Fix TODOs in Optional TNT doesn't move in water

Turns out the doWaterMovement method was never called.
Moved the tracker updates into tick() and delete doWaterMovement
This commit is contained in:
Spottedleaf
2019-05-12 16:42:49 -07:00
parent 8d7a074503
commit 79a43cd2a2
11 changed files with 62 additions and 94 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Optional TNT doesn't move in water
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 805aa56999..92ab55182f 100644
index 805aa5699..92ab55182 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ package com.destroystokyo.paper;
@@ -32,31 +32,9 @@ index 805aa56999..92ab55182f 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 2f4e56fc56..2f1cd47619 100644
index 2f4e56fc5..5d11348df 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
public double locX;
public double locY;
public double locZ;
- private Vec3D mot;
+ protected Vec3D mot; // Paper - private -> protected
public float yaw;
public float pitch;
public float lastYaw;
@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
public boolean au() {
+ // Paper start
+ return this.doWaterMovement();
+ }
+
+ public boolean doWaterMovement() {
+ // Paper end
return this.isInWater() || this.l();
}
@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
@@ -71,9 +49,38 @@ index 2f4e56fc56..2f1cd47619 100644
}
diff --git a/src/main/java/net/minecraft/server/EntityTNTPrimed.java b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
index e0535604b6..723ed45d5e 100644
index e0535604b..baeb85142 100644
--- a/src/main/java/net/minecraft/server/EntityTNTPrimed.java
+++ b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
@@ -0,0 +0,0 @@ public class EntityTNTPrimed extends Entity {
this.ax();
this.world.addParticle(Particles.SMOKE, this.locX, this.locY + 0.5D, this.locZ, 0.0D, 0.0D, 0.0D);
}
-
+ // Paper start - Optional prevent TNT from moving in water
+ if (!this.dead && this.inWater && this.world.paperConfig.preventTntFromMovingInWater) {
+ /*
+ * Author: Jedediah Smith <jedediah@silencegreys.com>
+ */
+ // Send position and velocity updates to nearby players on every tick while the TNT is in water.
+ // This does pretty well at keeping their clients in sync with the server.
+ PlayerChunkMap.EntityTracker ete = this.tracker;
+ if (ete != null) {
+ PacketPlayOutEntityVelocity velocityPacket = new PacketPlayOutEntityVelocity(this);
+ PacketPlayOutEntityTeleport positionPacket = new PacketPlayOutEntityTeleport(this);
+
+ ete.trackedPlayers.stream()
+ .filter(viewer -> (viewer.locX - this.locX) * (viewer.locY - this.locY) * (viewer.locZ - this.locZ) < 16 * 16)
+ .forEach(viewer -> {
+ viewer.playerConnection.sendPacket(velocityPacket);
+ viewer.playerConnection.sendPacket(positionPacket);
+ });
+ }
+ }
+ // Paper end
}
private void explode() {
@@ -0,0 +0,0 @@ public class EntityTNTPrimed extends Entity {
public Packet<?> N() {
return new PacketPlayOutSpawnEntity(this);
@@ -84,49 +91,10 @@ index e0535604b6..723ed45d5e 100644
+ public boolean pushedByWater() {
+ return !world.paperConfig.preventTntFromMovingInWater && super.pushedByWater();
+ }
+
+ /**
+ * Author: Jedediah Smith <jedediah@silencegreys.com>
+ */
+ @Override
+ public boolean doWaterMovement() {
+ if (!world.paperConfig.preventTntFromMovingInWater) return super.doWaterMovement();
+
+ // Preserve velocity while calling the super method
+ // TODO test this patch...
+// double oldMotX = this.motX;
+// double oldMotY = this.motY;
+// double oldMotZ = this.motZ;
+//
+// super.doWaterMovement();
+//
+// this.motX = oldMotX;
+// this.motY = oldMotY;
+// this.motZ = oldMotZ;
+
+ if (this.inWater) {
+ // Send position and velocity updates to nearby players on every tick while the TNT is in water.
+ // This does pretty well at keeping their clients in sync with the server.
+ PlayerChunkMap.EntityTracker ete = this.tracker; // TODO review this (this field isn't written to)
+ if (ete != null) {
+ PacketPlayOutEntityVelocity velocityPacket = new PacketPlayOutEntityVelocity(this);
+ PacketPlayOutEntityTeleport positionPacket = new PacketPlayOutEntityTeleport(this);
+
+ ete.trackedPlayers.stream()
+ .filter(viewer -> (viewer.locX - this.locX) * (viewer.locY - this.locY) * (viewer.locZ - this.locZ) < 16 * 16)
+ .forEach(viewer -> {
+ viewer.playerConnection.sendPacket(velocityPacket);
+ viewer.playerConnection.sendPacket(positionPacket);
+ });
+ }
+ }
+
+ return this.inWater;
+ }
+ // Paper end
}
diff --git a/src/main/java/net/minecraft/server/EntityTrackerEntry.java b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
index aaf3a54b08..afd8748da8 100644
index aaf3a54b0..afd8748da 100644
--- a/src/main/java/net/minecraft/server/EntityTrackerEntry.java
+++ b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
@@ -0,0 +0,0 @@ public class EntityTrackerEntry {