Prevent Blocks from getting lost when a chunk reloads
By: Erik Broes <erikbroes@grum.nl>
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@@ -11,7 +11,7 @@ import org.bukkit.block.Block;
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import org.bukkit.craftbukkit.block.CraftBlock;
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public class CraftChunk implements Chunk {
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private final net.minecraft.server.Chunk chunk;
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private net.minecraft.server.Chunk chunk;
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private final HashMap<Integer, Block> cache = new HashMap<Integer, Block>();
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public CraftChunk(net.minecraft.server.Chunk chunk) {
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@@ -48,4 +48,8 @@ public class CraftChunk implements Chunk {
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}
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return block;
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}
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public void breakLink() {
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this.chunk = null;
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}
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}
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