Renamed IExecutor -> CommandExecutor and fixed SERVER_COMMAND doc
By: stevenh <steven.hartland@multiplay.co.uk>
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@@ -10,10 +10,16 @@ public interface CommandSender {
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public void sendMessage(String message);
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/**
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* Checks if this player is currently op
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* Checks if this sender is currently op
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*
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* @return true if they are
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*/
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public boolean isOp();
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/**
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* Checks if this sender is a player
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*
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* @return true if they are
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*/
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public boolean isPlayer();
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}
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