Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the version fetching system with their own. It is as simple as implementing an interface and overriding the default implementation of org.bukkit.UnsafeValues#getVersionFetcher() It also makes it easier for us to organize things like the version history feature. Lastly I have updated the paper implementation to check against the site API rather than against jenkins.
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@@ -5,7 +5,7 @@ Subject: [PATCH] Add ray tracing methods to LivingEntity
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 6334d3dea4..ef24896c0f 100644
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index 2c29c8943..b9fc57eae 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
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@@ -33,7 +33,7 @@ index 6334d3dea4..ef24896c0f 100644
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public int getShieldBlockingDelay() {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 8dea7d36b6..d5c4115a85 100644
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index 8dea7d36b..d5c4115a8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -0,0 +0,0 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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