SPIGOT-4511: Trident doesn't lose durability

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2018-12-01 08:18:09 +11:00
parent 44708f20d8
commit 78841baf49
3 changed files with 18 additions and 7 deletions

View File

@@ -45,14 +45,14 @@
}
@Nullable
@@ -453,9 +468,22 @@
@@ -453,9 +468,23 @@
public void d(EntityHuman entityhuman) {
if (!this.world.isClientSide && (this.inGround || this.q()) && this.shake <= 0) {
+ // CraftBukkit start
+ ItemStack itemstack = this.getItemStack();
+ EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
+ if (this.fromPlayer == PickupStatus.ALLOWED && entityhuman.inventory.canHold(itemstack) > 0) {
+ if (this.fromPlayer == PickupStatus.ALLOWED && !itemstack.isEmpty() && entityhuman.inventory.canHold(itemstack) > 0) {
+ EntityItem item = new EntityItem(this.world, this.locX, this.locY, this.locZ, itemstack);
+ PlayerPickupArrowEvent event = new PlayerPickupArrowEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), new org.bukkit.craftbukkit.entity.CraftItem(this.world.getServer(), this, item), (org.bukkit.entity.Arrow) this.getBukkitEntity());
+ // event.setCancelled(!entityhuman.canPickUpLoot); TODO
+ this.world.getServer().getPluginManager().callEvent(event);
@@ -60,16 +60,17 @@
+ if (event.isCancelled()) {
+ return;
+ }
+ itemstack = item.getItemStack();
+ }
boolean flag = this.fromPlayer == EntityArrow.PickupStatus.ALLOWED || this.fromPlayer == EntityArrow.PickupStatus.CREATIVE_ONLY && entityhuman.abilities.canInstantlyBuild || this.q() && this.getShooter().getUniqueID() == entityhuman.getUniqueID();
- if (this.fromPlayer == EntityArrow.PickupStatus.ALLOWED && !entityhuman.inventory.pickup(this.getItemStack())) {
+ if (this.fromPlayer == EntityArrow.PickupStatus.ALLOWED && !entityhuman.inventory.pickup(item.getItemStack())) {
+ if (this.fromPlayer == EntityArrow.PickupStatus.ALLOWED && !entityhuman.inventory.pickup(itemstack)) {
+ // CraftBukkit end
flag = false;
}
@@ -528,7 +556,14 @@
@@ -528,7 +557,14 @@
}
if (EnchantmentManager.a(Enchantments.ARROW_FIRE, entityliving) > 0) {