Fix empty/null chunk section check in LevelChunk#getBlockData, rename… (#7039)
… patch and methods to make more sense with Mojang mappings
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@@ -14,7 +14,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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pos.set(i + l, j + m, k + n);
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- BlockState blockState = world.getBlockState(pos);
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+ // Paper start
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+ BlockState blockState = world.getTypeIfLoaded(pos);
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+ BlockState blockState = world.getBlockStateIfLoaded(pos);
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+ if (blockState == null) {
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+ return BlockPathTypes.BLOCKED;
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+ } else {
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@@ -35,7 +35,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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protected static BlockPathTypes getBlockPathTypeRaw(BlockGetter world, BlockPos pos) {
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- BlockState blockState = world.getBlockState(pos);
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+ BlockState blockState = world.getTypeIfLoaded(pos); // Paper
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+ BlockState blockState = world.getBlockStateIfLoaded(pos); // Paper
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+ if (blockState == null) return BlockPathTypes.BLOCKED; // Paper
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Block block = blockState.getBlock();
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Material material = blockState.getMaterial();
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