even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches

This commit is contained in:
Jason Penilla
2021-11-25 00:10:26 -08:00
parent 4e12e11a9b
commit 70c5cb9fbb
31 changed files with 24 additions and 88 deletions

View File

@@ -1,72 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: lexikiq <noellekiq@gmail.com>
Date: Mon, 21 Jun 2021 23:21:58 -0400
Subject: [PATCH] Preserve overstacked loot
Preserves overstacked items in loot tables, such as shulker box drops, to prevent the items
from being deleted (as they'd overflow past the bounds of the container)-- or worse, causing
chunk bans via the large amount of NBT created by unstacking the items.
Fixes GH-5140 and GH-4748.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
allowPlayerCrammingDamage = getBoolean("allow-player-cramming-damage", allowPlayerCrammingDamage);
}
+ public boolean splitOverstackedLoot = true;
+ private void splitOverstackedLoot() {
+ splitOverstackedLoot = getBoolean("split-overstacked-loot", splitOverstackedLoot);
+ }
+
private Table<String, String, Integer> sensorTickRates;
private Table<String, String, Integer> behaviorTickRates;
private void tickRates() {
diff --git a/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java b/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
+++ b/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
@@ -0,0 +0,0 @@ public class LootTable {
this.compositeFunction = LootItemFunctions.compose(functions);
}
+ @Deprecated // Paper - preserve overstacked items
public static Consumer<ItemStack> createStackSplitter(Consumer<ItemStack> lootConsumer) {
+ // Paper start - preserve overstacked items
+ return createStackSplitter(lootConsumer, null);
+ }
+
+ public static Consumer<ItemStack> createStackSplitter(Consumer<ItemStack> lootConsumer, @org.jetbrains.annotations.Nullable net.minecraft.server.level.ServerLevel world) {
+ boolean skipSplitter = world != null && !world.paperConfig.splitOverstackedLoot;
+ // Paper end
return (itemstack) -> {
- if (itemstack.getCount() < itemstack.getMaxStackSize()) {
+ if (skipSplitter || itemstack.getCount() < itemstack.getMaxStackSize()) { // Paper - preserve overstacked items
lootConsumer.accept(itemstack);
} else {
int i = itemstack.getCount();
@@ -0,0 +0,0 @@ public class LootTable {
}
public void getRandomItems(LootContext context, Consumer<ItemStack> lootConsumer) {
- this.getRandomItemsRaw(context, LootTable.createStackSplitter(lootConsumer));
+ this.getRandomItemsRaw(context, LootTable.createStackSplitter(lootConsumer, context.getLevel())); // Paper - preserve overstacked items
}
public List<ItemStack> getRandomItems(LootContext context) {
diff --git a/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java b/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java
+++ b/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java
@@ -0,0 +0,0 @@ public class SetContainerContents extends LootItemConditionalFunction {
NonNullList<ItemStack> nonNullList = NonNullList.create();
this.entries.forEach((entry) -> {
entry.expand(context, (choice) -> {
- choice.createItemStack(LootTable.createStackSplitter(nonNullList::add), context);
+ choice.createItemStack(LootTable.createStackSplitter(nonNullList::add, context.getLevel()), context); // Paper - preserve overstacked items
});
});
CompoundTag compoundTag = new CompoundTag();