"Downgrade" Vineflower to 1.10.1 release (#10423)

* "Downgrade" Vineflower to 1.10.1 release

The main thing we lose from the 1.11 snapshots is a recent fix for redundant casts.

* Thanks intellij

* a
This commit is contained in:
Jason Penilla
2024-04-16 12:44:59 -07:00
parent 14b0751f02
commit 76be2651ca
25 changed files with 68 additions and 64 deletions

View File

@@ -513,9 +513,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // Paper end - actually optimise explosions
float f = explosion.radius() * 2.0F;
Vec3 vec3 = explosion.center();
double d = Math.sqrt(entity.distanceToSqr(vec3)) / f;
- double e = (1.0 - d) * Explosion.getSeenPercent(vec3, entity);
double d = Math.sqrt(entity.distanceToSqr(vec3)) / (double)f;
- double e = (1.0 - d) * (double)Explosion.getSeenPercent(vec3, entity);
+ double e = (1.0 - d) * seenPercent; // Paper - actually optimise explosions
return (float)((e * e + e) / 2.0 * 7.0 * f + 1.0);
return (float)((e * e + e) / 2.0 * 7.0 * (double)f + 1.0);
}
}