Force update attributes
See https://github.com/PaperMC/Paper/pull/12241/
This commit is contained in:
@@ -547,7 +547,7 @@
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addBlockDataToItem(blockState, serverLevel, blockPos, cloneItemStack);
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}
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@@ -685,14 +_,24 @@
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@@ -685,18 +_,29 @@
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if (stack.isItemEnabled(this.player.level().enabledFeatures())) {
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Inventory inventory = this.player.getInventory();
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int i = inventory.findSlotMatchingItem(stack);
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@@ -576,6 +576,11 @@
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}
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this.player.connection.send(new ClientboundSetHeldSlotPacket(inventory.selected));
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this.player.inventoryMenu.broadcastChanges();
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+ this.player.detectEquipmentUpdatesPublic(); // Paper - Force update attributes.
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}
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}
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@@ -814,6 +_,13 @@
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
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int item = packet.getItem();
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@@ -1072,7 +1077,7 @@
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if (this.player.hasClientLoaded()) {
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BlockPos pos = packet.getPos();
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this.player.resetLastActionTime();
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@@ -1101,14 +_,46 @@
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@@ -1101,32 +_,95 @@
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case SWAP_ITEM_WITH_OFFHAND:
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if (!this.player.isSpectator()) {
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ItemStack itemInHand = this.player.getItemInHand(InteractionHand.OFF_HAND);
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@@ -1098,6 +1103,7 @@
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+ }
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+ // CraftBukkit end
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this.player.stopUsingItem();
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+ this.player.detectEquipmentUpdatesPublic(); // Paper - Force update attributes.
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}
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return;
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@@ -1119,14 +1125,21 @@
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+ }
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+ // CraftBukkit end
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this.player.drop(false);
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+ this.player.detectEquipmentUpdatesPublic(); // Paper - Force update attributes.
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}
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@@ -1120,13 +_,39 @@
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return;
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case DROP_ALL_ITEMS:
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if (!this.player.isSpectator()) {
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this.player.drop(true);
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+ this.player.detectEquipmentUpdatesPublic(); // Paper - Force update attributes.
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}
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return;
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case RELEASE_USE_ITEM:
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- this.player.releaseUsingItem();
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+ if (this.player.getUseItem() == this.player.getItemInHand(this.player.getUsedItemHand())) this.player.releaseUsingItem(); // Paper - validate use item before processing release
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+ this.player.detectEquipmentUpdatesPublic(); // Paper - Force update attributes.
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return;
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case START_DESTROY_BLOCK:
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case ABORT_DESTROY_BLOCK:
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@@ -1159,6 +1172,7 @@
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+ }
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+ }
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+ // Paper end - Send block entities after destroy prediction
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+ this.player.detectEquipmentUpdatesPublic(); // Paper - Force update attributes.
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return;
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default:
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throw new IllegalArgumentException("Invalid player action");
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@@ -1229,6 +1243,14 @@
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} else {
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Component component1 = Component.translatable("build.tooHigh", maxY).withStyle(ChatFormatting.RED);
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this.player.sendSystemMessage(component1, true);
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@@ -1187,6 +_,7 @@
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this.player.connection.send(new ClientboundBlockUpdatePacket(serverLevel, blockPos));
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this.player.connection.send(new ClientboundBlockUpdatePacket(serverLevel, blockPos.relative(direction)));
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+ this.player.detectEquipmentUpdatesPublic(); // Paper - Force update attributes.
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} else {
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LOGGER.warn(
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"Rejecting UseItemOnPacket from {}: Location {} too far away from hit block {}.",
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@@ -1203,6 +_,8 @@
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@Override
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public void handleUseItem(ServerboundUseItemPacket packet) {
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@@ -1354,7 +1376,7 @@
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throw new IllegalArgumentException("Expected packet sequence nr >= 0");
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} else {
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this.ackBlockChangesUpTo = Math.max(sequence, this.ackBlockChangesUpTo);
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@@ -1275,7 +_,17 @@
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@@ -1275,20 +_,38 @@
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@Override
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public void handleSetCarriedItem(ServerboundSetCarriedItemPacket packet) {
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
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@@ -1372,8 +1394,10 @@
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if (this.player.getInventory().selected != packet.getSlot() && this.player.getUsedItemHand() == InteractionHand.MAIN_HAND) {
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this.player.stopUsingItem();
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}
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@@ -1284,11 +_,18 @@
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this.player.getInventory().selected = packet.getSlot();
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this.player.resetLastActionTime();
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+ this.player.detectEquipmentUpdatesPublic(); // Paper - Force update attributes.
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} else {
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LOGGER.warn("{} tried to set an invalid carried item", this.player.getName().getString());
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+ this.disconnect(Component.literal("Invalid hotbar selection (Hacking?)"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // CraftBukkit // Paper - kick event cause
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@@ -1956,7 +1980,7 @@
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ServerGamePacketListenerImpl.LOGGER
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.warn("Player {} tried to attack an invalid entity", ServerGamePacketListenerImpl.this.player.getName().getString());
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}
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@@ -1656,6 +_,26 @@
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@@ -1656,6 +_,27 @@
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);
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}
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}
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@@ -1980,6 +2004,7 @@
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+ });
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+ }
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+ // Paper end - PlayerUseUnknownEntityEvent
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+ this.player.detectEquipmentUpdatesPublic(); // Paper - Force update attributes.
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}
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}
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@@ -2381,6 +2406,14 @@
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for (Entry<ItemStack> entry : Int2ObjectMaps.fastIterable(packet.getChangedSlots())) {
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this.player.containerMenu.setRemoteSlotNoCopy(entry.getIntKey(), entry.getValue());
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@@ -1726,6 +_,7 @@
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} else {
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this.player.containerMenu.broadcastChanges();
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}
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+ this.player.detectEquipmentUpdatesPublic(); // Paper - Force update attributes.
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}
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}
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}
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@@ -1733,6 +_,14 @@
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@Override
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@@ -2450,7 +2483,15 @@
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this.player.resetLastActionTime();
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if (this.player.containerMenu.containerId == packet.containerId() && !this.player.isSpectator()) {
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if (!this.player.containerMenu.stillValid(this.player)) {
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@@ -1792,6 +_,43 @@
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@@ -1776,6 +_,7 @@
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if (flag) {
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this.player.containerMenu.broadcastChanges();
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}
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+ this.player.detectEquipmentUpdatesPublic(); // Paper - Force update attributes.
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}
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}
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}
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@@ -1792,10 +_,48 @@
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boolean flag1 = packet.slotNum() >= 1 && packet.slotNum() <= 45;
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boolean flag2 = itemStack.isEmpty() || itemStack.getCount() <= itemStack.getMaxStackSize();
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@@ -2494,6 +2535,11 @@
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if (flag1 && flag2) {
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this.player.inventoryMenu.getSlot(packet.slotNum()).setByPlayer(itemStack);
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this.player.inventoryMenu.setRemoteSlot(packet.slotNum(), itemStack);
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this.player.inventoryMenu.broadcastChanges();
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+ this.player.detectEquipmentUpdatesPublic(); // Paper - Force update attributes.
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} else if (flag && flag2) {
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if (this.dropSpamThrottler.isUnderThreshold()) {
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this.dropSpamThrottler.increment();
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@@ -1809,11 +_,24 @@
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@Override
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