From 7af07de57bd3b53a81c40443f59fb6727e25f954 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 2 Mar 2019 18:52:16 -0500 Subject: [PATCH] Remove left over debug from entity slices --- .../Add-some-Debug-to-Chunk-Entity-slices.patch | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Spigot-Server-Patches/Add-some-Debug-to-Chunk-Entity-slices.patch b/Spigot-Server-Patches/Add-some-Debug-to-Chunk-Entity-slices.patch index 56557424d..03595e236 100644 --- a/Spigot-Server-Patches/Add-some-Debug-to-Chunk-Entity-slices.patch +++ b/Spigot-Server-Patches/Add-some-Debug-to-Chunk-Entity-slices.patch @@ -9,7 +9,7 @@ This should hopefully avoid duplicate entities ever being created if the entity was to end up in 2 different chunk slices diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java -index 42b76b2122..1c9e2cb1ce 100644 +index 42b76b2122..7dd59ee031 100644 --- a/src/main/java/net/minecraft/server/Chunk.java +++ b/src/main/java/net/minecraft/server/Chunk.java @@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess { @@ -22,7 +22,7 @@ index 42b76b2122..1c9e2cb1ce 100644 + List entitySlice = this.entitySlices[k]; + boolean inThis = entitySlice.contains(entity); + List currentSlice = entity.entitySlice; -+ if ((currentSlice != null && currentSlice.contains(entity)) || inThis) { ++ if (inThis || (currentSlice != null && currentSlice.contains(entity))) { + if (currentSlice == entitySlice || inThis) { + return; + } else { @@ -32,7 +32,7 @@ index 42b76b2122..1c9e2cb1ce 100644 + } else { + removeEntity(entity); + } -+ new Throwable().printStackTrace(); ++ currentSlice.remove(entity); // Just incase the above did not remove from this target slice + } + } + entity.entitySlice = entitySlice;