Strengthen entity list guard patch back up to its original level. Whilst upstream fixes attempt to fix this, they aren't fully functional and can cause the server to crash. This way we can both identify bad plugins and stop all crashes.
By: md_5 <git@md-5.net>
This commit is contained in:
@@ -8,7 +8,7 @@ diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/m
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index 6ec7f5a..9bc4256 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -29,7 +29,25 @@ import org.bukkit.event.weather.ThunderChangeEvent;
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@@ -29,7 +29,25 @@ import java.util.concurrent.Callable;
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public abstract class World implements IBlockAccess {
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public boolean d;
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@@ -35,51 +35,39 @@ index 6ec7f5a..9bc4256 100644
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protected List f = new ArrayList();
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public Set tileEntityList = new HashSet(); // CraftBukkit - ArrayList -> HashSet
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private List a = new ArrayList();
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@@ -78,6 +96,7 @@ public abstract class World implements IBlockAccess {
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int[] I;
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@@ -74,6 +92,7 @@ public abstract class World implements IBlockAccess {
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int[] H;
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public boolean isStatic;
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// Spigot start
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+ private boolean guardEntityList = false;
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+ private boolean guardEntityList;
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protected final gnu.trove.map.hash.TLongShortHashMap chunkTickList;
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protected float growthOdds = 100;
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protected float modifiedOdds = 100;
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@@ -1033,7 +1052,12 @@ public abstract class World implements IBlockAccess {
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if (index <= this.tickPosition) {
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this.tickPosition--;
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}
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+ // Spigot start
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+ boolean isGuarding = guardEntityList;
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+ guardEntityList = false;
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this.entityList.remove(index);
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+ guardEntityList = isGuarding;
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+ // Spigot end
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}
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// CraftBukkit end
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@@ -1272,6 +1296,7 @@ public abstract class World implements IBlockAccess {
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@@ -1285,6 +1304,7 @@ public abstract class World implements IBlockAccess {
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org.spigotmc.ActivationRange.activateEntities(this); // Spigot
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timings.entityTick.startTiming(); // Spigot
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+ guardEntityList = true; // Spigot
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// CraftBukkit start - Use field for loop variable
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for (this.tickPosition = 0; this.tickPosition < this.entityList.size(); ++this.tickPosition) {
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entity = (Entity) this.entityList.get(this.tickPosition);
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@@ -1320,12 +1345,15 @@ public abstract class World implements IBlockAccess {
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for (i = 0; i < this.entityList.size(); ++i) {
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entity = (Entity) this.entityList.get(i);
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@@ -1331,14 +1351,16 @@ public abstract class World implements IBlockAccess {
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if (entity.ai && this.isChunkLoaded(j, k)) {
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this.getChunkAt(j, k).b(entity);
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}
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-
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+ guardEntityList = false; // Spigot
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this.entityList.remove(this.tickPosition--); // CraftBukkit - Use field for loop variable
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this.entityList.remove(i--);
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+ guardEntityList = true; // Spigot
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this.b(entity);
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}
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this.methodProfiler.b();
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}
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lastChunk = Long.MIN_VALUE; // Spigot
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+ guardEntityList = false; // Spigot
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timings.entityTick.stopTiming(); // Spigot
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this.methodProfiler.c("blockEntities");
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this.methodProfiler.c("tileEntities");
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--
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1.8.3.2
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1.8.1.msysgit.1
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