Patches!!! MORE MORE MORE MOOOOORE

This commit is contained in:
Owen1212055
2023-12-06 11:34:54 -05:00
parent 0087658702
commit 6f010858de
73 changed files with 58 additions and 60 deletions

View File

@@ -1,36 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: galacticwarrior9 <zareef1@yahoo.com>
Date: Thu, 13 Jul 2023 21:32:13 +0100
Subject: [PATCH] Determine lava and water fluid explosion resistance by their
block explosion resistance
When selecting which explosion resistance to use for lava and water, vanilla selects the highest value between their block explosion resistance and fluid explosion resistance.
Problems emerge when we want to reduce the explosion resistance of water or lava, since the fluid explosion resistance is hardcoded to return 100.0F and can't be changed by a plugin. This simply makes the fluid explosion resistance the same as the block explosion resistance, which allows plugin to change the value. Since both are the same in vanilla, this has no side effects on servers that do not need to do this.
diff --git a/src/main/java/net/minecraft/world/level/material/LavaFluid.java b/src/main/java/net/minecraft/world/level/material/LavaFluid.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/material/LavaFluid.java
+++ b/src/main/java/net/minecraft/world/level/material/LavaFluid.java
@@ -0,0 +0,0 @@ public abstract class LavaFluid extends FlowingFluid {
@Override
protected float getExplosionResistance() {
- return 100.0F;
+ return Blocks.LAVA.getExplosionResistance(); // Paper
}
@Override
diff --git a/src/main/java/net/minecraft/world/level/material/WaterFluid.java b/src/main/java/net/minecraft/world/level/material/WaterFluid.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/material/WaterFluid.java
+++ b/src/main/java/net/minecraft/world/level/material/WaterFluid.java
@@ -0,0 +0,0 @@ public abstract class WaterFluid extends FlowingFluid {
@Override
protected float getExplosionResistance() {
- return 100.0F;
+ return Blocks.WATER.getExplosionResistance(); // Paper
}
@Override