@@ -23,7 +23,7 @@ public class CraftChunk implements Chunk {
|
||||
private int z;
|
||||
|
||||
public CraftChunk(net.minecraft.server.Chunk chunk) {
|
||||
if(!(chunk instanceof EmptyChunk)) {
|
||||
if (!(chunk instanceof EmptyChunk)) {
|
||||
this.weakChunk = new WeakReference<net.minecraft.server.Chunk>(chunk);
|
||||
}
|
||||
worldServer = (WorldServer) getHandle().world;
|
||||
@@ -39,7 +39,7 @@ public class CraftChunk implements Chunk {
|
||||
net.minecraft.server.Chunk c = weakChunk.get();
|
||||
if (c == null) {
|
||||
c = worldServer.getChunkAt(x, z);
|
||||
if(!(c instanceof EmptyChunk)) {
|
||||
if (!(c instanceof EmptyChunk)) {
|
||||
weakChunk = new WeakReference<net.minecraft.server.Chunk>(c);
|
||||
}
|
||||
}
|
||||
@@ -76,7 +76,7 @@ public class CraftChunk implements Chunk {
|
||||
|
||||
Entity[] entities = new Entity[count];
|
||||
for (int i = 0; i < 8; i++) {
|
||||
for (Object obj: chunk.entitySlices[i].toArray()) {
|
||||
for (Object obj : chunk.entitySlices[i].toArray()) {
|
||||
if (!(obj instanceof net.minecraft.server.Entity)) {
|
||||
continue;
|
||||
}
|
||||
@@ -155,10 +155,10 @@ public class CraftChunk implements Chunk {
|
||||
biomeTemp = new double[256];
|
||||
biomeRain = new double[256];
|
||||
float[] dat = wcm.getTemperatures((float[]) null, getX() << 4, getZ() << 4, 16, 16);
|
||||
for(int i = 0; i < 256; i++)
|
||||
for (int i = 0; i < 256; i++)
|
||||
biomeTemp[i] = dat[i];
|
||||
dat = wcm.getWetness((float[]) null, getX() << 4, getZ() << 4, 16, 16);
|
||||
for(int i = 0; i < 256; i++)
|
||||
for (int i = 0; i < 256; i++)
|
||||
biomeRain[i] = dat[i];
|
||||
}
|
||||
}
|
||||
@@ -212,10 +212,10 @@ public class CraftChunk implements Chunk {
|
||||
biomeTemp = new double[256];
|
||||
biomeRain = new double[256];
|
||||
float[] dat = wcm.getTemperatures((float[]) null, x << 4, z << 4, 16, 16);
|
||||
for(int i = 0; i < 256; i++)
|
||||
for (int i = 0; i < 256; i++)
|
||||
biomeTemp[i] = dat[i];
|
||||
dat = wcm.getWetness((float[]) null, x << 4, z << 4, 16, 16);
|
||||
for(int i = 0; i < 256; i++)
|
||||
for (int i = 0; i < 256; i++)
|
||||
biomeRain[i] = dat[i];
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user