[BREAKING] Update BlockFace directions. Fixes BUKKIT-1567, BUKKIT-3069

If you use BlockFace in any way, to compensate the directionals being incorrect, you can still have backwards compatibility if you add in the handling in your plugin:
boolean legacyBlockFace = BlockFace.NORTH().getModX() == -1; (and then handle it accordingly)

If you didn't special case your directions to fix what's being fixed here... Hurray! Your plugin should now work.

By: feildmaster <admin@feildmaster.com>
This commit is contained in:
Bukkit/Spigot
2012-12-01 00:21:22 -06:00
parent 9e0336d03c
commit 711f3f1007
25 changed files with 272 additions and 272 deletions

View File

@@ -179,7 +179,7 @@ public class BlockIterator implements Iterator<Block> {
}
private BlockFace getXFace(Vector direction) {
return ((direction.getX() > 0) ? BlockFace.SOUTH : BlockFace.NORTH);
return ((direction.getX() > 0) ? BlockFace.EAST : BlockFace.WEST);
}
private BlockFace getYFace(Vector direction) {
@@ -187,7 +187,7 @@ public class BlockIterator implements Iterator<Block> {
}
private BlockFace getZFace(Vector direction) {
return ((direction.getZ() > 0) ? BlockFace.WEST : BlockFace.EAST);
return ((direction.getZ() > 0) ? BlockFace.SOUTH : BlockFace.NORTH);
}
private double getXLength(Vector direction) {