Move version command update checking to the implementation

This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
This commit is contained in:
Zach Brown
2019-05-27 04:13:41 -05:00
parent 66554efabb
commit 7a5a4fd400
323 changed files with 996 additions and 860 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Add PlayerUseUnknownEntityEvent
diff --git a/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java b/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java
index 680adbdeb0..3f7697b39c 100644
index 680adbdeb..3f7697b39 100644
--- a/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java
+++ b/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java
@@ -0,0 +0,0 @@ import javax.annotation.Nullable;
@@ -18,7 +18,7 @@ index 680adbdeb0..3f7697b39c 100644
private Vec3D c;
private EnumHand d;
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index b7c8cab9ea..ce98f690e8 100644
index 669566f4c..86de93275 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn {