[CI-SKIP] [Auto] Rebuild Patches

A recent commit has been made that caused patches to be out of order, rebuilding
This commit is contained in:
Automated
2018-08-17 18:01:37 -04:00
parent 66d52954dc
commit 72d0717d5d
53 changed files with 103 additions and 103 deletions

View File

@@ -9,7 +9,7 @@ This should hopefully avoid duplicate entities ever being created
if the entity was to end up in 2 different chunk slices
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 67e2158ca1..e510940ab3 100644
index 67e2158ca..e510940ab 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
@@ -69,7 +69,7 @@ index 67e2158ca1..e510940ab3 100644
// Do not pass along players, as doing so can get them stuck outside of time.
// (which for example disables inventory icon updates and prevents block breaking)
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 4315804ddb..785c31089e 100644
index 4315804dd..785c31089 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke