Fix empty/null chunk section check in LevelChunk#getBlockData, rename… (#7039)
… patch and methods to make more sense with Mojang mappings
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@@ -16,7 +16,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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default BlockHitResult clip(ClipContext raytrace1, BlockPos blockposition) {
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- BlockState iblockdata = this.getBlockState(blockposition);
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+ // Paper start - Prevent raytrace from loading chunks
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+ BlockState iblockdata = this.getTypeIfLoaded(blockposition);
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+ BlockState iblockdata = this.getBlockStateIfLoaded(blockposition);
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+ if (iblockdata == null) {
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+ // copied the last function parameter (listed below)
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+ Vec3 vec3d = raytrace1.getFrom().subtract(raytrace1.getTo());
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