific hand instead
|
||||
* @param stack The item to put into the player's hand
|
||||
* @see #setItemInMainHand(ItemStack)
|
||||
* @see #setItemInOffHand(ItemStack)
|
||||
* @param stack The item to put into the player's hand
|
||||
* @deprecated players can duel wield now use the methods for the
|
||||
* specific hand instead
|
||||
*/
|
||||
@Deprecated
|
||||
public void setItemInHand(@Nullable ItemStack stack);
|
||||
|
||||
@@ -15,12 +15,12 @@ public interface MapMeta extends ItemMeta {
|
||||
* Checks for existence of a map ID number.
|
||||
*
|
||||
* @return true if this has a map ID number.
|
||||
* @see #hasMapView()
|
||||
* @deprecated These methods are poor API: They rely on the caller to pass
|
||||
* in an only an integer property, and have poorly defined implementation
|
||||
* behavior if that integer is not a valid map (the current implementation
|
||||
* for example will generate a new map with a different ID). The xxxMapView
|
||||
* family of methods should be used instead.
|
||||
* @see #hasMapView()
|
||||
*/
|
||||
@Deprecated
|
||||
boolean hasMapId();
|
||||
@@ -33,12 +33,12 @@ public interface MapMeta extends ItemMeta {
|
||||
* calling this method.
|
||||
*
|
||||
* @return the map ID that is set
|
||||
* @see #getMapView()
|
||||
* @deprecated These methods are poor API: They rely on the caller to pass
|
||||
* in an only an integer property, and have poorly defined implementation
|
||||
* behavior if that integer is not a valid map (the current implementation
|
||||
* for example will generate a new map with a different ID). The xxxMapView
|
||||
* family of methods should be used instead.
|
||||
* @see #getMapView()
|
||||
*/
|
||||
@Deprecated
|
||||
int getMapId();
|
||||
@@ -47,12 +47,12 @@ public interface MapMeta extends ItemMeta {
|
||||
* Sets the map ID. This is used to determine what map is displayed.
|
||||
*
|
||||
* @param id the map id to set
|
||||
* @see #setMapView(org.bukkit.map.MapView)
|
||||
* @deprecated These methods are poor API: They rely on the caller to pass
|
||||
* in an only an integer property, and have poorly defined implementation
|
||||
* behavior if that integer is not a valid map (the current implementation
|
||||
* for example will generate a new map with a different ID). The xxxMapView
|
||||
* family of methods should be used instead.
|
||||
* @see #setMapView(org.bukkit.map.MapView)
|
||||
*/
|
||||
@Deprecated
|
||||
void setMapId(int id);
|
||||
|
||||
Reference in New Issue
Block a user