Small diff cleanups from patch updating
And remove a dumb log change in PacketEncoder
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@@ -32,7 +32,7 @@
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player.awardStat(Stats.USE_CAULDRON);
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player.awardStat(Stats.ITEM_USED.get(item));
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- level.setBlockAndUpdate(pos, Blocks.WATER_CAULDRON.defaultBlockState());
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+ // world.setBlockAndUpdate(blockposition, Blocks.WATER_CAULDRON.defaultBlockState()); // CraftBukkit
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+ // level.setBlockAndUpdate(pos, Blocks.WATER_CAULDRON.defaultBlockState()); // CraftBukkit
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level.playSound(null, pos, SoundEvents.BOTTLE_EMPTY, SoundSource.BLOCKS, 1.0F, 1.0F);
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level.gameEvent(null, GameEvent.FLUID_PLACE, pos);
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}
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@@ -66,7 +66,7 @@
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player.awardStat(Stats.USE_CAULDRON);
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player.awardStat(Stats.ITEM_USED.get(item));
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- LayeredCauldronBlock.lowerFillLevel(state, level, pos);
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+ // LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
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+ // LayeredCauldronBlock.lowerFillLevel(state, level, pos); // CraftBukkit
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level.playSound(null, pos, SoundEvents.BOTTLE_FILL, SoundSource.BLOCKS, 1.0F, 1.0F);
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level.gameEvent(null, GameEvent.FLUID_PICKUP, pos);
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}
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@@ -24,9 +24,9 @@
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+ shrink = false; // Paper - shrink below
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+ // Chain to handler for new item
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+ ItemStack eventStack = org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(blockSource, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ idispensebehavior.dispense(blockSource, eventStack);
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+ DispenseItemBehavior dispenseBehavior = DispenserBlock.getDispenseBehavior(blockSource, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (dispenseBehavior != DispenseItemBehavior.NOOP && dispenseBehavior != this) {
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+ dispenseBehavior.dispense(blockSource, eventStack);
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+ return item;
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+ }
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+ }
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@@ -1,13 +1,11 @@
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--- a/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java
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+++ b/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java
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@@ -8,25 +_,48 @@
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import net.minecraft.world.level.block.DispenserBlock;
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@@ -10,23 +_,46 @@
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public class DefaultDispenseItemBehavior implements DispenseItemBehavior {
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+ private Direction direction; // Paper - cache facing direction
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private static final int DEFAULT_ACCURACY = 6;
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+ // CraftBukkit start
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+ private Direction direction; // Paper - cache facing direction
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+ private boolean dropper;
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+
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+ public DefaultDispenseItemBehavior(boolean dropper) {
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@@ -29,7 +27,7 @@
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protected ItemStack execute(BlockSource blockSource, ItemStack item) {
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- Direction direction = blockSource.state().getValue(DispenserBlock.FACING);
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+ // Paper - cached enum direction
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+ // Paper - cache facing direction
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Position dispensePosition = DispenserBlock.getDispensePosition(blockSource);
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ItemStack itemStack = item.split(1);
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- spawnItem(blockSource.level(), itemStack, 6, direction, dispensePosition);
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