Fire EntityChangeBlockEvent in more places

Co-authored-by: ChristopheG <61288881+chrisgdt@users.noreply.github.com>
Co-authored-by: maxcom1 <46265094+maxcom1@users.noreply.github.com>
This commit is contained in:
Jake Potrebic
2021-08-09 20:45:46 -07:00
parent 2aae5e2218
commit 75c623590f
11 changed files with 261 additions and 28 deletions

View File

@@ -11,6 +11,15 @@
public class LightningBolt extends Entity {
@@ -94,7 +98,7 @@
}
this.powerLightningRod();
- LightningBolt.clearCopperOnLightningStrike(this.level(), this.getStrikePosition());
+ LightningBolt.clearCopperOnLightningStrike(this.level(), this.getStrikePosition(), this); // Paper - Call EntityChangeBlockEvent
this.gameEvent(GameEvent.LIGHTNING_STRIKE);
}
}
@@ -120,7 +124,7 @@
}
}
@@ -59,13 +68,66 @@
}
}
@@ -247,8 +259,9 @@
@@ -190,7 +202,7 @@
}
- private static void clearCopperOnLightningStrike(Level world, BlockPos pos) {
+ private static void clearCopperOnLightningStrike(Level world, BlockPos pos, Entity lightning) { // Paper - Call EntityChangeBlockEvent
BlockState iblockdata = world.getBlockState(pos);
BlockPos blockposition1;
BlockState iblockdata1;
@@ -204,24 +216,29 @@
}
if (iblockdata1.getBlock() instanceof WeatheringCopper) {
- world.setBlockAndUpdate(blockposition1, WeatheringCopper.getFirst(world.getBlockState(blockposition1)));
+ // Paper start - Call EntityChangeBlockEvent
+ BlockState newBlock = WeatheringCopper.getFirst(world.getBlockState(blockposition1));
+ if (CraftEventFactory.callEntityChangeBlockEvent(lightning, blockposition1, newBlock)) {
+ world.setBlockAndUpdate(blockposition1, newBlock);
+ }
+ // Paper end - Call EntityChangeBlockEvent
BlockPos.MutableBlockPos blockposition_mutableblockposition = pos.mutable();
int i = world.random.nextInt(3) + 3;
for (int j = 0; j < i; ++j) {
int k = world.random.nextInt(8) + 1;
- LightningBolt.randomWalkCleaningCopper(world, blockposition1, blockposition_mutableblockposition, k);
+ LightningBolt.randomWalkCleaningCopper(world, blockposition1, blockposition_mutableblockposition, k, lightning); // Paper - transmit LightningBolt instance to call EntityChangeBlockEvent
}
}
}
- private static void randomWalkCleaningCopper(Level world, BlockPos pos, BlockPos.MutableBlockPos mutablePos, int count) {
+ private static void randomWalkCleaningCopper(Level world, BlockPos pos, BlockPos.MutableBlockPos mutablePos, int count, Entity lightning) { // Paper - transmit LightningBolt instance to call EntityChangeBlockEvent
mutablePos.set(pos);
for (int j = 0; j < count; ++j) {
- Optional<BlockPos> optional = LightningBolt.randomStepCleaningCopper(world, mutablePos);
+ Optional<BlockPos> optional = LightningBolt.randomStepCleaningCopper(world, mutablePos, lightning); // Paper - transmit LightningBolt instance to call EntityChangeBlockEvent
if (optional.isEmpty()) {
break;
@@ -232,7 +249,7 @@
}
- private static Optional<BlockPos> randomStepCleaningCopper(Level world, BlockPos pos) {
+ private static Optional<BlockPos> randomStepCleaningCopper(Level world, BlockPos pos, Entity lightning) { // Paper - transmit LightningBolt instance to call EntityChangeBlockEvent
Iterator iterator = BlockPos.randomInCube(world.random, 10, pos, 1).iterator();
BlockPos blockposition1;
@@ -247,8 +264,10 @@
iblockdata = world.getBlockState(blockposition1);
} while (!(iblockdata.getBlock() instanceof WeatheringCopper));
+ BlockPos blockposition1Final = blockposition1; // CraftBukkit - decompile error
WeatheringCopper.getPrevious(iblockdata).ifPresent((iblockdata1) -> {
- world.setBlockAndUpdate(blockposition1, iblockdata1);
+ if (CraftEventFactory.callEntityChangeBlockEvent(lightning, blockposition1Final, iblockdata1)) // Paper - call EntityChangeBlockEvent
+ world.setBlockAndUpdate(blockposition1Final, iblockdata1); // CraftBukkit - decompile error
});
world.levelEvent(3002, blockposition1, -1);