Fire EntityChangeBlockEvent in more places
Co-authored-by: ChristopheG <61288881+chrisgdt@users.noreply.github.com> Co-authored-by: maxcom1 <46265094+maxcom1@users.noreply.github.com>
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@@ -1,6 +1,18 @@
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--- a/net/minecraft/world/item/EnderEyeItem.java
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+++ b/net/minecraft/world/item/EnderEyeItem.java
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@@ -62,7 +62,27 @@
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@@ -45,6 +45,11 @@
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return InteractionResult.SUCCESS;
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} else {
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BlockState iblockdata1 = (BlockState) iblockdata.setValue(EndPortalFrameBlock.HAS_EYE, true);
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+ // Paper start
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+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callEntityChangeBlockEvent(context.getPlayer(), blockposition, iblockdata1)) {
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+ return InteractionResult.PASS;
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+ }
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+ // Paper end
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Block.pushEntitiesUp(iblockdata, iblockdata1, world, blockposition);
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world.setBlock(blockposition, iblockdata1, 2);
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@@ -62,7 +67,27 @@
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}
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}
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@@ -29,7 +41,7 @@
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}
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return InteractionResult.SUCCESS;
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@@ -99,7 +119,11 @@
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@@ -99,7 +124,11 @@
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entityendersignal.setItem(itemstack);
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entityendersignal.signalTo(blockposition);
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world.gameEvent((Holder) GameEvent.PROJECTILE_SHOOT, entityendersignal.position(), GameEvent.Context.of((Entity) user));
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