Move version command update checking to the implementation

This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
This commit is contained in:
Zach Brown
2019-05-27 04:13:41 -05:00
parent 66554efabb
commit 7a5a4fd400
323 changed files with 996 additions and 860 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index b63a8ad985..e58c68275b 100644
index b63a8ad98..e58c68275 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
@@ -18,7 +18,7 @@ index b63a8ad985..e58c68275b 100644
}
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index bf1a38eb9e..2e068ec2d9 100644
index bf1a38eb9..2e068ec2d 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {