Firework API's

== AT ==
public net.minecraft.world.entity.projectile.FireworkRocketEntity attachedToEntity
This commit is contained in:
Aikar
2016-12-28 07:18:33 +01:00
parent 26ff64cadc
commit 746f540e81
4 changed files with 81 additions and 6 deletions

View File

@@ -0,0 +1,15 @@
--- a/net/minecraft/world/item/CrossbowItem.java
+++ b/net/minecraft/world/item/CrossbowItem.java
@@ -164,7 +164,11 @@
@Override
protected Projectile createProjectile(Level world, LivingEntity shooter, ItemStack weaponStack, ItemStack projectileStack, boolean critical) {
if (projectileStack.is(Items.FIREWORK_ROCKET)) {
- return new FireworkRocketEntity(world, projectileStack, shooter, shooter.getX(), shooter.getEyeY() - 0.15F, shooter.getZ(), true);
+ // Paper start
+ FireworkRocketEntity entity = new FireworkRocketEntity(world, projectileStack, shooter, shooter.getX(), shooter.getEyeY() - 0.15F, shooter.getZ(), true);
+ entity.spawningEntity = shooter.getUUID(); // Paper
+ return entity;
+ // Paper end
} else {
Projectile projectile = super.createProjectile(world, shooter, weaponStack, projectileStack, critical);
if (projectile instanceof AbstractArrow abstractArrow) {