Correctly handle ArmorStand invisibility
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@@ -152,6 +152,14 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
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this.getHandle().noPhysics = !gravity;
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this.getHandle().noPhysics = !gravity;
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}
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}
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// Paper start - Armor Stand has its own invisible field
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@Override
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public void setInvisible(final boolean invisible) {
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this.getHandle().setInvisible(invisible);
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super.setInvisible(invisible);
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}
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// Paper end
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@Override
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@Override
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public boolean isVisible() {
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public boolean isVisible() {
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return !this.getHandle().isInvisible();
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return !this.getHandle().isInvisible();
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