Fix javadoc warnings

This commit is contained in:
Shane Freeder
2017-07-03 16:38:49 +01:00
parent 65daf84cdb
commit 6e57283e32
9 changed files with 23 additions and 19 deletions

View File

@@ -6,7 +6,7 @@ Subject: [PATCH] Add UnknownCommandEvent
diff --git a/src/main/java/org/bukkit/event/command/UnknownCommandEvent.java b/src/main/java/org/bukkit/event/command/UnknownCommandEvent.java
new file mode 100644
index 00000000..73f99907
index 00000000..19d634c3
--- /dev/null
+++ b/src/main/java/org/bukkit/event/command/UnknownCommandEvent.java
@@ -0,0 +0,0 @@
@@ -70,6 +70,8 @@ index 00000000..73f99907
+ * Sets message that will be returned
+ * <p>
+ * Set to null to avoid any message being sent
+ *
+ * @param message the message to be returned, or null
+ */
+ public void setMessage(String message) {
+ this.message = message;

View File

@@ -55,7 +55,7 @@ index 30d60247..938959aa 100644
+ // Paper end
}
diff --git a/src/main/java/org/bukkit/command/SimpleCommandMap.java b/src/main/java/org/bukkit/command/SimpleCommandMap.java
index 6e9fc84f..6f733fe0 100644
index f1e9f200..c6613c0a 100644
--- a/src/main/java/org/bukkit/command/SimpleCommandMap.java
+++ b/src/main/java/org/bukkit/command/SimpleCommandMap.java
@@ -0,0 +0,0 @@ public class SimpleCommandMap implements CommandMap {

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] EntityRegainHealthEvent isFastRegen API
diff --git a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
index c7e9ba6f..3ffc7273 100644
index 1dd50c56..74fc12e9 100644
--- a/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityRegainHealthEvent.java
@@ -0,0 +0,0 @@ public class EntityRegainHealthEvent extends EntityEvent implements Cancellable

View File

@@ -26,7 +26,7 @@ index 862910e0..c2922a7b 100644
<artifactId>fastutil-lite</artifactId>
diff --git a/src/main/java/com/destroystokyo/paper/event/profile/LookupProfileEvent.java b/src/main/java/com/destroystokyo/paper/event/profile/LookupProfileEvent.java
new file mode 100644
index 00000000..b46a1878
index 00000000..6074ecde
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/profile/LookupProfileEvent.java
@@ -0,0 +0,0 @@
@@ -41,7 +41,6 @@ index 00000000..b46a1878
+
+/**
+ * Allows a plugin to be notified anytime AFTER a Profile has been looked up from the Mojang API
+ *
+ * This is an opportunity to view the response and potentially cache things.
+ *
+ * No guarantees are made about thread execution context for this event. If you need to know, check
@@ -59,7 +58,7 @@ index 00000000..b46a1878
+ }
+
+ /**
+ * The profile that was recently looked up. This profile can be mutated
+ * @return The profile that was recently looked up. This profile can be mutated
+ */
+ @Nonnull
+ public GameProfile getProfile() {
@@ -76,7 +75,7 @@ index 00000000..b46a1878
+}
diff --git a/src/main/java/com/destroystokyo/paper/event/profile/PreLookupProfileEvent.java b/src/main/java/com/destroystokyo/paper/event/profile/PreLookupProfileEvent.java
new file mode 100644
index 00000000..16f43b0f
index 00000000..750b9334
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/profile/PreLookupProfileEvent.java
@@ -0,0 +0,0 @@
@@ -123,8 +122,7 @@ index 00000000..16f43b0f
+ }
+
+ /**
+ * Name of the player to look up a profile for
+ * @return
+ * @return Name of the profile
+ */
+ @Nonnull
+ public String getName() {
@@ -132,7 +130,7 @@ index 00000000..16f43b0f
+ }
+
+ /**
+ * The UUID of the profile if it has already been provided by a plugin
+ * @return The UUID of the profile if it has already been provided by a plugin
+ *
+ * If this value is left null by the completion of the event call, then the server will
+ * trigger a call to the Mojang API to look up the UUID (Network Request), and subsequently, fire a
@@ -147,6 +145,8 @@ index 00000000..16f43b0f
+ * Sets the UUID for this player name. This will skip the initial API call to find the players UUID.
+ *
+ * However, if Profile Properties are needed by the server, you must also set them or else an API call will still be made.
+ *
+ * @param uuid the UUID to set on the {@link GameProfile} or null to reset
+ */
+ public void setUUID(@Nullable UUID uuid) {
+ this.uuid = uuid;
@@ -154,6 +154,8 @@ index 00000000..16f43b0f
+
+ /**
+ * Get the properties for this profile
+ *
+ * @return the property map to attach to the new {@link GameProfile}
+ */
+ @Nonnull
+ public Multimap<String, Property> getProperties() {
@@ -162,7 +164,7 @@ index 00000000..16f43b0f
+
+ /**
+ * Completely replaces all Properties with the new provided properties
+ * @param properties
+ * @param properties the properties to set on the new profile
+ */
+ public void setProperties(Multimap<String, Property> properties) {
+ this.properties = new PropertyMap();
@@ -171,7 +173,7 @@ index 00000000..16f43b0f
+
+ /**
+ * Adds additional properties, without removing the original properties
+ * @param properties
+ * @param properties the properties to add to the existing properties
+ */
+ public void addProperties(Multimap<String, Property> properties) {
+ this.properties.putAll(properties);
@@ -185,7 +187,7 @@ index 00000000..16f43b0f
+ return handlers;
+ }
+
+ /**
+ /*
+ * Wraps the Profile Repository so we can intercept all lookups
+ */
+ public static GameProfileRepository wrapProfileRepository(final GameProfileRepository orig) {