[WIP|1.16] Misc fixes (#3627)
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@@ -51,7 +51,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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Entity entity1 = this.getShooter();
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-
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+ // Paper start - Cancel hit for vanished players
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+ if (entity1 instanceof EntityPlayer) {
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+ if (entity1 instanceof EntityPlayer && entity instanceof EntityPlayer) {
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+ org.bukkit.entity.Player collided = (org.bukkit.entity.Player) entity.getBukkitEntity();
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+ org.bukkit.entity.Player shooter = (org.bukkit.entity.Player) entity1.getBukkitEntity();
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+ if (!shooter.canSee(collided)) return false;
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