Move version command update checking to the implementation

This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
This commit is contained in:
Zach Brown
2019-05-27 04:13:41 -05:00
parent 66554efabb
commit 7a5a4fd400
323 changed files with 996 additions and 860 deletions

View File

@@ -6,7 +6,7 @@ Subject: [PATCH] Fix sign edit memory leak
when a player edits a sign, a reference to their Entity is never cleand up.
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index f007290ff0..7c9cd1aa42 100644
index f007290ff..7c9cd1aa4 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn {
@@ -19,7 +19,7 @@ index f007290ff0..7c9cd1aa42 100644
this.sendPacket(tileentity.getUpdatePacket()); // CraftBukkit
return;
diff --git a/src/main/java/net/minecraft/server/TileEntitySign.java b/src/main/java/net/minecraft/server/TileEntitySign.java
index 7b5d534f4b..daf0aeb43f 100644
index 7b5d534f4..daf0aeb43 100644
--- a/src/main/java/net/minecraft/server/TileEntitySign.java
+++ b/src/main/java/net/minecraft/server/TileEntitySign.java
@@ -0,0 +0,0 @@ public class TileEntitySign extends TileEntity implements ICommandListener { //