Move version command update checking to the implementation

This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
This commit is contained in:
Zach Brown
2019-05-27 04:13:41 -05:00
parent 66554efabb
commit 7a5a4fd400
323 changed files with 996 additions and 860 deletions

View File

@@ -6,7 +6,7 @@ Subject: [PATCH] Optimize GameRules to use LinkedHashMap
Previously TreeMap was used which has poor get(K) performance.
diff --git a/src/main/java/net/minecraft/server/GameRules.java b/src/main/java/net/minecraft/server/GameRules.java
index 3de9d264db..c6a8004745 100644
index 3de9d264d..c6a800474 100644
--- a/src/main/java/net/minecraft/server/GameRules.java
+++ b/src/main/java/net/minecraft/server/GameRules.java
@@ -0,0 +0,0 @@ import javax.annotation.Nullable;
@@ -49,7 +49,7 @@ index 3de9d264db..c6a8004745 100644
}
diff --git a/src/test/java/org/bukkit/GameRuleTest.java b/src/test/java/org/bukkit/GameRuleTest.java
index 1ed0f4cf2b..40edb8d668 100644
index 1ed0f4cf2..40edb8d66 100644
--- a/src/test/java/org/bukkit/GameRuleTest.java
+++ b/src/test/java/org/bukkit/GameRuleTest.java
@@ -0,0 +0,0 @@ public class GameRuleTest {