more patches

This commit is contained in:
Jake Potrebic
2021-06-13 12:29:58 -07:00
parent 6358589ae3
commit 7dd2ea0897
30 changed files with 615 additions and 995 deletions

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@@ -1,32 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Thu, 2 Jan 2020 12:25:07 -0600
Subject: [PATCH] Add effect to block break naturally
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
@@ -0,0 +0,0 @@ public class CraftBlock implements Block {
@Override
public boolean breakNaturally(ItemStack item) {
+ // Paper start
+ return breakNaturally(item, false);
+ }
+
+ @Override
+ public boolean breakNaturally(ItemStack item, boolean triggerEffect) {
+ // Paper end
// Order matters here, need to drop before setting to air so skulls can get their data
net.minecraft.world.level.block.state.BlockState iblockdata = this.getNMS();
net.minecraft.world.level.block.Block block = iblockdata.getBlock();
@@ -0,0 +0,0 @@ public class CraftBlock implements Block {
// Modelled off EntityHuman#hasBlock
if (block != Blocks.AIR && (item == null || !iblockdata.requiresCorrectToolForDrops() || nmsItem.isCorrectToolForDrops(iblockdata))) {
net.minecraft.world.level.block.Block.dropResources(iblockdata, world.getLevel(), position, world.getBlockEntity(position), null, nmsItem);
+ if (triggerEffect) world.levelEvent(org.bukkit.Effect.STEP_SOUND.getId(), position, net.minecraft.world.level.block.Block.getId(block.defaultBlockState())); // Paper
result = true;
}

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@@ -1,32 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Wed, 9 Oct 2019 21:46:15 -0500
Subject: [PATCH] Add option to disable pillager patrols
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
private void generatorSettings() {
generateFlatBedrock = getBoolean("generator-settings.flat-bedrock", false);
}
+
+ public boolean disablePillagerPatrols = false;
+ private void pillagerSettings() {
+ disablePillagerPatrols = getBoolean("game-mechanics.disable-pillager-patrols", disablePillagerPatrols);
+ }
}
diff --git a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
@@ -0,0 +0,0 @@ public class PatrolSpawner implements CustomSpawner {
@Override
public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
+ if (world.paperConfig.disablePillagerPatrols) return 0; // Paper
if (!spawnMonsters) {
return 0;
} else if (!world.getGameRules().getBoolean(GameRules.RULE_DO_PATROL_SPAWNING)) {

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@@ -1,32 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Nov 2016 20:28:12 -0400
Subject: [PATCH] Don't load Chunks from Hoppers and other things
Hoppers call this to I guess "get the primary side" of a double sided chest.
If the double sided chest crosses chunk lines, it causes the chunk to load.
This will end up causing sync chunk loads, which will unload with Chunk GC,
only to be reloaded again the next tick.
This of course is undesirable, so just return the loaded side as "primary"
and treat it as a single chest if the other sides are unloaded
diff --git a/src/main/java/net/minecraft/world/level/block/DoubleBlockCombiner.java b/src/main/java/net/minecraft/world/level/block/DoubleBlockCombiner.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/DoubleBlockCombiner.java
+++ b/src/main/java/net/minecraft/world/level/block/DoubleBlockCombiner.java
@@ -0,0 +0,0 @@ public class DoubleBlockCombiner {
return new DoubleBlockCombiner.NeighborCombineResult.Single<>(s0);
} else {
BlockPos blockposition1 = pos.relative((Direction) function1.apply(state));
- BlockState iblockdata1 = world.getBlockState(blockposition1);
+ // Paper start
+ BlockState iblockdata1 = world.getTypeIfLoaded(blockposition1);
+ if (iblockdata1 == null) {
+ return new DoubleBlockCombiner.NeighborCombineResult.Single<>(s0);
+ }
+ // Paper end
if (iblockdata1.is(state.getBlock())) {
DoubleBlockCombiner.BlockType doubleblockfinder_blocktype1 = (DoubleBlockCombiner.BlockType) typeMapper.apply(iblockdata1);

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@@ -1,908 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 13 May 2016 01:38:06 -0400
Subject: [PATCH] Entity Activation Range 2.0
Optimizes performance of Activation Range
Adds many new configurations and a new wake up inactive system
Fixes and adds new Immunities to improve gameplay behavior
Adds water Mobs to activation range config and nerfs fish
Adds flying monsters to control ghast and phantoms
Adds villagers as separate config
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
++TimingHistory.entityTicks; // Paper - timings
// Spigot start
co.aikar.timings.Timing timer; // Paper
- if (!org.spigotmc.ActivationRange.checkIfActive(entity)) {
- entity.tickCount++;
- timer = entity.getType().inactiveTickTimer.startTiming(); try { // Paper - timings
+ /*if (!org.spigotmc.ActivationRange.checkIfActive(entity)) { // Paper - comment out - EAR 2, reimplement below
+ entity.ticksLived++;
+ timer = entity.getEntityType().inactiveTickTimer.startTiming(); try { // Paper - timings
entity.inactiveTick();
} finally { timer.stopTiming(); } // Paper
return;
- }
+ }*/ // Paper - comment out EAR 2
// Spigot end
// Paper start- timings
- TimingHistory.activatedEntityTicks++;
- timer = entity.getVehicle() != null ? entity.getType().passengerTickTimer.startTiming() : entity.getType().tickTimer.startTiming();
+ final boolean isActive = org.spigotmc.ActivationRange.checkIfActive(entity);
+ timer = isActive ? entity.getType().tickTimer.startTiming() : entity.getType().inactiveTickTimer.startTiming(); // Paper
try {
// Paper end - timings
entity.setPosAndOldPos(entity.getX(), entity.getY(), entity.getZ());
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
return Registry.ENTITY_TYPE.getKey(entity.getType()).toString();
});
gameprofilerfiller.incrementCounter("tickNonPassenger");
+ if (isActive) { // Paper - EAR 2
+ TimingHistory.activatedEntityTicks++; // Paper
entity.tick();
entity.postTick(); // CraftBukkit
+ } else { entity.inactiveTick(); } // Paper - EAR 2
gameprofilerfiller.pop();
}
this.updateChunkPos(entity);
+ } finally { timer.stopTiming(); } // Paper - timings
if (entity.inChunk) {
Iterator iterator = entity.getPassengers().iterator();
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
this.tickPassenger(entity, entity1);
}
}
- } finally { timer.stopTiming(); } // Paper - timings
+ //} finally { timer.stopTiming(); } // Paper - timings - move up
}
}
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
public void tickPassenger(Entity vehicle, Entity passenger) {
if (!passenger.removed && passenger.getVehicle() == vehicle) {
if (passenger instanceof Player || this.getChunkSource().isEntityTickingChunk(passenger)) {
+ // Paper - EAR 2
+ final boolean isActive = org.spigotmc.ActivationRange.checkIfActive(passenger);
+ co.aikar.timings.Timing timer = isActive ? passenger.getType().passengerTickTimer.startTiming() : passenger.getType().passengerInactiveTickTimer.startTiming(); // Paper
+ try {
+ // Paper end
passenger.setPosAndOldPos(passenger.getX(), passenger.getY(), passenger.getZ());
passenger.yRotO = passenger.yRot;
passenger.xRotO = passenger.xRot;
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
return Registry.ENTITY_TYPE.getKey(passenger.getType()).toString();
});
gameprofilerfiller.incrementCounter("tickPassenger");
+ // Paper start - EAR 2
+ if (isActive) {
passenger.rideTick();
passenger.postTick(); // CraftBukkit
+ } else {
+ passenger.setDeltaMovement(Vec3.ZERO);
+ passenger.inactiveTick();
+ // copied from inside of if (isPassenger()) of passengerTick, but that ifPassenger is unnecessary
+ vehicle.syncPositionOf(passenger);
+ }
+ // Paper end - EAR 2
gameprofilerfiller.pop();
}
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
this.tickPassenger(passenger, entity2);
}
- }
+ } } finally { timer.stopTiming(); } // Paper - EAR2 timings
}
} else {
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ import net.minecraft.world.entity.animal.AbstractFish;
import net.minecraft.world.entity.animal.Animal;
import net.minecraft.world.entity.item.ItemEntity;
import net.minecraft.world.entity.player.Player;
+import net.minecraft.world.entity.vehicle.AbstractMinecart;
import net.minecraft.world.entity.vehicle.Boat;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.enchantment.EnchantmentHelper;
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, CommandSource, net.minecraft.s
public boolean noCulling;
public boolean hasImpulse;
public int portalCooldown;
- protected boolean isInsidePortal;
+ public boolean isInsidePortal; // Paper - public
protected int portalTime;
protected BlockPos portalEntrancePos;
private boolean invulnerable;
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, CommandSource, net.minecraft.s
public final org.spigotmc.ActivationRange.ActivationType activationType = org.spigotmc.ActivationRange.initializeEntityActivationType(this);
public final boolean defaultActivationState;
public long activatedTick = Integer.MIN_VALUE;
+ public boolean isTemporarilyActive = false; // Paper
public boolean spawnedViaMobSpawner; // Paper - Yes this name is similar to above, upstream took the better one
protected int numCollisions = 0; // Paper
public void inactiveTick() { }
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, CommandSource, net.minecraft.s
this.setLocationFromBoundingbox();
} else {
if (type == MoverType.PISTON) {
+ this.activatedTick = MinecraftServer.currentTick + 20; // Paper
movement = this.limitPistonMovement(movement);
if (movement.equals(Vec3.ZERO)) {
return;
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, CommandSource, net.minecraft.s
this.stuckSpeedMultiplier = Vec3.ZERO;
this.setDeltaMovement(Vec3.ZERO);
}
+ // Paper start - ignore movement changes while inactive.
+ if (isTemporarilyActive && !(this instanceof ItemEntity || this instanceof AbstractMinecart) && movement == getDeltaMovement() && type == MoverType.SELF) {
+ setDeltaMovement(Vec3.ZERO);
+ this.level.getProfiler().pop();
+ return;
+ }
+ // Paper end
movement = this.maybeBackOffFromEdge(movement, type);
Vec3 vec3d1 = this.collide(movement);
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, CommandSource, net.minecraft.s
}
}
+ public void syncPositionOf(Entity entity) { positionRider(entity); } // Paper - OBFHELPER
public void positionRider(Entity passenger) {
this.positionRider(passenger, Entity::setPos);
}
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, CommandSource, net.minecraft.s
return this.stringUUID;
}
+ public final boolean isPushedByWater() { return this.isPushedByFluid(); } // Paper - OBFHELPER - the below is not an obfhelper, don't use it!
public boolean isPushedByFluid() {
// Paper start
return this.pushedByWater();
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
protected float rotOffs;
protected int deathScore;protected int getKillCount() { return this.deathScore; } // Paper - OBFHELPER
public float lastHurt;
- protected boolean jumping;
+ public boolean jumping; // Paper protected -> public
public float xxa;
public float yya;
public float zza;
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -0,0 +0,0 @@ public abstract class Mob extends LivingEntity {
public ResourceLocation lootTable;
public long lootTableSeed;
@Nullable
- private Entity leashHolder;
+ public Entity leashHolder; // Paper - private -> public
private int delayedLeashHolderId;
@Nullable
private CompoundTag leashInfoTag;
@@ -0,0 +0,0 @@ public abstract class Mob extends LivingEntity {
return this.lookControl;
}
+ // Paper start
+ @Override
+ public void inactiveTick() {
+ super.inactiveTick();
+ if (this.goalSelector.inactiveTick()) {
+ this.goalSelector.tick();
+ }
+ if (this.targetSelector.inactiveTick()) {
+ this.targetSelector.tick();
+ }
+ }
+ // Paper end
+
public MoveControl getMoveControl() {
if (this.isPassenger() && this.getVehicle() instanceof Mob) {
Mob entityinsentient = (Mob) this.getVehicle();
diff --git a/src/main/java/net/minecraft/world/entity/PathfinderMob.java b/src/main/java/net/minecraft/world/entity/PathfinderMob.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/PathfinderMob.java
+++ b/src/main/java/net/minecraft/world/entity/PathfinderMob.java
@@ -0,0 +0,0 @@ import org.bukkit.event.entity.EntityUnleashEvent;
public abstract class PathfinderMob extends Mob {
public org.bukkit.craftbukkit.entity.CraftCreature getBukkitCreature() { return (org.bukkit.craftbukkit.entity.CraftCreature) super.getBukkitEntity(); } // Paper
+ public BlockPos movingTarget = null; public BlockPos getMovingTarget() { return movingTarget; } // Paper
protected PathfinderMob(EntityType<? extends PathfinderMob> type, Level world) {
super(type, world);
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java b/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java
@@ -0,0 +0,0 @@ public abstract class Goal {
public void start() {}
- public void stop() {}
+ public void stop() {
+ onTaskReset(); // Paper
+ }
+ public void onTaskReset() {} // Paper
public void tick() {}
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java b/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
@@ -0,0 +0,0 @@ public class GoalSelector {
}
};
private final Map<Goal.Flag, WrappedGoal> lockedFlags = new EnumMap(Goal.Flag.class);
- private final Set<WrappedGoal> availableGoals = Sets.newLinkedHashSet();
+ private final Set<WrappedGoal> availableGoals = Sets.newLinkedHashSet(); private Set<WrappedGoal> getTasks() { return availableGoals; }// Paper - OBFHELPER
private final Supplier<ProfilerFiller> profiler;
private final EnumSet<Goal.Flag> disabledFlags = EnumSet.noneOf(Goal.Flag.class);
- private int newGoalRate = 3;
+ private int newGoalRate = 3;private int getTickRate() { return newGoalRate; } // Paper - OBFHELPER
+ private int curRate;private int getCurRate() { return curRate; } private void incRate() { this.curRate++; } // Paper TODO
public GoalSelector(Supplier<ProfilerFiller> profiler) {
this.profiler = profiler;
@@ -0,0 +0,0 @@ public class GoalSelector {
this.availableGoals.add(new WrappedGoal(priority, goal));
}
+ // Paper start
+ public boolean inactiveTick() {
+ incRate();
+ return getCurRate() % getTickRate() == 0;
+ }
+ public boolean hasTasks() {
+ for (WrappedGoal task : getTasks()) {
+ if (task.isRunning()) {
+ return true;
+ }
+ }
+ return false;
+ }
+ // Paper end
+
public void removeGoal(Goal goal) {
this.availableGoals.stream().filter((pathfindergoalwrapped) -> {
return pathfindergoalwrapped.getGoal() == goal;
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/MoveToBlockGoal.java
@@ -0,0 +0,0 @@ import net.minecraft.world.level.LevelReader;
public abstract class MoveToBlockGoal extends Goal {
- protected final PathfinderMob mob;
+ protected final PathfinderMob mob;public PathfinderMob getEntity() { return mob; } // Paper - OBFHELPER
public final double speedModifier;
protected int nextStartTick;
protected int tryTicks;
private int maxStayTicks;
- protected BlockPos blockPos;public final BlockPos getTargetPosition() { return this.blockPos; } // Paper - OBFHELPER
+ protected BlockPos blockPos; public final BlockPos getTargetPosition() { return this.blockPos; } public void setTargetPosition(BlockPos pos) { this.blockPos = pos; getEntity().movingTarget = pos != BlockPos.ZERO ? pos : null; } // Paper - OBFHELPER
private boolean reachedTarget;
private final int searchRange;
private final int verticalSearchRange;
@@ -0,0 +0,0 @@ public abstract class MoveToBlockGoal extends Goal {
public MoveToBlockGoal(PathfinderMob mob, double speed, int range) {
this(mob, speed, range, 1);
}
+ // Paper start - activation range improvements
+ @Override
+ public void onTaskReset() {
+ super.onTaskReset();
+ setTargetPosition(BlockPos.ZERO);
+ }
+ // Paper end
public MoveToBlockGoal(PathfinderMob mob, double speed, int range, int maxYDifference) {
this.blockPos = BlockPos.ZERO;
@@ -0,0 +0,0 @@ public abstract class MoveToBlockGoal extends Goal {
blockposition_mutableblockposition.setWithOffset((Vec3i) blockposition, i1, k - 1, j1);
if (this.mob.isWithinRestriction((BlockPos) blockposition_mutableblockposition) && this.isValidTarget(this.mob.level, blockposition_mutableblockposition)) {
this.blockPos = blockposition_mutableblockposition;
+ setTargetPosition(blockposition_mutableblockposition.immutable()); // Paper
return true;
}
}
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/WrappedGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/WrappedGoal.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/WrappedGoal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/WrappedGoal.java
@@ -0,0 +0,0 @@ public class WrappedGoal extends Goal {
return this.goal.getFlags();
}
+ public boolean isRunning() { return this.isRunning(); } // Paper - OBFHELPER
public boolean isRunning() {
return this.isRunning;
}
diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/Llama.java b/src/main/java/net/minecraft/world/entity/animal/horse/Llama.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/horse/Llama.java
+++ b/src/main/java/net/minecraft/world/entity/animal/horse/Llama.java
@@ -0,0 +0,0 @@ public class Llama extends AbstractChestedHorse implements RangedAttackMob {
return this.caravanTail != null;
}
+ public final boolean inCaravan() { return this.inCaravan(); } // Paper - OBFHELPER
public boolean inCaravan() {
return this.caravanHead != null;
}
diff --git a/src/main/java/net/minecraft/world/entity/npc/AbstractVillager.java b/src/main/java/net/minecraft/world/entity/npc/AbstractVillager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/npc/AbstractVillager.java
+++ b/src/main/java/net/minecraft/world/entity/npc/AbstractVillager.java
@@ -0,0 +0,0 @@ public abstract class AbstractVillager extends AgableMob implements Npc, Merchan
return super.finalizeSpawn(world, difficulty, spawnReason, (SpawnGroupData) entityData, entityTag);
}
+ public final int getUnhappy() { return getUnhappyCounter(); } // Paper - OBFHELPER
public int getUnhappyCounter() {
return (Integer) this.entityData.get(AbstractVillager.DATA_UNHAPPY_COUNTER);
}
+ public final void setUnhappy(int i) { setUnhappyCounter(i); } // Paper - OBFHELPER
public void setUnhappyCounter(int ticks) {
this.entityData.set(AbstractVillager.DATA_UNHAPPY_COUNTER, ticks);
}
diff --git a/src/main/java/net/minecraft/world/entity/npc/Villager.java b/src/main/java/net/minecraft/world/entity/npc/Villager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/npc/Villager.java
+++ b/src/main/java/net/minecraft/world/entity/npc/Villager.java
@@ -0,0 +0,0 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
@Override
public void inactiveTick() {
// SPIGOT-3874, SPIGOT-3894, SPIGOT-3846, SPIGOT-5286 :(
- if (level.spigotConfig.tickInactiveVillagers && this.isEffectiveAi()) {
- this.customServerAiStep();
+ // Paper start
+ if (this.getUnhappy() > 0) {
+ this.setUnhappy(this.getUnhappy() - 1);
}
+ if (this.isEffectiveAi()) {
+ if (level.spigotConfig.tickInactiveVillagers) {
+ this.customServerAiStep();
+ } else {
+ this.mobTick(true);
+ }
+ }
+ doReputationTick();
+ // Paper end
+
super.inactiveTick();
}
// Spigot End
@Override
- protected void customServerAiStep() {
+ protected void customServerAiStep() { mobTick(false); }
+ protected void mobTick(boolean inactive) {
this.level.getProfiler().push("villagerBrain");
- this.getBrain().tick((ServerLevel) this.level, this); // CraftBukkit - decompile error
+ if (!inactive) this.getBrain().tick((ServerLevel) this.level, this); // CraftBukkit - decompile error // Paper
this.level.getProfiler().pop();
if (this.assignProfessionWhenSpawned) {
this.assignProfessionWhenSpawned = false;
@@ -0,0 +0,0 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
this.lastTradedPlayer = null;
}
- if (!this.isNoAi() && this.random.nextInt(100) == 0) {
+ if (!inactive && !this.isNoAi() && this.random.nextInt(100) == 0) { // Paper
Raid raid = ((ServerLevel) this.level).getRaidAt(this.blockPosition());
if (raid != null && raid.isActive() && !raid.isOver()) {
@@ -0,0 +0,0 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
if (this.getVillagerData().getProfession() == VillagerProfession.NONE && this.isTrading()) {
this.stopTrading();
}
+ if (inactive) return; // Paper
super.customServerAiStep();
}
@@ -0,0 +0,0 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
}
}
+ private void doReputationTick() { maybeDecayGossip(); } // Paper - OBFHELPER
private void maybeDecayGossip() {
long i = this.level.getGameTime();
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public long ticksPerWaterSpawns;
public long ticksPerWaterAmbientSpawns;
public long ticksPerAmbientSpawns;
+ // Paper start
+ public int wakeupInactiveRemainingAnimals;
+ public int wakeupInactiveRemainingFlying;
+ public int wakeupInactiveRemainingMonsters;
+ public int wakeupInactiveRemainingVillagers;
+ // Paper end
public boolean populating;
public final org.spigotmc.SpigotWorldConfig spigotConfig; // Spigot
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -0,0 +0,0 @@
package org.spigotmc;
import java.util.Collection;
+import net.minecraft.core.BlockPos;
import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
+import net.minecraft.world.entity.FlyingMob;
import net.minecraft.world.entity.LightningBolt;
import net.minecraft.world.entity.LivingEntity;
+import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.PathfinderMob;
+import net.minecraft.world.entity.ai.Brain;
import net.minecraft.world.entity.ambient.AmbientCreature;
import net.minecraft.world.entity.animal.Animal;
+import net.minecraft.world.entity.animal.Bee;
import net.minecraft.world.entity.animal.Sheep;
+import net.minecraft.world.entity.animal.WaterAnimal;
+import net.minecraft.world.entity.animal.horse.Llama;
import net.minecraft.world.entity.boss.EnderDragonPart;
import net.minecraft.world.entity.boss.enderdragon.EndCrystal;
import net.minecraft.world.entity.boss.enderdragon.EnderDragon;
import net.minecraft.world.entity.boss.wither.WitherBoss;
+import net.minecraft.world.entity.item.FallingBlockEntity;
import net.minecraft.world.entity.item.PrimedTnt;
import net.minecraft.world.entity.monster.Creeper;
-import net.minecraft.world.entity.monster.Monster;
-import net.minecraft.world.entity.monster.Slime;
+import net.minecraft.world.entity.monster.Enemy;
+import net.minecraft.world.entity.monster.Pillager;
import net.minecraft.world.entity.npc.Villager;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.AbstractArrow;
import net.minecraft.world.entity.projectile.AbstractHurtingProjectile;
+import net.minecraft.world.entity.projectile.EyeOfEnder;
import net.minecraft.world.entity.projectile.FireworkRocketEntity;
import net.minecraft.world.entity.projectile.ThrowableProjectile;
import net.minecraft.world.entity.projectile.ThrownTrident;
import net.minecraft.world.entity.raid.Raider;
+import co.aikar.timings.MinecraftTimings;
+import net.minecraft.world.entity.schedule.Activity;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.phys.AABB;
-import co.aikar.timings.MinecraftTimings;
public class ActivationRange
{
public enum ActivationType
{
+ WATER, // Paper
+ FLYING_MONSTER, // Paper
+ VILLAGER, // Paper
MONSTER,
ANIMAL,
RAIDER,
@@ -0,0 +0,0 @@ public class ActivationRange
AABB boundingBox = new AABB( 0, 0, 0, 0, 0, 0 );
}
+ // Paper start
+
+ static Activity[] VILLAGER_PANIC_IMMUNITIES = {
+ Activity.HIDE,
+ Activity.PRE_RAID,
+ Activity.RAID,
+ Activity.PANIC
+ };
+
+ private static int checkInactiveWakeup(Entity entity) {
+ Level world = entity.level;
+ SpigotWorldConfig config = world.spigotConfig;
+ long inactiveFor = MinecraftServer.currentTick - entity.activatedTick;
+ if (entity.activationType == ActivationType.VILLAGER) {
+ if (inactiveFor > config.wakeUpInactiveVillagersEvery && world.wakeupInactiveRemainingVillagers > 0) {
+ world.wakeupInactiveRemainingVillagers--;
+ return config.wakeUpInactiveVillagersFor;
+ }
+ } else if (entity.activationType == ActivationType.ANIMAL) {
+ if (inactiveFor > config.wakeUpInactiveAnimalsEvery && world.wakeupInactiveRemainingAnimals > 0) {
+ world.wakeupInactiveRemainingAnimals--;
+ return config.wakeUpInactiveAnimalsFor;
+ }
+ } else if (entity.activationType == ActivationType.FLYING_MONSTER) {
+ if (inactiveFor > config.wakeUpInactiveFlyingEvery && world.wakeupInactiveRemainingFlying > 0) {
+ world.wakeupInactiveRemainingFlying--;
+ return config.wakeUpInactiveFlyingFor;
+ }
+ } else if (entity.activationType == ActivationType.MONSTER || entity.activationType == ActivationType.RAIDER) {
+ if (inactiveFor > config.wakeUpInactiveMonstersEvery && world.wakeupInactiveRemainingMonsters > 0) {
+ world.wakeupInactiveRemainingMonsters--;
+ return config.wakeUpInactiveMonstersFor;
+ }
+ }
+ return -1;
+ }
+ // Paper end
static AABB maxBB = new AABB( 0, 0, 0, 0, 0, 0 );
@@ -0,0 +0,0 @@ public class ActivationRange
*/
public static ActivationType initializeEntityActivationType(Entity entity)
{
+ if (entity instanceof WaterAnimal) { return ActivationType.WATER; } // Paper
+ else if (entity instanceof Villager) { return ActivationType.VILLAGER; } // Paper
+ else if (entity instanceof FlyingMob && entity instanceof Enemy) { return ActivationType.FLYING_MONSTER; } // Paper - doing & Monster incase Flying no longer includes monster in future
if ( entity instanceof Raider )
{
return ActivationType.RAIDER;
- } else if ( entity instanceof Monster || entity instanceof Slime )
+ } else if ( entity instanceof Enemy ) // Paper - correct monster check
{
return ActivationType.MONSTER;
} else if ( entity instanceof PathfinderMob || entity instanceof AmbientCreature )
@@ -0,0 +0,0 @@ public class ActivationRange
*/
public static boolean initializeEntityActivationState(Entity entity, SpigotWorldConfig config)
{
- if ( ( entity.activationType == ActivationType.MISC && config.miscActivationRange == 0 )
- || ( entity.activationType == ActivationType.RAIDER && config.raiderActivationRange == 0 )
- || ( entity.activationType == ActivationType.ANIMAL && config.animalActivationRange == 0 )
- || ( entity.activationType == ActivationType.MONSTER && config.monsterActivationRange == 0 )
+ if ( ( entity.activationType == ActivationType.MISC && config.miscActivationRange <= 0 )
+ || ( entity.activationType == ActivationType.RAIDER && config.raiderActivationRange <= 0 )
+ || ( entity.activationType == ActivationType.ANIMAL && config.animalActivationRange <= 0 )
+ || ( entity.activationType == ActivationType.MONSTER && config.monsterActivationRange <= 0 )
+ || ( entity.activationType == ActivationType.VILLAGER && config.villagerActivationRange <= 0 ) // Paper
+ || ( entity.activationType == ActivationType.WATER && config.waterActivationRange <= 0 ) // Paper
+ || ( entity.activationType == ActivationType.FLYING_MONSTER && config.flyingMonsterActivationRange <= 0 ) // Paper
+ || entity instanceof EyeOfEnder // Paper
|| entity instanceof Player
|| entity instanceof ThrowableProjectile
|| entity instanceof EnderDragon
@@ -0,0 +0,0 @@ public class ActivationRange
|| entity instanceof AbstractHurtingProjectile
|| entity instanceof LightningBolt
|| entity instanceof PrimedTnt
- || entity instanceof EntityFallingBlock // Paper - Always tick falling blocks
+ || entity instanceof FallingBlockEntity // Paper - Always tick falling blocks
|| entity instanceof EndCrystal
|| entity instanceof FireworkRocketEntity
|| entity instanceof ThrownTrident )
@@ -0,0 +0,0 @@ public class ActivationRange
final int raiderActivationRange = world.spigotConfig.raiderActivationRange;
final int animalActivationRange = world.spigotConfig.animalActivationRange;
final int monsterActivationRange = world.spigotConfig.monsterActivationRange;
+ // Paper start
+ final int waterActivationRange = world.spigotConfig.waterActivationRange;
+ final int flyingActivationRange = world.spigotConfig.flyingMonsterActivationRange;
+ final int villagerActivationRange = world.spigotConfig.villagerActivationRange;
+ world.wakeupInactiveRemainingAnimals = Math.min(world.wakeupInactiveRemainingAnimals + 1, world.spigotConfig.wakeUpInactiveAnimals);
+ world.wakeupInactiveRemainingVillagers = Math.min(world.wakeupInactiveRemainingVillagers + 1, world.spigotConfig.wakeUpInactiveVillagers);
+ world.wakeupInactiveRemainingMonsters = Math.min(world.wakeupInactiveRemainingMonsters + 1, world.spigotConfig.wakeUpInactiveMonsters);
+ world.wakeupInactiveRemainingFlying = Math.min(world.wakeupInactiveRemainingFlying + 1, world.spigotConfig.wakeUpInactiveFlying);
+ final ServerChunkCache chunkProvider = (ServerChunkCache) world.getChunkSource();
+ // Paper end
int maxRange = Math.max( monsterActivationRange, animalActivationRange );
maxRange = Math.max( maxRange, raiderActivationRange );
maxRange = Math.max( maxRange, miscActivationRange );
+ // Paper start
+ maxRange = Math.max( maxRange, flyingActivationRange );
+ maxRange = Math.max( maxRange, waterActivationRange );
+ maxRange = Math.max( maxRange, villagerActivationRange );
+ // Paper end
maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange );
for ( Player player : world.players() )
@@ -0,0 +0,0 @@ public class ActivationRange
ActivationType.RAIDER.boundingBox = player.getBoundingBox().inflate( raiderActivationRange, 256, raiderActivationRange );
ActivationType.ANIMAL.boundingBox = player.getBoundingBox().inflate( animalActivationRange, 256, animalActivationRange );
ActivationType.MONSTER.boundingBox = player.getBoundingBox().inflate( monsterActivationRange, 256, monsterActivationRange );
+ // Paper start
+ ActivationType.WATER.boundingBox = player.getBoundingBox().inflate( waterActivationRange, 256, waterActivationRange );
+ ActivationType.FLYING_MONSTER.boundingBox = player.getBoundingBox().inflate( flyingActivationRange, 256, flyingActivationRange );
+ ActivationType.VILLAGER.boundingBox = player.getBoundingBox().inflate( villagerActivationRange, 256, waterActivationRange );
+ // Paper end
int i = Mth.floor( maxBB.minX / 16.0D );
int j = Mth.floor( maxBB.maxX / 16.0D );
@@ -0,0 +0,0 @@ public class ActivationRange
{
for ( int j1 = k; j1 <= l; ++j1 )
{
- LevelChunk chunk = (LevelChunk) world.getChunkIfLoadedImmediately( i1, j1 );
+ LevelChunk chunk = chunkProvider.getChunkAtIfLoadedMainThreadNoCache( i1, j1 ); // Paper
if ( chunk != null )
{
activateChunkEntities( chunk );
@@ -0,0 +0,0 @@ public class ActivationRange
*/
private static void activateChunkEntities(LevelChunk chunk)
{
- for ( java.util.List<Entity> slice : chunk.entitySlices )
- {
- for ( Entity entity : (Collection<Entity>) slice )
+ // Paper start
+ Entity[] rawData = chunk.entities.getRawData();
+ for (int i = 0; i < chunk.entities.size(); i++) {
+ Entity entity = rawData[i];
+ //for ( Entity entity : (Collection<Entity>) slice )
+ // Paper end
{
- if ( MinecraftServer.currentTick > entity.activatedTick )
- {
- if ( entity.defaultActivationState )
- {
- entity.activatedTick = MinecraftServer.currentTick;
- continue;
- }
- if ( entity.activationType.boundingBox.intersects( entity.getBoundingBox() ) )
- {
+ if (MinecraftServer.currentTick > entity.activatedTick) {
+ if (entity.defaultActivationState || entity.activationType.boundingBox.intersects(entity.getBoundingBox())) { // Paper
entity.activatedTick = MinecraftServer.currentTick;
}
}
@@ -0,0 +0,0 @@ public class ActivationRange
* @param entity
* @return
*/
- public static boolean checkEntityImmunities(Entity entity)
+ public static int checkEntityImmunities(Entity entity) // Paper - return # of ticks to get immunity
{
+ // Paper start
+ SpigotWorldConfig config = entity.level.spigotConfig;
+ int inactiveWakeUpImmunity = checkInactiveWakeup(entity);
+ if (inactiveWakeUpImmunity > -1) {
+ return inactiveWakeUpImmunity;
+ }
+ if (entity.remainingFireTicks > 0) {
+ return 2;
+ }
+ long inactiveFor = MinecraftServer.currentTick - entity.activatedTick;
+ // Paper end
// quick checks.
- if ( entity.wasTouchingWater || entity.remainingFireTicks > 0 )
+ if ( (entity.activationType != ActivationType.WATER && entity.wasTouchingWater && entity.isPushedByWater()) ) // Paper
{
- return true;
+ return 100; // Paper
}
if ( !( entity instanceof AbstractArrow ) )
{
- if ( !entity.isOnGround() || !entity.passengers.isEmpty() || entity.isPassenger() )
+ if ( (!entity.isOnGround() && !(entity instanceof FlyingMob)) ) // Paper - remove passengers logic
{
- return true;
+ return 10; // Paper
}
} else if ( !( (AbstractArrow) entity ).inGround )
{
- return true;
+ return 1; // Paper
}
// special cases.
if ( entity instanceof LivingEntity )
{
LivingEntity living = (LivingEntity) entity;
- if ( /*TODO: Missed mapping? living.attackTicks > 0 || */ living.hurtTime > 0 || living.activeEffects.size() > 0 )
+ if ( living.onClimbable() || living.jumping || living.hurtTime > 0 || living.activeEffects.size() > 0 ) // Paper
{
- return true;
+ return 1; // Paper
}
- if ( entity instanceof PathfinderMob && ( (PathfinderMob) entity ).getTarget() != null )
+ if ( entity instanceof Mob && ((Mob) entity ).getTarget() != null) // Paper
{
- return true;
+ return 20; // Paper
+ }
+ // Paper start
+ if (entity instanceof Bee) {
+ Bee bee = (Bee)entity;
+ BlockPos movingTarget = bee.getMovingTarget();
+ if (bee.isAngry() ||
+ (bee.getHivePos() != null && bee.getHivePos().equals(movingTarget)) ||
+ (bee.getSavedFlowerPos() != null && bee.getSavedFlowerPos().equals(movingTarget))
+ ) {
+ return 20;
+ }
+ }
+ if ( entity instanceof Villager ) {
+ Brain<Villager> behaviorController = ((Villager) entity).getBrain();
+
+ if (config.villagersActiveForPanic) {
+ for (Activity activity : VILLAGER_PANIC_IMMUNITIES) {
+ if (behaviorController.isActive(activity)) {
+ return 20*5;
+ }
+ }
+ }
+
+ if (config.villagersWorkImmunityAfter > 0 && inactiveFor >= config.villagersWorkImmunityAfter) {
+ if (behaviorController.isActive(Activity.WORK)) {
+ return config.villagersWorkImmunityFor;
+ }
+ }
}
- if ( entity instanceof Villager && ( (Villager) entity ).canBreed() )
+ if ( entity instanceof Llama && ( (Llama) entity ).inCaravan() )
{
- return true;
+ return 1;
}
+ // Paper end
if ( entity instanceof Animal )
{
Animal animal = (Animal) entity;
if ( animal.isBaby() || animal.isInLove() )
{
- return true;
+ return 5; // Paper
}
if ( entity instanceof Sheep && ( (Sheep) entity ).isSheared() )
{
- return true;
+ return 1; // Paper
}
}
if (entity instanceof Creeper && ((Creeper) entity).isIgnited()) { // isExplosive
- return true;
+ return 20; // Paper
}
+ // Paper start
+ if (entity instanceof Mob && ((Mob) entity).targetSelector.hasTasks() ) {
+ return 0;
+ }
+ if (entity instanceof Pillager) {
+ Pillager pillager = (Pillager) entity;
+ // TODO:?
+ }
+ // Paper end
}
- return false;
+ return -1; // Paper
}
/**
@@ -0,0 +0,0 @@ public class ActivationRange
if ( !entity.inChunk || entity instanceof FireworkRocketEntity ) {
return true;
}
+ // Paper start - special case always immunities
+ // immunize brand new entities, dead entities, and portal scenarios
+ if (entity.defaultActivationState || entity.tickCount < 20*10 || !entity.isAlive() || entity.isInsidePortal || entity.portalCooldown > 0) {
+ return true;
+ }
+ // immunize leashed entities
+ if (entity instanceof Mob && ((Mob)entity).leashHolder instanceof Player) {
+ return true;
+ }
+ // Paper end
- boolean isActive = entity.activatedTick >= MinecraftServer.currentTick || entity.defaultActivationState;
+ boolean isActive = entity.activatedTick >= MinecraftServer.currentTick;
+ entity.isTemporarilyActive = false; // Paper
// Should this entity tick?
if ( !isActive )
@@ -0,0 +0,0 @@ public class ActivationRange
if ( ( MinecraftServer.currentTick - entity.activatedTick - 1 ) % 20 == 0 )
{
// Check immunities every 20 ticks.
- if ( checkEntityImmunities( entity ) )
- {
- // Triggered some sort of immunity, give 20 full ticks before we check again.
- entity.activatedTick = MinecraftServer.currentTick + 20;
+ // Paper start
+ int immunity = checkEntityImmunities(entity);
+ if (immunity >= 0) {
+ entity.activatedTick = MinecraftServer.currentTick + immunity;
+ } else {
+ entity.isTemporarilyActive = true;
}
+ // Paper end
isActive = true;
+
}
// Add a little performance juice to active entities. Skip 1/4 if not immune.
- } else if ( !entity.defaultActivationState && entity.tickCount % 4 == 0 && !checkEntityImmunities( entity ) )
+ } else if (entity.tickCount % 4 == 0 && checkEntityImmunities( entity) < 0 ) // Paper
{
isActive = false;
}
diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
@@ -0,0 +0,0 @@ public class SpigotWorldConfig
public int monsterActivationRange = 32;
public int raiderActivationRange = 48;
public int miscActivationRange = 16;
+ // Paper start
+ public int flyingMonsterActivationRange = 32;
+ public int waterActivationRange = 16;
+ public int villagerActivationRange = 32;
+ public int wakeUpInactiveAnimals = 4;
+ public int wakeUpInactiveAnimalsEvery = 60*20;
+ public int wakeUpInactiveAnimalsFor = 5*20;
+ public int wakeUpInactiveMonsters = 8;
+ public int wakeUpInactiveMonstersEvery = 20*20;
+ public int wakeUpInactiveMonstersFor = 5*20;
+ public int wakeUpInactiveVillagers = 4;
+ public int wakeUpInactiveVillagersEvery = 30*20;
+ public int wakeUpInactiveVillagersFor = 5*20;
+ public int wakeUpInactiveFlying = 8;
+ public int wakeUpInactiveFlyingEvery = 10*20;
+ public int wakeUpInactiveFlyingFor = 5*20;
+ public int villagersWorkImmunityAfter = 5*20;
+ public int villagersWorkImmunityFor = 20;
+ public boolean villagersActiveForPanic = true;
+ // Paper end
public boolean tickInactiveVillagers = true;
private void activationRange()
{
+ boolean hasAnimalsConfig = config.getInt("entity-activation-range.animals", animalActivationRange) != animalActivationRange; // Paper
animalActivationRange = getInt( "entity-activation-range.animals", animalActivationRange );
monsterActivationRange = getInt( "entity-activation-range.monsters", monsterActivationRange );
raiderActivationRange = getInt( "entity-activation-range.raiders", raiderActivationRange );
miscActivationRange = getInt( "entity-activation-range.misc", miscActivationRange );
+ // Paper start
+ waterActivationRange = getInt( "entity-activation-range.water", waterActivationRange );
+ villagerActivationRange = getInt( "entity-activation-range.villagers", hasAnimalsConfig ? animalActivationRange : villagerActivationRange );
+ flyingMonsterActivationRange = getInt( "entity-activation-range.flying-monsters", flyingMonsterActivationRange );
+
+ wakeUpInactiveAnimals = getInt("entity-activation-range.wake-up-inactive.animals-max-per-tick", wakeUpInactiveAnimals);
+ wakeUpInactiveAnimalsEvery = getInt("entity-activation-range.wake-up-inactive.animals-every", wakeUpInactiveAnimalsEvery);
+ wakeUpInactiveAnimalsFor = getInt("entity-activation-range.wake-up-inactive.animals-for", wakeUpInactiveAnimalsFor);
+
+ wakeUpInactiveMonsters = getInt("entity-activation-range.wake-up-inactive.monsters-max-per-tick", wakeUpInactiveMonsters);
+ wakeUpInactiveMonstersEvery = getInt("entity-activation-range.wake-up-inactive.monsters-every", wakeUpInactiveMonstersEvery);
+ wakeUpInactiveMonstersFor = getInt("entity-activation-range.wake-up-inactive.monsters-for", wakeUpInactiveMonstersFor);
+
+ wakeUpInactiveVillagers = getInt("entity-activation-range.wake-up-inactive.villagers-max-per-tick", wakeUpInactiveVillagers);
+ wakeUpInactiveVillagersEvery = getInt("entity-activation-range.wake-up-inactive.villagers-every", wakeUpInactiveVillagersEvery);
+ wakeUpInactiveVillagersFor = getInt("entity-activation-range.wake-up-inactive.villagers-for", wakeUpInactiveVillagersFor);
+
+ wakeUpInactiveFlying = getInt("entity-activation-range.wake-up-inactive.flying-monsters-max-per-tick", wakeUpInactiveFlying);
+ wakeUpInactiveFlyingEvery = getInt("entity-activation-range.wake-up-inactive.flying-monsters-every", wakeUpInactiveFlyingEvery);
+ wakeUpInactiveFlyingFor = getInt("entity-activation-range.wake-up-inactive.flying-monsters-for", wakeUpInactiveFlyingFor);
+
+ villagersWorkImmunityAfter = getInt( "entity-activation-range.villagers-work-immunity-after", villagersWorkImmunityAfter );
+ villagersWorkImmunityFor = getInt( "entity-activation-range.villagers-work-immunity-for", villagersWorkImmunityFor );
+ villagersActiveForPanic = getBoolean( "entity-activation-range.villagers-active-for-panic", villagersActiveForPanic );
+ // Paper end
tickInactiveVillagers = getBoolean( "entity-activation-range.tick-inactive-villagers", tickInactiveVillagers );
log( "Entity Activation Range: An " + animalActivationRange + " / Mo " + monsterActivationRange + " / Ra " + raiderActivationRange + " / Mi " + miscActivationRange + " / Tiv " + tickInactiveVillagers );
}

View File

@@ -1,21 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 20 Apr 2019 19:47:34 -0500
Subject: [PATCH] Expose the internal current tick
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
}
return new com.destroystokyo.paper.profile.CraftPlayerProfile(uuid, name);
}
+
+ @Override
+ public int getCurrentTick() {
+ return net.minecraft.server.MinecraftServer.currentTick;
+ }
// Paper end
}

View File

@@ -1,35 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lukasz Derlatka <toranktto@gmail.com>
Date: Mon, 11 Nov 2019 16:08:13 +0100
Subject: [PATCH] Fix AssertionError when player hand set to empty type
Fixes an AssertionError when setting the player's item in hand to null or a new ItemStack of Air in PlayerInteractEvent
Fixes GH-2718
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerGamePacketListener {
this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
return;
}
+ // Paper start
+ itemstack = this.player.getItemInHand(enumhand);
+ if (itemstack.isEmpty()) return;
+ // Paper end
InteractionResult enuminteractionresult = this.player.gameMode.useItem(this.player, worldserver, itemstack, enumhand);
if (enuminteractionresult.shouldSwing()) {
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
return predicate.test(this.getMainHandItem().getItem()) || predicate.test(this.getOffhandItem().getItem());
}
+ public final ItemStack getItemInHand(InteractionHand enumhand) { return this.getItemInHand(enumhand); } // Paper - OBFHELPER
public ItemStack getItemInHand(InteractionHand hand) {
if (hand == InteractionHand.MAIN_HAND) {
return this.getItemBySlot(EquipmentSlot.MAINHAND);

View File

@@ -1,182 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 7 May 2020 19:17:36 -0400
Subject: [PATCH] Fix Light Command
This lets you run /paper fixlight <chunkRadius> (max 5) to automatically
fix all light data in the chunks.
diff --git a/src/main/java/com/destroystokyo/paper/PaperCommand.java b/src/main/java/com/destroystokyo/paper/PaperCommand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperCommand.java
+++ b/src/main/java/com/destroystokyo/paper/PaperCommand.java
@@ -0,0 +0,0 @@ import com.google.common.collect.Maps;
import com.google.gson.JsonObject;
import com.google.gson.internal.Streams;
import com.google.gson.stream.JsonWriter;
+import net.minecraft.core.BlockPos;
+import net.minecraft.network.protocol.game.ClientboundLightUpdatePacket;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.MCUtil;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ChunkHolder;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.server.level.ThreadedLevelLightEngine;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.level.ChunkPos;
-import net.minecraft.server.MCUtil;
+import net.minecraft.world.level.chunk.LevelChunk;
import org.apache.commons.lang3.tuple.MutablePair;
import org.apache.commons.lang3.tuple.Pair;
import org.bukkit.Bukkit;
@@ -0,0 +0,0 @@ import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.CraftWorld;
+import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.entity.Player;
import java.io.File;
@@ -0,0 +0,0 @@ import java.io.PrintStream;
import java.io.StringWriter;
import java.time.LocalDateTime;
import java.time.format.DateTimeFormatter;
+import java.util.ArrayDeque;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collection;
import java.util.Collections;
+import java.util.Deque;
import java.util.Iterator;
import java.util.List;
import java.util.Locale;
@@ -0,0 +0,0 @@ import java.util.stream.Collectors;
public class PaperCommand extends Command {
private static final String BASE_PERM = "bukkit.command.paper.";
- private static final ImmutableSet<String> SUBCOMMANDS = ImmutableSet.<String>builder().add("heap", "entity", "reload", "version", "debug", "chunkinfo", "dumpwaiting", "syncloadinfo").build();
+ private static final ImmutableSet<String> SUBCOMMANDS = ImmutableSet.<String>builder().add("heap", "entity", "reload", "version", "debug", "chunkinfo", "dumpwaiting", "syncloadinfo", "fixlight").build();
public PaperCommand(String name) {
super(name);
@@ -0,0 +0,0 @@ public class PaperCommand extends Command {
case "syncloadinfo":
this.doSyncLoadInfo(sender, args);
break;
+ case "fixlight":
+ this.doFixLight(sender, args);
+ break;
case "ver":
if (!testPermission(sender, "version")) break; // "ver" needs a special check because it's an alias. All other commands are checked up before the switch statement (because they are present in the SUBCOMMANDS set)
case "version":
@@ -0,0 +0,0 @@ public class PaperCommand extends Command {
return true;
}
+ private void doFixLight(CommandSender sender, String[] args) {
+ if (!(sender instanceof Player)) {
+ sender.sendMessage("Only players can use this command");
+ return;
+ }
+ int radius = 2;
+ if (args.length > 1) {
+ try {
+ radius = Math.min(5, Integer.parseInt(args[1]));
+ } catch (Exception e) {
+ sender.sendMessage("Not a number");
+ return;
+ }
+
+ }
+
+ CraftPlayer player = (CraftPlayer) sender;
+ ServerPlayer handle = player.getHandle();
+ ServerLevel world = (ServerLevel) handle.level;
+ ThreadedLevelLightEngine lightengine = world.getChunkSource().getLightEngine();
+
+ BlockPos center = MCUtil.toBlockPosition(player.getLocation());
+ Deque<ChunkPos> queue = new ArrayDeque<>(MCUtil.getSpiralOutChunks(center, radius));
+ updateLight(sender, world, lightengine, queue);
+ }
+
+ private void updateLight(CommandSender sender, ServerLevel world, ThreadedLevelLightEngine lightengine, Deque<ChunkPos> queue) {
+ ChunkPos coord = queue.poll();
+ if (coord == null) {
+ sender.sendMessage("All Chunks Light updated");
+ return;
+ }
+ world.getChunkSource().getChunkAtAsynchronously(coord.x, coord.z, false, false).whenCompleteAsync((either, ex) -> {
+ if (ex != null) {
+ sender.sendMessage("Error loading chunk " + coord);
+ updateLight(sender, world, lightengine, queue);
+ return;
+ }
+ LevelChunk chunk = (LevelChunk) either.left().orElse(null);
+ if (chunk == null) {
+ updateLight(sender, world, lightengine, queue);
+ return;
+ }
+ lightengine.setTaskPerBatch(world.paperConfig.lightQueueSize + 16 * 256); // ensure full chunk can fit into queue
+ sender.sendMessage("Updating Light " + coord);
+ int cx = chunk.getPos().x << 4;
+ int cz = chunk.getPos().z << 4;
+ for (int y = 0; y < world.getHeight(); y++) {
+ for (int x = 0; x < 16; x++) {
+ for (int z = 0; z < 16; z++) {
+ BlockPos pos = new BlockPos(cx + x, y, cz + z);
+ lightengine.checkBlock(pos);
+ }
+ }
+ }
+ lightengine.tryScheduleUpdate();
+ ChunkHolder visibleChunk = world.getChunkSource().chunkMap.getVisibleChunkIfPresent(chunk.coordinateKey);
+ if (visibleChunk != null) {
+ world.getChunkSource().chunkMap.addLightTask(visibleChunk, () -> {
+ MinecraftServer.getServer().processQueue.add(() -> {
+ visibleChunk.sendPacketToTrackedPlayers(new ClientboundLightUpdatePacket(chunk.getPos(), lightengine, true), false);
+ updateLight(sender, world, lightengine, queue);
+ });
+ });
+ } else {
+ updateLight(sender, world, lightengine, queue);
+ }
+ lightengine.setTaskPerBatch(world.paperConfig.lightQueueSize);
+ }, MinecraftServer.getServer());
+ }
+
private void doSyncLoadInfo(CommandSender sender, String[] args) {
if (!SyncLoadFinder.ENABLED) {
sender.sendMessage(ChatColor.RED + "This command requires the server startup flag '-Dpaper.debug-sync-loads=true' to be set.");
diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
@@ -0,0 +0,0 @@ public class ChunkHolder {
}
+ public void sendPacketToTrackedPlayers(Packet<?> packet, boolean flag) { broadcast(packet, flag); } // Paper - OBFHELPER
private void broadcast(Packet<?> packet, boolean onlyOnWatchDistanceEdge) {
// Paper start - per player view distance
// there can be potential desync with player's last mapped section and the view distance map, so use the
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
ProcessorHandle<Runnable> mailbox = ProcessorHandle.of("main", mainThreadExecutor::tell);
this.progressListener = worldGenerationProgressListener;
- ProcessorMailbox<Runnable> threadedmailbox1 = ProcessorMailbox.create(workerExecutor, "light");
+ ProcessorMailbox<Runnable> lightthreaded; ProcessorMailbox<Runnable> threadedmailbox1 = lightthreaded = ProcessorMailbox.create(workerExecutor, "light"); // Paper
this.queueSorter = new ChunkTaskPriorityQueueSorter(ImmutableList.of(threadedmailbox, mailbox, threadedmailbox1), workerExecutor, Integer.MAX_VALUE);
this.worldgenMailbox = this.queueSorter.getProcessor(threadedmailbox, false);
this.mainThreadMailbox = this.queueSorter.getProcessor(mailbox, false);
+ this.mailboxLight = this.queueSorter.getProcessor(lightthreaded, false);// Paper
this.lightEngine = new ThreadedLevelLightEngine(chunkProvider, this, this.level.dimensionType().hasSkyLight(), threadedmailbox1, this.queueSorter.getProcessor(threadedmailbox1, false));
this.distanceManager = new ChunkMap.ChunkDistanceManager(workerExecutor, mainThreadExecutor); this.distanceManager.chunkMap = this; // Paper
this.overworldDataStorage = supplier;

View File

@@ -1,23 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 24 Sep 2019 16:03:00 -0700
Subject: [PATCH] Fix MC-161754
Fixes https://github.com/PaperMC/Paper/issues/2580
We can use an entity valid check since this method is invoked for
each inventory iteraction (thanks to CB) and on player tick (vanilla).
diff --git a/src/main/java/net/minecraft/world/inventory/HorseInventoryMenu.java b/src/main/java/net/minecraft/world/inventory/HorseInventoryMenu.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/inventory/HorseInventoryMenu.java
+++ b/src/main/java/net/minecraft/world/inventory/HorseInventoryMenu.java
@@ -0,0 +0,0 @@ public class HorseInventoryMenu extends AbstractContainerMenu {
@Override
public boolean stillValid(Player player) {
- return this.horseContainer.stillValid(player) && this.horse.isAlive() && this.horse.distanceTo((Entity) player) < 8.0F;
+ return this.horseContainer.stillValid(player) && (this.horse.isAlive() && this.horse.valid) && this.horse.distanceTo((Entity) player) < 8.0F; // Paper - Fix MC-161754
}
@Override

View File

@@ -1,29 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: AJMFactsheets <AJMFactsheets@gmail.com>
Date: Fri, 17 Jan 2020 17:17:54 -0600
Subject: [PATCH] Fix items not falling correctly
Since 1.14, Mojang has added an optimization which skips checking if
an item should fall every fourth tick.
However, Spigot's entity activation range class also has an
optimization which skips ticking active entities every fourth tick.
This can result in a state where an item will never properly fall
due to its move method never being called.
This patch resolves the conflict by offsetting checking an item's
move method from Spigot's entity activation range check.
diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
@@ -0,0 +0,0 @@ public class ItemEntity extends Entity {
}
}
- if (!this.onGround || getHorizontalDistanceSqr(this.getDeltaMovement()) > 9.999999747378752E-6D || (this.tickCount + this.getId()) % 4 == 0) {
+ if (!this.onGround || getHorizontalDistanceSqr(this.getDeltaMovement()) > 9.999999747378752E-6D || this.tickCount % 4 == 0) { // Paper - Ensure checking item movement is always offset from Spigot's entity activation range check
this.move(MoverType.SELF, this.getDeltaMovement());
float f1 = 0.98F;

View File

@@ -1,23 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Fri, 17 Jan 2020 18:44:55 -0800
Subject: [PATCH] Fix last firework in stack not having effects when dispensed
- #2871
CB used the resulting item in the dispenser rather than the item
dispensed. The resulting item would have size == 0 and therefore
be convertered to air, hence why the effects disappeared.
diff --git a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
@@ -0,0 +0,0 @@ public interface DispenseItemBehavior {
}
itemstack1 = CraftItemStack.asNMSCopy(event.getItem());
- FireworkRocketEntity entityfireworks = new FireworkRocketEntity(pointer.getLevel(), stack, pointer.x(), pointer.y(), pointer.x(), true);
+ FireworkRocketEntity entityfireworks = new FireworkRocketEntity(pointer.getLevel(), itemstack1, pointer.x(), pointer.y(), pointer.x(), true); // Paper - GH-2871 - fix last firework in stack having no effects when dispensed
DispenseItemBehavior.setEntityPokingOutOfBlock(pointer, entityfireworks, enumdirection);
entityfireworks.shoot((double) enumdirection.getStepX(), (double) enumdirection.getStepY(), (double) enumdirection.getStepZ(), 0.5F, 1.0F);

View File

@@ -1,25 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MisterErwin <git@askarian.net>
Date: Wed, 30 Oct 2019 16:57:54 +0100
Subject: [PATCH] Fix spawning of hanging entities that are not ItemFrames and
can not face UP or DOWN
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -0,0 +0,0 @@ public class CraftWorld implements World {
height = 9;
}
- BlockFace[] faces = new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN};
+ // Paper start - In addition to d65a2576e40e58c8e446b330febe6799d13a604f do not check UP/DOWN for non item frames
+ // BlockFace[] faces = new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN};
+ BlockFace[] faces = (ItemFrame.class.isAssignableFrom(clazz))
+ ? new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN}
+ : new BlockFace[]{BlockFace.EAST, BlockFace.NORTH, BlockFace.WEST, BlockFace.SOUTH};
+ // Paper end
final BlockPos pos = new BlockPos(x, y, z);
for (BlockFace dir : faces) {
net.minecraft.world.level.block.state.BlockState nmsBlock = world.getBlockState(pos.relative(CraftBlock.blockFaceToNotch(dir)));

View File

@@ -1,32 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Wed, 9 Oct 2019 21:51:43 -0500
Subject: [PATCH] Fix stuck in sneak when changing worlds (MC-10657)
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player implements ContainerListener {
this.lastSentHealth = -1.0F;
this.lastSentFood = -1;
+ setShiftKeyDown(false); // Paper - fix MC-10657
+
// CraftBukkit start
PlayerChangedWorldEvent changeEvent = new PlayerChangedWorldEvent(this.getBukkitEntity(), worldserver1.getWorld());
this.level.getCraftServer().getPluginManager().callEvent(changeEvent);
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
entityplayer.connection.send(new ClientboundUpdateMobEffectPacket(entityplayer.getId(), mobEffect));
}
+ entityplayer.setShiftKeyDown(false); // Paper - fix MC-10657
+
// Fire advancement trigger
entityplayer.triggerDimensionChangeTriggers(((CraftWorld) fromWorld).getHandle());

View File

@@ -1,89 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Wed, 2 Mar 2016 02:17:54 -0600
Subject: [PATCH] Generator Settings
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
private void perPlayerMobSpawns() {
perPlayerMobSpawns = getBoolean("per-player-mob-spawns", false);
}
+
+ public boolean generateFlatBedrock;
+ private void generatorSettings() {
+ generateFlatBedrock = getBoolean("generator-settings.flat-bedrock", false);
+ }
}
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
@@ -0,0 +0,0 @@ import org.apache.logging.log4j.LogManager;
public interface ChunkAccess extends BlockGetter, FeatureAccess {
+ // Paper start
+ default boolean generateFlatBedrock() {
+ if (this instanceof ProtoChunk) {
+ return ((ProtoChunk)this).world.paperConfig.generateFlatBedrock;
+ } else if (this instanceof LevelChunk) {
+ return ((LevelChunk)this).world.paperConfig.generateFlatBedrock;
+ } else {
+ return false;
+ }
+ }
+ // Paper end
+
BlockState getType(final int x, final int y, final int z); // Paper
@Nullable
BlockState setBlockState(BlockPos pos, BlockState state, boolean moved);
diff --git a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
@@ -0,0 +0,0 @@ public class ProtoChunk implements ChunkAccess {
private long inhabitedTime;
private final Map<GenerationStep.Carving, BitSet> carvingMasks;
private volatile boolean isLightCorrect;
- private final Level world; // Paper - Anti-Xray - Add world
+ final Level world; // Paper - Anti-Xray - Add world // Paper - private -> default
// Paper start - Anti-Xray - Add world
@Deprecated public ProtoChunk(ChunkPos pos, UpgradeData upgradeData) { this(pos, upgradeData, null); } // Notice for updates: Please make sure this constructor isn't used anywhere
diff --git a/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java b/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/NoiseBasedChunkGenerator.java
@@ -0,0 +0,0 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
int i = chunk.getPos().getMinBlockX();
int j = chunk.getPos().getMinBlockZ();
NoiseGeneratorSettings generatorsettingbase = (NoiseGeneratorSettings) this.settings.get();
- int k = generatorsettingbase.getBedrockFloorPosition();
- int l = this.height - 1 - generatorsettingbase.getBedrockRoofPosition();
+ int k = generatorsettingbase.getBedrockFloorPosition(); final int floorHeight = k; // Paper
+ int l = this.height - 1 - generatorsettingbase.getBedrockRoofPosition(); final int roofHeight = l; // Paper
boolean flag = true;
boolean flag1 = l + 4 >= 0 && l < this.height;
boolean flag2 = k + 4 >= 0 && k < this.height;
@@ -0,0 +0,0 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
if (flag1) {
for (i1 = 0; i1 < 5; ++i1) {
- if (i1 <= random.nextInt(5)) {
+ if (i1 <= (chunk.generateFlatBedrock() ? roofHeight : random.nextInt(5))) { // Paper - Configurable flat bedrock roof
chunk.setBlockState(blockposition_mutableblockposition.set(blockposition.getX(), l - i1, blockposition.getZ()), Blocks.BEDROCK.defaultBlockState(), false);
}
}
@@ -0,0 +0,0 @@ public final class NoiseBasedChunkGenerator extends ChunkGenerator {
if (flag2) {
for (i1 = 4; i1 >= 0; --i1) {
- if (i1 <= random.nextInt(5)) {
+ if (i1 <= (chunk.generateFlatBedrock() ? floorHeight : random.nextInt(5))) { // Paper - Configurable flat bedrock floor
chunk.setBlockState(blockposition_mutableblockposition.set(blockposition.getX(), k + i1, blockposition.getZ()), Blocks.BEDROCK.defaultBlockState(), false);
}
}

View File

@@ -1,62 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Fri, 27 Dec 2019 09:42:26 -0800
Subject: [PATCH] Guard against serializing mismatching chunk coordinate
Should help if something dumb happens
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
@@ -0,0 +0,0 @@ public class ChunkSerializer {
private static final Logger LOGGER = LogManager.getLogger();
+ // Paper start - guard against serializing mismatching coordinates
+ // TODO Note: This needs to be re-checked each update
+ public static ChunkPos getChunkCoordinate(CompoundTag chunkData) {
+ CompoundTag levelData = chunkData.getCompound("Level");
+ return new ChunkPos(levelData.getInt("xPos"), levelData.getInt("zPos"));
+ }
+ // Paper end
// Paper start
public static final class InProgressChunkHolder {
@@ -0,0 +0,0 @@ public class ChunkSerializer {
// Paper end
ChunkGenerator chunkgenerator = worldserver.getChunkSource().getGenerator();
BiomeSource worldchunkmanager = chunkgenerator.getBiomeSource();
- CompoundTag nbttagcompound1 = nbttagcompound.getCompound("Level");
- ChunkPos chunkcoordintpair1 = new ChunkPos(nbttagcompound1.getInt("xPos"), nbttagcompound1.getInt("zPos"));
+ CompoundTag nbttagcompound1 = nbttagcompound.getCompound("Level"); // Paper - diff on change, see ChunkRegionLoader#getChunkCoordinate
+ ChunkPos chunkcoordintpair1 = new ChunkPos(nbttagcompound1.getInt("xPos"), nbttagcompound1.getInt("zPos")); // Paper - diff on change, see ChunkRegionLoader#getChunkCoordinate
if (!Objects.equals(chunkcoordintpair, chunkcoordintpair1)) {
ChunkSerializer.LOGGER.error("Chunk file at {} is in the wrong location; relocating. (Expected {}, got {})", chunkcoordintpair, chunkcoordintpair, chunkcoordintpair1);
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
@@ -0,0 +0,0 @@ import net.minecraft.SharedConstants;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtUtils;
import net.minecraft.resources.ResourceKey;
+import net.minecraft.server.level.ChunkMap;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.datafix.DataFixTypes;
@@ -0,0 +0,0 @@ public class ChunkStorage implements AutoCloseable {
public void write(ChunkPos chunkcoordintpair, CompoundTag nbttagcompound) throws IOException { write(chunkcoordintpair, nbttagcompound); } // Paper OBFHELPER
public void write(ChunkPos chunkcoordintpair, CompoundTag nbttagcompound) throws IOException { // Paper - OBFHELPER - (Switched around for safety)
+ // Paper start
+ if (!chunkcoordintpair.equals(ChunkSerializer.getChunkCoordinate(nbttagcompound))) {
+ String world = (this instanceof ChunkMap) ? ((ChunkMap)this).level.getWorld().getName() : null;
+ throw new IllegalArgumentException("Chunk coordinate and serialized data do not have matching coordinates, trying to serialize coordinate " + chunkcoordintpair.toString()
+ + " but compound says coordinate is " + ChunkSerializer.getChunkCoordinate(nbttagcompound).toString() + (world == null ? " for an unknown world" : (" for world: " + world)));
+ }
+ // Paper end
this.regionFileCache.write(chunkcoordintpair, nbttagcompound);
if (this.legacyStructureHandler != null) {
synchronized (this.persistentDataLock) { // Paper - Async chunk loading

View File

@@ -1,42 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 8 Apr 2020 21:24:05 -0400
Subject: [PATCH] Increase Light Queue Size
Wiz mentioned that large WorldEdit operations cause light to run on
main thread. The queue was small, set to 5.. this bumps it to 20
but makes it configurable per-world.
The main risk of increasing this higher is during shutdown, some
queued light updates may be lost because mojang did not flush the
light engine on shutdown...
The queue size only puts a cap on max loss, doesn't solve that problem.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
private void zombieVillagerInfectionChance() {
zombieVillagerInfectionChance = getDouble("zombie-villager-infection-chance", zombieVillagerInfectionChance);
}
+
+ public int lightQueueSize = 20;
+ private void lightQueueSize() {
+ lightQueueSize = getInt("light-queue-size", lightQueueSize);
+ }
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.executeModerately();
// CraftBukkit end
if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.stop(); // Paper
- chunkproviderserver.getLightEngine().setTaskPerBatch(5);
+ chunkproviderserver.getLightEngine().setTaskPerBatch(worldserver.paperConfig.lightQueueSize); // Paper - increase light queue size
// CraftBukkit start
// this.updateSpawnFlags();
worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());

View File

@@ -1,83 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 14 Jan 2020 15:28:28 -0800
Subject: [PATCH] Lag compensate eating
When the server is lagging, players will wait longer when eating.
Change to also use a time check instead if it passes.
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
private int noJumpDelay;
private float absorptionAmount;
public ItemStack useItem; // Paper - public
- protected int useItemRemaining;
+ protected int useItemRemaining; protected final int getEatTimeTicks() { return this.useItemRemaining; } protected final void setEatTimeTicks(int value) { this.useItemRemaining = value; } // Paper - OBFHELPER
protected int fallFlyTicks;
private BlockPos lastPos;
private Optional<BlockPos> lastClimbablePos;
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
}
+ // Paper start - lag compensate eating
+ protected long eatStartTime;
+ protected int totalEatTimeTicks;
+ // Paper end
+
private void updatingUsingItem() {
if (this.isUsingItem()) {
if (ItemStack.isSameIgnoreDurability(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
this.triggerItemUseEffects(this.useItem, 5);
}
- if (--this.useItemRemaining == 0 && !this.level.isClientSide && !this.useItem.useOnRelease()) {
+ // Paper start - lag compensate eating
+ // we add 1 to the expected time to avoid lag compensating when we should not
+ boolean shouldLagCompensate = this.useItem.getItem().isEdible() && this.eatStartTime != -1 && (System.nanoTime() - this.eatStartTime) > ((1 + this.totalEatTimeTicks) * 50 * (1000 * 1000));
+ if ((--this.useItemRemaining == 0 || shouldLagCompensate) && !this.level.isClientSide && !this.useItem.useOnRelease()) {
+ this.setEatTimeTicks(0);
+ // Paper end
this.completeUsingItem();
}
} else {
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper use override flag
this.useItem = itemstack;
- this.useItemRemaining = itemstack.getUseDuration();
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = itemstack.getUseDuration();
+ this.eatStartTime = System.nanoTime();
+ // Paper end
if (!this.level.isClientSide) {
this.setLivingEntityFlag(1, true);
this.setLivingEntityFlag(2, enumhand == InteractionHand.OFF_HAND);
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
}
} else if (!this.isUsingItem() && !this.useItem.isEmpty()) {
this.useItem = ItemStack.EMPTY;
- this.useItemRemaining = 0;
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = 0;
+ this.eatStartTime = -1L;
+ // Paper end
}
}
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
}
this.useItem = ItemStack.EMPTY;
- this.useItemRemaining = 0;
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = 0;
+ this.eatStartTime = -1L;
+ // Paper end
}
public boolean isBlocking() {

View File

@@ -1,73 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Wed, 18 Dec 2019 22:21:35 -0600
Subject: [PATCH] MC-145656 Fix Follow Range Initial Target
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
private void pillagerSettings() {
disablePillagerPatrols = getBoolean("game-mechanics.disable-pillager-patrols", disablePillagerPatrols);
}
+
+ public boolean entitiesTargetWithFollowRange = false;
+ private void entitiesTargetWithFollowRange() {
+ entitiesTargetWithFollowRange = getBoolean("entities-target-with-follow-range", entitiesTargetWithFollowRange);
+ }
}
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/target/NearestAttackableTargetGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/target/NearestAttackableTargetGoal.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/target/NearestAttackableTargetGoal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/target/NearestAttackableTargetGoal.java
@@ -0,0 +0,0 @@ public class NearestAttackableTargetGoal<T extends LivingEntity> extends TargetG
this.randomInterval = reciprocalChance;
this.setFlags(EnumSet.of(Goal.Flag.TARGET));
this.targetConditions = (new TargetingConditions()).range(this.getFollowDistance()).selector(targetPredicate);
+ if (mob.level.paperConfig.entitiesTargetWithFollowRange) this.targetConditions.useFollowRange(); // Paper
}
@Override
diff --git a/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java b/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java
+++ b/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java
@@ -0,0 +0,0 @@ import java.util.function.Predicate;
import javax.annotation.Nullable;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
+import net.minecraft.world.entity.ai.attributes.AttributeInstance;
+import net.minecraft.world.entity.ai.attributes.Attributes;
public class TargetingConditions {
@@ -0,0 +0,0 @@ public class TargetingConditions {
if (this.range > 0.0D) {
double d0 = this.testInvisible ? targetEntity.getVisibilityPercent(baseEntity) : 1.0D;
- double d1 = Math.max(this.range * d0, 2.0D);
+ double d1 = Math.max((useFollowRange ? getFollowRange(baseEntity) : this.range) * d0, 2.0D); // Paper
double d2 = baseEntity.distanceToSqr(targetEntity.getX(), targetEntity.getY(), targetEntity.getZ());
if (d2 > d1 * d1) {
@@ -0,0 +0,0 @@ public class TargetingConditions {
return true;
}
}
+
+ // Paper start
+ private boolean useFollowRange = false;
+
+ public TargetingConditions useFollowRange() {
+ this.useFollowRange = true;
+ return this;
+ }
+
+ private double getFollowRange(LivingEntity entityliving) {
+ AttributeInstance attributeinstance = entityliving.getAttribute(Attributes.FOLLOW_RANGE);
+ return attributeinstance == null ? 16.0D : attributeinstance.getValue();
+ }
+ // Paper end
}

View File

@@ -1,819 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 5 May 2020 21:23:34 -0700
Subject: [PATCH] No-Tick view distance implementation
Implements world view distance getters/setters
Per-Player is absent due to difficulty of maintaining
the diff required to make it happen.
diff --git a/src/main/java/co/aikar/timings/TimingsExport.java b/src/main/java/co/aikar/timings/TimingsExport.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/co/aikar/timings/TimingsExport.java
+++ b/src/main/java/co/aikar/timings/TimingsExport.java
@@ -0,0 +0,0 @@ public class TimingsExport extends Thread {
pair("gamerules", toObjectMapper(world.getWorld().getGameRules(), rule -> {
return pair(rule, world.getWorld().getGameRuleValue(rule));
})),
- pair("ticking-distance", world.getChunkProvider().playerChunkMap.getEffectiveViewDistance())
+ pair("ticking-distance", world.getChunkProvider().playerChunkMap.getEffectiveViewDistance()),
+ pair("notick-viewdistance", world.getChunkProvider().playerChunkMap.getEffectiveNoTickViewDistance())
));
}));
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
phantomIgnoreCreative = getBoolean("phantoms-do-not-spawn-on-creative-players", phantomIgnoreCreative);
phantomOnlyAttackInsomniacs = getBoolean("phantoms-only-attack-insomniacs", phantomOnlyAttackInsomniacs);
}
+
+ public int noTickViewDistance;
+ private void viewDistance() {
+ this.noTickViewDistance = this.getInt("viewdistances.no-tick-view-distance", -1);
+ }
}
diff --git a/src/main/java/net/minecraft/server/MCUtil.java b/src/main/java/net/minecraft/server/MCUtil.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MCUtil.java
+++ b/src/main/java/net/minecraft/server/MCUtil.java
@@ -0,0 +0,0 @@ public final class MCUtil {
});
worldData.addProperty("name", world.getWorld().getName());
- worldData.addProperty("view-distance", world.spigotConfig.viewDistance);
+ worldData.addProperty("view-distance", world.getChunkSource().chunkMap.getEffectiveViewDistance());
+ worldData.addProperty("no-view-distance", world.getChunkSource().chunkMap.getRawNoTickViewDistance());
worldData.addProperty("keep-spawn-loaded", world.keepSpawnInMemory);
worldData.addProperty("keep-spawn-loaded-range", world.paperConfig.keepLoadedRange);
worldData.addProperty("visible-chunk-count", visibleChunks.size());
diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
@@ -0,0 +0,0 @@ public class ChunkHolder {
}
// Paper end - optimise isOutsideOfRange
+ // Paper start - no-tick view distance
+ public final LevelChunk getSendingChunk() {
+ // it's important that we use getChunkAtIfLoadedImmediately to mirror the chunk sending logic used
+ // in Chunk's neighbour callback
+ LevelChunk ret = this.chunkMap.level.getChunkSource().getChunkAtIfLoadedImmediately(this.pos.x, this.pos.z);
+ if (ret != null && ret.areNeighboursLoaded(1)) {
+ return ret;
+ }
+ return null;
+ }
+ // Paper end - no-tick view distance
+
public ChunkHolder(ChunkPos pos, int level, LevelLightEngine lightingProvider, ChunkHolder.LevelChangeListener levelUpdateListener, ChunkHolder.PlayerProvider playersWatchingChunkProvider) {
this.futures = new AtomicReferenceArray(ChunkHolder.CHUNK_STATUSES.size());
this.fullChunkFuture = ChunkHolder.UNLOADED_LEVEL_CHUNK_FUTURE;
@@ -0,0 +0,0 @@ public class ChunkHolder {
}
public void blockChanged(BlockPos blockposition) {
- LevelChunk chunk = this.getTickingChunk();
+ LevelChunk chunk = this.getSendingChunk(); // Paper - no-tick view distance
if (chunk != null) {
byte b0 = (byte) SectionPos.blockToSectionCoord(blockposition.getY());
@@ -0,0 +0,0 @@ public class ChunkHolder {
}
public void sectionLightChanged(LightLayer type, int y) {
- LevelChunk chunk = this.getTickingChunk();
+ LevelChunk chunk = this.getSendingChunk(); // Paper - no-tick view distance
if (chunk != null) {
chunk.setUnsaved(true);
@@ -0,0 +0,0 @@ public class ChunkHolder {
}
private void broadcast(Packet<?> packet, boolean onlyOnWatchDistanceEdge) {
- this.playerProvider.getPlayers(this.pos, onlyOnWatchDistanceEdge).forEach((entityplayer) -> {
- entityplayer.connection.send(packet);
- });
+ // Paper start - per player view distance
+ // there can be potential desync with player's last mapped section and the view distance map, so use the
+ // view distance map here.
+ com.destroystokyo.paper.util.misc.PlayerAreaMap viewDistanceMap = this.chunkMap.playerViewDistanceBroadcastMap;
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> players = viewDistanceMap.getObjectsInRange(this.pos);
+ if (players == null) {
+ return;
+ }
+
+ if (onlyOnWatchDistanceEdge) { // flag -> border only
+ Object[] backingSet = players.getBackingSet();
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object temp = backingSet[i];
+ if (!(temp instanceof ServerPlayer)) {
+ continue;
+ }
+ ServerPlayer player = (ServerPlayer)temp;
+
+ int viewDistance = viewDistanceMap.getLastViewDistance(player);
+ long lastPosition = viewDistanceMap.getLastCoordinate(player);
+
+ int distX = Math.abs(MCUtil.getCoordinateX(lastPosition) - this.pos.x);
+ int distZ = Math.abs(MCUtil.getCoordinateZ(lastPosition) - this.pos.z);
+
+ if (Math.max(distX, distZ) == viewDistance) {
+ player.connection.send(packet);
+ }
+ }
+ } else {
+ Object[] backingSet = players.getBackingSet();
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object temp = backingSet[i];
+ if (!(temp instanceof ServerPlayer)) {
+ continue;
+ }
+ ServerPlayer player = (ServerPlayer)temp;
+ player.connection.send(packet);
+ }
+ }
+
+ return;
+ // Paper end - per player view distance
}
public CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> getOrScheduleFuture(ChunkStatus targetStatus, ChunkMap chunkStorage) {
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ClientboundLevelChunkPacket;
import net.minecraft.network.protocol.game.ClientboundLightUpdatePacket;
import net.minecraft.network.protocol.game.ClientboundSetChunkCacheCenterPacket;
+import net.minecraft.network.protocol.game.ClientboundSetChunkCacheRadiusPacket;
import net.minecraft.network.protocol.game.ClientboundSetEntityLinkPacket;
import net.minecraft.network.protocol.game.ClientboundSetPassengersPacket;
import net.minecraft.network.protocol.game.DebugPackets;
import net.minecraft.server.MCUtil;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.progress.ChunkProgressListener;
+import net.minecraft.server.network.ServerGamePacketListenerImpl;
import net.minecraft.util.CsvOutput;
import net.minecraft.util.Mth;
import net.minecraft.util.profiling.ProfilerFiller;
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
private boolean modified;
private final ChunkTaskPriorityQueueSorter queueSorter;
private final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> worldgenMailbox;
- private final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> mainThreadMailbox;
+ public final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> mainThreadMailbox; // Paper - private -> public
+ // Paper start
+ final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> mailboxLight;
+ public void addLightTask(ChunkHolder playerchunk, Runnable run) {
+ this.mailboxLight.tell(ChunkTaskPriorityQueueSorter.message(playerchunk, run));
+ }
+ // Paper end
public final ChunkProgressListener progressListener;
public final ChunkMap.ChunkDistanceManager distanceManager; public final DistanceManager getChunkDistanceManager() { return this.distanceManager; } // Paper - OBFHELPER
private final AtomicInteger tickingGenerated;
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap; // this map is absent from updateMaps since it's controlled at the start of the chunkproviderserver tick
public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerChunkTickRangeMap;
// Paper end - optimise PlayerChunkMap#isOutsideRange
+ // Paper start - no-tick view distance
+ int noTickViewDistance;
+ public final int getRawNoTickViewDistance() {
+ return this.noTickViewDistance;
+ }
+ public final int getEffectiveNoTickViewDistance() {
+ return this.noTickViewDistance == -1 ? this.getEffectiveViewDistance() : this.noTickViewDistance;
+ }
+ public final int getLoadViewDistance() {
+ return Math.max(this.getEffectiveViewDistance(), this.getEffectiveNoTickViewDistance());
+ }
+
+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceBroadcastMap;
+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceTickMap;
+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceNoTickMap;
+ // Paper end - no-tick view distance
void addPlayerToDistanceMaps(ServerPlayer player) {
int chunkX = MCUtil.getChunkCoordinate(player.getX());
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper start - optimise PlayerChunkMap#isOutsideRange
this.playerChunkTickRangeMap.add(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE);
// Paper end - optimise PlayerChunkMap#isOutsideRange
+ // Paper start - no-tick view distance
+ int effectiveTickViewDistance = this.getEffectiveViewDistance();
+ int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
+
+ if (!this.cannotLoadChunks(player)) {
+ this.playerViewDistanceTickMap.add(player, chunkX, chunkZ, effectiveTickViewDistance);
+ this.playerViewDistanceNoTickMap.add(player, chunkX, chunkZ, effectiveNoTickViewDistance + 2); // clients need chunk 1 neighbour, and we need another 1 for sending those extra neighbours (as we require neighbours to send)
+ }
+
+ player.needsChunkCenterUpdate = true;
+ this.playerViewDistanceBroadcastMap.add(player, chunkX, chunkZ, effectiveNoTickViewDistance + 1); // clients need an extra neighbour to render the full view distance configured
+ player.needsChunkCenterUpdate = false;
+ // Paper end - no-tick view distance
}
void removePlayerFromDistanceMaps(ServerPlayer player) {
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.playerMobSpawnMap.remove(player);
this.playerChunkTickRangeMap.remove(player);
// Paper end - optimise PlayerChunkMap#isOutsideRange
+ // Paper start - no-tick view distance
+ this.playerViewDistanceBroadcastMap.remove(player);
+ this.playerViewDistanceTickMap.remove(player);
+ this.playerViewDistanceNoTickMap.remove(player);
+ // Paper end - no-tick view distance
}
void updateMaps(ServerPlayer player) {
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper start - optimise PlayerChunkMap#isOutsideRange
this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE);
// Paper end - optimise PlayerChunkMap#isOutsideRange
+ // Paper start - no-tick view distance
+ int effectiveTickViewDistance = this.getEffectiveViewDistance();
+ int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
+
+ if (!this.cannotLoadChunks(player)) {
+ this.playerViewDistanceTickMap.update(player, chunkX, chunkZ, effectiveTickViewDistance);
+ this.playerViewDistanceNoTickMap.update(player, chunkX, chunkZ, effectiveNoTickViewDistance + 2); // clients need chunk 1 neighbour, and we need another 1 for sending those extra neighbours (as we require neighbours to send)
+ }
+
+ player.needsChunkCenterUpdate = true;
+ this.playerViewDistanceBroadcastMap.update(player, chunkX, chunkZ, effectiveNoTickViewDistance + 1); // clients need an extra neighbour to render the full view distance configured
+ player.needsChunkCenterUpdate = false;
+ // Paper end - no-tick view distance
}
// Paper end
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
});
// Paper end - optimise PlayerChunkMap#isOutsideRange
+ // Paper start - no-tick view distance
+ this.setNoTickViewDistance(this.level.paperConfig.noTickViewDistance);
+ this.playerViewDistanceTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
+ if (newState.size() != 1) {
+ return;
+ }
+ LevelChunk chunk = ChunkMap.this.level.getChunkSource().getChunkAtIfLoadedMainThreadNoCache(rangeX, rangeZ);
+ if (chunk == null || !chunk.areNeighboursLoaded(2)) {
+ return;
+ }
+
+ ChunkPos chunkPos = new ChunkPos(rangeX, rangeZ);
+ ChunkMap.this.level.getChunkSource().addTicketAtLevel(TicketType.PLAYER, chunkPos, 31, chunkPos); // entity ticking level, TODO check on update
+ },
+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
+ if (newState != null) {
+ return;
+ }
+ ChunkPos chunkPos = new ChunkPos(rangeX, rangeZ);
+ ChunkMap.this.level.getChunkSource().removeTicketAtLevel(TicketType.PLAYER, chunkPos, 31, chunkPos); // entity ticking level, TODO check on update
+ });
+ this.playerViewDistanceNoTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
+ this.playerViewDistanceBroadcastMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
+ if (player.needsChunkCenterUpdate) {
+ player.needsChunkCenterUpdate = false;
+ player.connection.send(new ClientboundSetChunkCacheCenterPacket(currPosX, currPosZ));
+ }
+ ChunkMap.this.updateChunkTracking(player, new ChunkPos(rangeX, rangeZ), new Packet[2], false, true); // unloaded, loaded
+ },
+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
+ ChunkMap.this.updateChunkTracking(player, new ChunkPos(rangeX, rangeZ), null, true, false); // unloaded, loaded
+ });
+ // Paper end - no-tick view distance
}
public void updatePlayerMobTypeMap(Entity entity) {
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
completablefuture1.thenAcceptAsync((either) -> {
either.mapLeft((chunk) -> {
this.tickingGenerated.getAndIncrement();
- Packet<?>[] apacket = new Packet[2];
-
- this.getPlayers(chunkcoordintpair, false).forEach((entityplayer) -> {
- this.playerLoadedChunk(entityplayer, apacket, chunk);
- });
+ // Paper - no-tick view distance - moved to Chunk neighbour update
return Either.left(chunk);
});
}, (runnable) -> {
- this.mainThreadMailbox.tell(ChunkTaskPriorityQueueSorter.message(holder, runnable));
+ this.mainThreadMailbox.tell(ChunkTaskPriorityQueueSorter.message(holder, runnable)); // Paper - diff on change, this is the scheduling method copied in Chunk used to schedule chunk broadcasts (on change it needs to be copied again)
});
return completablefuture1;
}
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
}
- protected void setViewDistance(int watchDistance) {
- int j = Mth.clamp(watchDistance + 1, 3, 33);
+ public void setViewDistance(int watchDistance) { // Paper - public
+ int j = Mth.clamp(watchDistance + 1, 3, 33); // Paper - diff on change, these make the lower view distance limit 2 and the upper 32
if (j != this.viewDistance) {
int k = this.viewDistance;
this.viewDistance = j;
- this.distanceManager.updatePlayerTickets(this.viewDistance);
- ObjectIterator objectiterator = this.updatingChunkMap.values().iterator();
+ this.setNoTickViewDistance(this.getRawNoTickViewDistance()); //Paper - no-tick view distance - propagate changes to no-tick, which does the actual chunk loading/sending
+ }
- while (objectiterator.hasNext()) {
- ChunkHolder playerchunk = (ChunkHolder) objectiterator.next();
- ChunkPos chunkcoordintpair = playerchunk.getPos();
- Packet<?>[] apacket = new Packet[2];
+ }
- this.getPlayers(chunkcoordintpair, false).forEach((entityplayer) -> {
- int l = checkerboardDistance(chunkcoordintpair, entityplayer, true);
- boolean flag = l <= k;
- boolean flag1 = l <= this.viewDistance;
+ // Paper start - no-tick view distance
+ public final void setNoTickViewDistance(int viewDistance) {
+ viewDistance = viewDistance == -1 ? -1 : Mth.clamp(viewDistance, 2, 32);
- this.updateChunkTracking(entityplayer, chunkcoordintpair, apacket, flag, flag1);
- });
+ this.noTickViewDistance = viewDistance;
+ int loadViewDistance = this.getLoadViewDistance();
+ this.distanceManager.setNoTickViewDistance(loadViewDistance + 2 + 2); // add 2 to account for the change to 31 -> 33 tickets // see notes in the distance map updating for the other + 2
+
+ if (this.level != null && this.level.players != null) { // this can be called from constructor, where these aren't set
+ for (ServerPlayer player : this.level.players) {
+ ServerGamePacketListenerImpl connection = player.connection;
+ if (connection != null) {
+ // moved in from PlayerList
+ connection.send(new ClientboundSetChunkCacheRadiusPacket(loadViewDistance));
+ }
+ this.updateMaps(player);
}
}
-
}
+ // Paper end - no-tick view distance
protected void updateChunkTracking(ServerPlayer player, ChunkPos pos, Packet<?>[] packets, boolean withinMaxWatchDistance, boolean withinViewDistance) {
if (player.level == this.level) {
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
ChunkHolder playerchunk = this.getVisibleChunkIfPresent(pos.toLong());
if (playerchunk != null) {
- LevelChunk chunk = playerchunk.getTickingChunk();
+ LevelChunk chunk = playerchunk.getSendingChunk(); // Paper - no-tick view distance
if (chunk != null) {
this.playerLoadedChunk(player, packets, chunk);
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
// Paper end - optimise isOutsideOfRange
+ private boolean cannotLoadChunks(ServerPlayer entityplayer) { return this.skipPlayer(entityplayer); } // Paper - OBFHELPER
private boolean skipPlayer(ServerPlayer player) {
return player.isSpectator() && !this.level.getGameRules().getBoolean(GameRules.RULE_SPECTATORSGENERATECHUNKS);
}
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.removePlayerFromDistanceMaps(player); // Paper - distance maps
}
- for (int k = i - this.viewDistance; k <= i + this.viewDistance; ++k) {
- for (int l = j - this.viewDistance; l <= j + this.viewDistance; ++l) {
- ChunkPos chunkcoordintpair = new ChunkPos(k, l);
-
- this.updateChunkTracking(player, chunkcoordintpair, new Packet[2], !added, added);
- }
- }
+ // Paper - broadcast view distance map handles this (see remove/add calls above)
}
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
SectionPos sectionposition = SectionPos.of((Entity) entityplayer);
entityplayer.setLastSectionPos(sectionposition);
- entityplayer.connection.send(new ClientboundSetChunkCacheCenterPacket(sectionposition.x(), sectionposition.z()));
+ // Paper - distance map handles this now
return sectionposition;
}
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
int k1;
int l1;
+ /* // Paper start - replaced by distance map
if (Math.abs(i1 - i) <= this.viewDistance * 2 && Math.abs(j1 - j) <= this.viewDistance * 2) {
k1 = Math.min(i, i1) - this.viewDistance;
l1 = Math.min(j, j1) - this.viewDistance;
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
for (int k2 = k1; k2 <= i2; ++k2) {
for (int l2 = l1; l2 <= j2; ++l2) {
- ChunkPos chunkcoordintpair = new ChunkPos(k2, l2);
- boolean flag3 = checkerboardDistance(chunkcoordintpair, i1, j1) <= this.viewDistance;
- boolean flag4 = checkerboardDistance(chunkcoordintpair, i, j) <= this.viewDistance;
+ ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(k2, l2);
+ boolean flag3 = a(chunkcoordintpair, i1, j1) <= this.viewDistance;
+ boolean flag4 = a(chunkcoordintpair, i, j) <= this.viewDistance;
- this.updateChunkTracking(player, chunkcoordintpair, new Packet[2], flag3, flag4);
+ this.sendChunk(entityplayer, chunkcoordintpair, new Packet[2], flag3, flag4);
}
}
} else {
- ChunkPos chunkcoordintpair1;
+ ChunkCoordIntPair chunkcoordintpair1;
boolean flag5;
boolean flag6;
for (k1 = i1 - this.viewDistance; k1 <= i1 + this.viewDistance; ++k1) {
for (l1 = j1 - this.viewDistance; l1 <= j1 + this.viewDistance; ++l1) {
- chunkcoordintpair1 = new ChunkPos(k1, l1);
+ chunkcoordintpair1 = new ChunkCoordIntPair(k1, l1);
flag5 = true;
flag6 = false;
- this.updateChunkTracking(player, chunkcoordintpair1, new Packet[2], true, false);
+ this.sendChunk(entityplayer, chunkcoordintpair1, new Packet[2], true, false);
}
}
for (k1 = i - this.viewDistance; k1 <= i + this.viewDistance; ++k1) {
for (l1 = j - this.viewDistance; l1 <= j + this.viewDistance; ++l1) {
- chunkcoordintpair1 = new ChunkPos(k1, l1);
+ chunkcoordintpair1 = new ChunkCoordIntPair(k1, l1);
flag5 = false;
flag6 = true;
- this.updateChunkTracking(player, chunkcoordintpair1, new Packet[2], false, true);
+ this.sendChunk(entityplayer, chunkcoordintpair1, new Packet[2], false, true);
}
}
- }
+ }*/ // Paper end - replaced by distance map
this.updateMaps(player); // Paper - distance maps
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
@Override
public Stream<ServerPlayer> getPlayers(ChunkPos chunkPos, boolean onlyOnWatchDistanceEdge) {
- return this.playerMap.a(chunkPos.toLong()).filter((entityplayer) -> {
- int i = b(chunkcoordintpair, entityplayer, true);
+ // Paper start - per player view distance
+ // there can be potential desync with player's last mapped section and the view distance map, so use the
+ // view distance map here.
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> inRange = this.playerViewDistanceBroadcastMap.getObjectsInRange(chunkPos);
- return i > this.viewDistance ? false : !flag || i == this.viewDistance;
- });
+ if (inRange == null) {
+ return Stream.empty();
+ }
+ // all current cases are inlined so we wont hit this code, it's just in case plugins or future updates use it
+ List<ServerPlayer> players = new java.util.ArrayList<>();
+ Object[] backingSet = inRange.getBackingSet();
+
+ if (onlyOnWatchDistanceEdge) { // flag -> border only
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object temp = backingSet[i];
+ if (!(temp instanceof ServerPlayer)) {
+ continue;
+ }
+ ServerPlayer player = (ServerPlayer)temp;
+ int viewDistance = this.playerViewDistanceBroadcastMap.getLastViewDistance(player);
+ long lastPosition = this.playerViewDistanceBroadcastMap.getLastCoordinate(player);
+
+ int distX = Math.abs(MCUtil.getCoordinateX(lastPosition) - chunkPos.x);
+ int distZ = Math.abs(MCUtil.getCoordinateZ(lastPosition) - chunkPos.z);
+ if (Math.max(distX, distZ) == viewDistance) {
+ players.add(player);
+ }
+ }
+ } else {
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object temp = backingSet[i];
+ if (!(temp instanceof ServerPlayer)) {
+ continue;
+ }
+ ServerPlayer player = (ServerPlayer)temp;
+ players.add(player);
+ }
+ }
+ return players.stream();
+ // Paper end - per player view distance
}
public void addEntity(Entity entity) { // Paper - protected -> public
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
- private final void sendChunk(ServerPlayer entityplayer, Packet<?>[] apacket, LevelChunk chunk) { this.playerLoadedChunk(entityplayer, apacket, chunk); } // Paper - OBFHELPER
+ // Paper start
+ private static int getLightMask(final LevelChunk chunk) {
+ final ChunkSection[] chunkSections = chunk.getSections();
+ int mask = 0;
+
+ for (int i = 0; i < chunkSections.length; ++i) {
+ /*
+
+
+Lightmasks have 18 bits, from the -1 (void) section until the 17th (air) section.
+Sections go from 0..16. Now whenever a section is not empty, it can potentially change lighting for the section itself, the section below and the section above, hence the bitmask 111b, which is 7d.
+
+ */
+ mask |= (ChunkSection.isEmpty(chunkSections[i]) ? 0 : 7) << i;
+ }
+
+ return mask;
+ }
+
+ private static int getCeilingLightMask(final LevelChunk chunk) {
+ int mask = getLightMask(chunk);
+
+ /*
+ It is similar to get highest bit, it would turn an 001010 into an 001111 so basically the highest bit and all below.
+ We then invert this, so we'd have 110000 and compare that to the "main" chunk.
+ This is because the bug only appears when the current chunks lightmaps are higher than those of the neighbors, thus we can omit sending neighbors which are lower than the current chunks lights.
+
+ so TLDR is that getCeilingLightMask returns a light mask with all bits set below the highest affected section. We could also count the number of leading zeros and invert them, somehow.
+ @TODO: Implement Leafs suggestion
+ either use Integer#numberOfLeadingZeros or document what this bithack is supposed to be doing then
+ */
+ mask |= mask >> 1;
+ mask |= mask >> 2;
+ mask |= mask >> 4;
+ mask |= mask >> 8;
+ mask |= mask >> 16;
+
+ return mask;
+ }
+ // Paper end
+
+ public final void sendChunk(ServerPlayer entityplayer, Packet<?>[] apacket, LevelChunk chunk) { this.playerLoadedChunk(entityplayer, apacket, chunk); } // Paper - OBFHELPER
private void playerLoadedChunk(ServerPlayer player, Packet<?>[] packets, LevelChunk chunk) {
if (packets[0] == null) {
packets[0] = new ClientboundLevelChunkPacket(chunk, 65535, chunk.world.chunkPacketBlockController.shouldModify(player, chunk, 65535)); // Paper - Anti-Xray - Bypass
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
ChunkPos chunkcoordintpair = new ChunkPos(this.entity.xChunk, this.entity.zChunk);
ChunkHolder playerchunk = ChunkMap.this.getVisibleChunkIfPresent(chunkcoordintpair.toLong());
- if (playerchunk != null && playerchunk.getTickingChunk() != null) {
+ if (playerchunk != null && playerchunk.getSendingChunk() != null) { // Paper - no-tick view distance
flag1 = ChunkMap.checkerboardDistance(chunkcoordintpair, player, false) <= ChunkMap.this.viewDistance;
}
}
diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
return s;
}
- protected void updatePlayerTickets(int viewDistance) {
- this.playerTicketManager.updateViewDistance(viewDistance);
+ protected void setNoTickViewDistance(int i) { // Paper - force abi breakage on usage change
+ this.playerTicketManager.updateViewDistance(i);
}
public int getNaturalSpawnChunkCount() {
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
private void onLevelChange(long pos, int distance, boolean oldWithinViewDistance, boolean withinViewDistance) {
if (oldWithinViewDistance != withinViewDistance) {
- Ticket<?> ticket = new Ticket<>(TicketType.PLAYER, DistanceManager.PLAYER_TICKET_LEVEL, new ChunkPos(pos));
+ Ticket<?> ticket = new Ticket<>(TicketType.PLAYER, 33, new ChunkPos(pos)); // Paper - no-tick view distance
if (withinViewDistance) {
DistanceManager.this.ticketThrottlerInput.tell(ChunkTaskPriorityQueueSorter.message(() -> {
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player implements ContainerListener {
double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
+ boolean needsChunkCenterUpdate; // Paper - no-tick view distance
+
public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile, ServerPlayerGameMode interactionManager) {
super(world, world.getSpawn(), world.getSharedSpawnAngle(), profile);
this.respawnDimension = Level.OVERWORLD;
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
boolean flag1 = gamerules.getBoolean(GameRules.RULE_REDUCEDDEBUGINFO);
// Spigot - view distance
- playerconnection.send(new ClientboundLoginPacket(player.getId(), player.gameMode.getGameModeForPlayer(), player.gameMode.getPreviousGameModeForPlayer(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), worlddata.isHardcore(), this.server.levelKeys(), this.registryHolder, worldserver1.dimensionType(), worldserver1.dimension(), this.getMaxPlayers(), worldserver1.spigotConfig.viewDistance, flag1, !flag, worldserver1.isDebug(), worldserver1.isFlat()));
+ playerconnection.send(new ClientboundLoginPacket(player.getId(), player.gameMode.getGameModeForPlayer(), player.gameMode.getPreviousGameModeForPlayer(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), worlddata.isHardcore(), this.server.levelKeys(), this.registryHolder, worldserver1.dimensionType(), worldserver1.dimension(), this.getMaxPlayers(), worldserver1.getChunkSource().chunkMap.getLoadViewDistance(), flag1, !flag, worldserver1.isDebug(), worldserver1.isFlat())); // Paper - no-tick view distance
player.getBukkitEntity().sendSupportedChannels(); // CraftBukkit
playerconnection.send(new ClientboundCustomPayloadPacket(ClientboundCustomPayloadPacket.BRAND, (new FriendlyByteBuf(Unpooled.buffer())).writeUtf(this.getServer().getServerModName())));
playerconnection.send(new ClientboundChangeDifficultyPacket(worlddata.getDifficulty(), worlddata.isDifficultyLocked()));
@@ -0,0 +0,0 @@ public abstract class PlayerList {
// CraftBukkit start
LevelData worlddata = worldserver1.getLevelData();
entityplayer1.connection.send(new ClientboundRespawnPacket(worldserver1.dimensionType(), worldserver1.dimension(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), entityplayer1.gameMode.getGameModeForPlayer(), entityplayer1.gameMode.getPreviousGameModeForPlayer(), worldserver1.isDebug(), worldserver1.isFlat(), flag));
- entityplayer1.connection.send(new ClientboundSetChunkCacheRadiusPacket(worldserver1.spigotConfig.viewDistance)); // Spigot
+ entityplayer1.connection.send(new ClientboundSetChunkCacheRadiusPacket(worldserver1.getChunkSource().chunkMap.getLoadViewDistance())); // Spigot // Paper - no-tick view distance
entityplayer1.setLevel(worldserver1);
entityplayer1.removed = false;
entityplayer1.connection.teleport(new Location(worldserver1.getWorld(), entityplayer1.getX(), entityplayer1.getY(), entityplayer1.getZ(), entityplayer1.yRot, entityplayer1.xRot));
@@ -0,0 +0,0 @@ public abstract class PlayerList {
public void setViewDistance(int viewDistance) {
this.viewDistance = viewDistance;
- this.broadcastAll(new ClientboundSetChunkCacheRadiusPacket(viewDistance));
+ //this.sendAll(new PacketPlayOutViewDistance(i)); // Paper - move into setViewDistance
Iterator iterator = this.server.getAllLevels().iterator();
while (iterator.hasNext()) {
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
this.setBlocksDirty(blockposition, iblockdata1, iblockdata2);
}
- if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || (chunk.getFullStatus() != null && chunk.getFullStatus().isOrAfter(ChunkHolder.FullChunkStatus.TICKING)))) { // allow chunk to be null here as chunk.isReady() is false when we send our notification during block placement
+ if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || (chunk.getFullStatus() != null && chunk.getFullStatus().isOrAfter(ChunkHolder.FullChunkStatus.TICKING)))) { // allow chunk to be null here as chunk.isReady() is false when we send our notification during block placement // Paper - diff on change, see below
this.sendBlockUpdated(blockposition, iblockdata1, iblockdata, i);
+ // Paper start - per player view distance - allow block updates for non-ticking chunks in player view distance
+ // if copied from above
+ } else if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || ((ServerLevel)this).getChunkSource().chunkMap.playerViewDistanceBroadcastMap.getObjectsInRange(MCUtil.getCoordinateKey(blockposition)) != null)) {
+ ((ServerLevel)this).getChunkSource().blockChanged(blockposition);
+ // Paper end - per player view distance
}
if ((i & 1) != 0) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -0,0 +0,0 @@ import net.minecraft.core.BlockPos;
import net.minecraft.core.Registry;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.server.MinecraftServer;
+import net.minecraft.network.protocol.Packet;
import net.minecraft.server.level.ChunkHolder;
+import net.minecraft.server.level.ChunkMap;
+import net.minecraft.server.level.ChunkTaskPriorityQueueSorter;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.server.level.TicketType;
import net.minecraft.util.Mth;
import net.minecraft.world.Container;
import net.minecraft.world.entity.Entity;
@@ -0,0 +0,0 @@ public class LevelChunk implements ChunkAccess {
}
protected void onNeighbourChange(final long bitsetBefore, final long bitsetAfter) {
+ // Paper start - no-tick view distance
+ ServerChunkCache chunkProviderServer = ((ServerLevel)this.world).getChunkSource();
+ ChunkMap chunkMap = chunkProviderServer.chunkMap;
+ // this code handles the addition of ticking tickets - the distance map handles the removal
+ if (!areNeighboursLoaded(bitsetBefore, 2) && areNeighboursLoaded(bitsetAfter, 2)) {
+ if (chunkMap.playerViewDistanceTickMap.getObjectsInRange(this.coordinateKey) != null) {
+ // now we're ready for entity ticking
+ chunkProviderServer.mainThreadProcessor.execute(() -> {
+ // double check that this condition still holds.
+ if (LevelChunk.this.areNeighboursLoaded(2) && chunkMap.playerViewDistanceTickMap.getObjectsInRange(LevelChunk.this.coordinateKey) != null) {
+ chunkProviderServer.addTicketAtLevel(TicketType.PLAYER, LevelChunk.this.chunkPos, 31, LevelChunk.this.chunkPos); // 31 -> entity ticking, TODO check on update
+ }
+ });
+ }
+ }
+ // this code handles the chunk sending
+ if (!areNeighboursLoaded(bitsetBefore, 1) && areNeighboursLoaded(bitsetAfter, 1)) {
+ if (chunkMap.playerViewDistanceBroadcastMap.getObjectsInRange(this.coordinateKey) != null) {
+ // now we're ready to send
+ chunkMap.mainThreadMailbox.tell(ChunkTaskPriorityQueueSorter.message(chunkMap.getUpdatingChunkIfPresent(this.coordinateKey), (() -> { // Copied frm PlayerChunkMap
+ // double check that this condition still holds.
+ if (!LevelChunk.this.areNeighboursLoaded(1)) {
+ return;
+ }
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> inRange = chunkMap.playerViewDistanceBroadcastMap.getObjectsInRange(LevelChunk.this.coordinateKey);
+ if (inRange == null) {
+ return;
+ }
+
+ // broadcast
+ Object[] backingSet = inRange.getBackingSet();
+ Packet[] chunkPackets = new Packet[2];
+ for (int index = 0, len = backingSet.length; index < len; ++index) {
+ Object temp = backingSet[index];
+ if (!(temp instanceof ServerPlayer)) {
+ continue;
+ }
+ ServerPlayer player = (ServerPlayer)temp;
+ chunkMap.sendChunk(player, chunkPackets, LevelChunk.this);
+ }
+ })));
+ }
+ }
+ // Paper end - no-tick view distance
}
public final boolean isAnyNeighborsLoaded() {
@@ -0,0 +0,0 @@ public class LevelChunk implements ChunkAccess {
BlockState iblockdata = this.getBlockState(blockposition);
BlockState iblockdata1 = Block.updateFromNeighbourShapes(iblockdata, (LevelAccessor) this.world, blockposition);
- this.world.setBlock(blockposition, iblockdata1, 20);
+ this.world.setBlock(blockposition, iblockdata1, 20 | 2); // Paper - We send chunks before they're ticking ready, so we need to notify here
}
this.postProcessing[i].clear();
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -0,0 +0,0 @@ import net.minecraft.network.protocol.game.ClientboundLevelEventPacket;
import net.minecraft.network.protocol.game.ClientboundSetTimePacket;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ChunkHolder;
+import net.minecraft.server.level.ChunkMap;
import net.minecraft.server.level.DistanceManager;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.Ticket;
@@ -0,0 +0,0 @@ public class CraftWorld implements World {
// Spigot start
@Override
public int getViewDistance() {
- return world.spigotConfig.viewDistance;
+ return getHandle().getChunkSource().chunkMap.getEffectiveViewDistance(); // Paper - no-tick view distance
}
// Spigot end
+ // Paper start - per player view distance
+ @Override
+ public void setViewDistance(int viewDistance) {
+ if (viewDistance < 2 || viewDistance > 32) {
+ throw new IllegalArgumentException("View distance " + viewDistance + " is out of range of [2, 32]");
+ }
+ ChunkMap chunkMap = getHandle().getChunkSource().chunkMap;
+ if (viewDistance != chunkMap.getEffectiveViewDistance()) {
+ chunkMap.setViewDistance(viewDistance);
+ }
+ }
+
+ @Override
+ public int getNoTickViewDistance() {
+ return getHandle().getChunkSource().chunkMap.getEffectiveNoTickViewDistance();
+ }
+
+ @Override
+ public void setNoTickViewDistance(int viewDistance) {
+ if ((viewDistance < 2 || viewDistance > 32) && viewDistance != -1) {
+ throw new IllegalArgumentException("View distance " + viewDistance + " is out of range of [2, 32]");
+ }
+ ChunkMap chunkMap = getHandle().getChunkSource().chunkMap;
+ if (viewDistance != chunkMap.getRawNoTickViewDistance()) {
+ chunkMap.setNoTickViewDistance(viewDistance);
+ }
+ }
+ // Paper end - per player view distance
+
// Spigot start
private final org.bukkit.World.Spigot spigot = new org.bukkit.World.Spigot()
{
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -0,0 +0,0 @@ import java.util.Collection;
import net.minecraft.core.BlockPos;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerChunkCache;
+import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.FlyingMob;
@@ -0,0 +0,0 @@ public class ActivationRange
maxRange = Math.max( maxRange, waterActivationRange );
maxRange = Math.max( maxRange, villagerActivationRange );
// Paper end
- maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange );
+ maxRange = Math.min( ( ((ServerLevel)world).getChunkSource().chunkMap.getEffectiveViewDistance() << 4 ) - 8, maxRange ); // Paper - no-tick view distance
for ( Player player : world.players() )
{

View File

@@ -1,44 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 11 Jan 2020 21:50:56 -0800
Subject: [PATCH] Optimise IEntityAccess#getPlayerByUUID
Use the world entity map instead of iterating over all players
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
}
// Paper end
+ // Paper start - optimise getPlayerByUUID
+ @Nullable
+ @Override
+ public Player getPlayerByUUID(UUID uuid) {
+ Entity player = this.entitiesByUuid.get(uuid);
+ return (player instanceof Player) ? (Player)player : null;
+ }
+ // Paper end
+
// Add env and gen to constructor, WorldData -> WorldDataServer
public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, ServerLevelData iworlddataserver, ResourceKey<net.minecraft.world.level.Level> resourcekey, DimensionType dimensionmanager, ChunkProgressListener worldloadlistener, ChunkGenerator chunkgenerator, boolean flag, long i, List<CustomSpawner> list, boolean flag1, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen) {
super(iworlddataserver, resourcekey, dimensionmanager, minecraftserver::getProfiler, false, flag, i, gen, env, executor); // Paper pass executor
diff --git a/src/main/java/net/minecraft/world/level/EntityGetter.java b/src/main/java/net/minecraft/world/level/EntityGetter.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/EntityGetter.java
+++ b/src/main/java/net/minecraft/world/level/EntityGetter.java
@@ -0,0 +0,0 @@ public interface EntityGetter {
@Nullable
default Player getPlayerByUUID(UUID uuid) {
+ // Paper start - allow WorldServer to override
+ return this.getPlayerByUUID(uuid);
+ }
+ @Nullable
+ default Player getPlayerByUUID(UUID uuid) {
+ // Paper end
for (int i = 0; i < this.players().size(); ++i) {
Player entityhuman = (Player) this.players().get(i);

View File

@@ -1,605 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 27 Apr 2016 22:09:52 -0400
Subject: [PATCH] Optimize Hoppers
* Removes unnecessary extra calls to .update() that are very expensive
* Lots of itemstack cloning removed. Only clone if the item is actually moved
* Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
* Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
* Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
* Don't check for Entities with Inventories if the block above us is also occluding (not just Inventoried)
* Remove Streams from Item Suck In and restore restore 1.12 AABB checks which is simpler and no voxel allocations (was doing TWO Item Suck ins)
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
private void entitiesTargetWithFollowRange() {
entitiesTargetWithFollowRange = getBoolean("entities-target-with-follow-range", entitiesTargetWithFollowRange);
}
+
+ public boolean cooldownHopperWhenFull = true;
+ public boolean disableHopperMoveEvents = false;
+ private void hopperOptimizations() {
+ cooldownHopperWhenFull = getBoolean("hopper.cooldown-when-full", cooldownHopperWhenFull);
+ log("Cooldown Hoppers when Full: " + (cooldownHopperWhenFull ? "enabled" : "disabled"));
+ disableHopperMoveEvents = getBoolean("hopper.disable-move-event", disableHopperMoveEvents);
+ log("Hopper Move Item Events: " + (disableHopperMoveEvents ? "disabled" : "enabled"));
+ }
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ import net.minecraft.world.level.LevelSettings;
import net.minecraft.world.level.biome.BiomeManager;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.block.Block;
+import net.minecraft.world.level.block.entity.HopperBlockEntity;
import net.minecraft.world.level.border.WorldBorder;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.dimension.DimensionType;
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
while (iterator.hasNext()) {
ServerLevel worldserver = (ServerLevel) iterator.next();
worldserver.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
+ HopperBlockEntity.skipHopperEvents = worldserver.paperConfig.disableHopperMoveEvents || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper
this.profiler.push(() -> {
return worldserver + " " + worldserver.dimension().location();
diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/item/ItemStack.java
+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
@@ -0,0 +0,0 @@ public final class ItemStack {
return this.getItem().interactLivingEntity(this, user, entity, hand);
}
- public ItemStack copy() {
- if (this.isEmpty()) {
+ public ItemStack copy() { return cloneItemStack(false); } // Paper
+ public ItemStack cloneItemStack(boolean origItem) { // Paper
+ if (!origItem && this.isEmpty()) { // Paper
return ItemStack.EMPTY;
} else {
- ItemStack itemstack = new ItemStack(this.getItem(), this.count);
+ ItemStack itemstack = new ItemStack(origItem ? this.item : this.getItem(), this.count); // Paper
itemstack.setPopTime(this.getPopTime());
if (this.tag != null) {
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return list;
}
- @Override
- public <T extends Entity> List<T> getEntitiesOfClass(Class<? extends T> entityClass, AABB box, @Nullable Predicate<? super T> predicate) {
+ public <T extends Entity> List<T> getEntities(Class<? extends T> oclass, AABB axisalignedbb, @Nullable Predicate<? super T> predicate) { return getEntitiesOfClass(oclass, axisalignedbb, predicate); } // Paper - OBFHELPER
+ @Override public <T extends Entity> List<T> getEntitiesOfClass(Class<? extends T> entityClass, AABB box, @Nullable Predicate<? super T> predicate) {
this.getProfiler().incrementCounter("getEntities");
int i = Mth.floor((box.minX - 2.0D) / 16.0D);
int j = Mth.ceil((box.maxX + 2.0D) / 16.0D);
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
@@ -0,0 +0,0 @@ public abstract class BlockEntity implements net.minecraft.server.KeyedObject {
public void setCurrentChunk(LevelChunk chunk) {
this.currentChunk = chunk != null ? new java.lang.ref.WeakReference<>(chunk) : null;
}
+ static boolean IGNORE_TILE_UPDATES = false;
// Paper end
@Nullable
@@ -0,0 +0,0 @@ public abstract class BlockEntity implements net.minecraft.server.KeyedObject {
public void setChanged() {
if (this.level != null) {
+ if (IGNORE_TILE_UPDATES) return; // Paper
this.blockState = this.level.getBlockState(this.worldPosition);
this.level.blockEntityChanged(this.worldPosition, this);
if (!this.blockState.isAir()) {
diff --git a/src/main/java/net/minecraft/world/level/block/entity/Hopper.java b/src/main/java/net/minecraft/world/level/block/entity/Hopper.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/Hopper.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/Hopper.java
@@ -0,0 +0,0 @@
package net.minecraft.world.level.block.entity;
import javax.annotation.Nullable;
+import net.minecraft.core.BlockPos;
import net.minecraft.world.Container;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Block;
@@ -0,0 +0,0 @@ public interface Hopper extends Container {
return Hopper.SUCK;
}
- @Nullable
+ //@Nullable // Paper - it's annoying
Level getLevel();
+ default BlockPos getBlockPosition() { return new BlockPos(getX(), getY(), getZ()); } // Paper
- double getLevelX();
+ double getLevelX(); default double getX() { return this.getLevelX(); } // Paper - OBFHELPER
- double getLevelY();
+ double getLevelY(); default double getY() { return this.getLevelY(); } // Paper - OBFHELPER
- double getLevelZ();
+ double getLevelZ(); default double getZ() { return this.getLevelZ(); } // Paper - OBFHELPER
}
diff --git a/src/main/java/net/minecraft/world/level/block/entity/HopperBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/HopperBlockEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/HopperBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/HopperBlockEntity.java
@@ -0,0 +0,0 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
return false;
}
+ // Paper start - Optimize Hoppers
+ private static boolean skipPullModeEventFire = false;
+ private static boolean skipPushModeEventFire = false;
+ public static boolean skipHopperEvents = false;
+
+ private boolean hopperPush(Container iinventory, Direction enumdirection) {
+ skipPushModeEventFire = skipHopperEvents;
+ boolean foundItem = false;
+ for (int i = 0; i < this.getContainerSize(); ++i) {
+ ItemStack item = this.getItem(i);
+ if (!item.isEmpty()) {
+ foundItem = true;
+ ItemStack origItemStack = item;
+ ItemStack itemstack = origItemStack;
+
+ final int origCount = origItemStack.getCount();
+ final int moved = Math.min(level.spigotConfig.hopperAmount, origCount);
+ origItemStack.setCount(moved);
+
+ // We only need to fire the event once to give protection plugins a chance to cancel this event
+ // Because nothing uses getItem, every event call should end up the same result.
+ if (!skipPushModeEventFire) {
+ itemstack = callPushMoveEvent(iinventory, itemstack);
+ if (itemstack == null) { // cancelled
+ origItemStack.setCount(origCount);
+ return false;
+ }
+ }
+ final ItemStack itemstack2 = addItem(this, iinventory, itemstack, enumdirection);
+ final int remaining = itemstack2.getCount();
+ if (remaining != moved) {
+ origItemStack = origItemStack.cloneItemStack(true);
+ origItemStack.setCount(origCount);
+ if (!origItemStack.isEmpty()) {
+ origItemStack.setCount(origCount - moved + remaining);
+ }
+ this.setItem(i, origItemStack);
+ iinventory.setChanged();
+ return true;
+ }
+ origItemStack.setCount(origCount);
+ }
+ }
+ if (foundItem && level.paperConfig.cooldownHopperWhenFull) { // Inventory was full - cooldown
+ this.setCooldown(level.spigotConfig.hopperTransfer);
+ }
+ return false;
+ }
+
+ private static boolean hopperPull(Hopper ihopper, Container iinventory, ItemStack origItemStack, int i) {
+ ItemStack itemstack = origItemStack;
+ final int origCount = origItemStack.getCount();
+ final Level world = ihopper.getLevel();
+ final int moved = Math.min(world.spigotConfig.hopperAmount, origCount);
+ itemstack.setCount(moved);
+
+ if (!skipPullModeEventFire) {
+ itemstack = callPullMoveEvent(ihopper, iinventory, itemstack);
+ if (itemstack == null) { // cancelled
+ origItemStack.setCount(origCount);
+ // Drastically improve performance by returning true.
+ // No plugin could of relied on the behavior of false as the other call
+ // site for IMIE did not exhibit the same behavior
+ return true;
+ }
+ }
+
+ final ItemStack itemstack2 = addItem(iinventory, ihopper, itemstack, null);
+ final int remaining = itemstack2.getCount();
+ if (remaining != moved) {
+ origItemStack = origItemStack.cloneItemStack(true);
+ origItemStack.setCount(origCount);
+ if (!origItemStack.isEmpty()) {
+ origItemStack.setCount(origCount - moved + remaining);
+ }
+ IGNORE_TILE_UPDATES = true;
+ iinventory.setItem(i, origItemStack);
+ IGNORE_TILE_UPDATES = false;
+ iinventory.setChanged();
+ return true;
+ }
+ origItemStack.setCount(origCount);
+
+ if (world.paperConfig.cooldownHopperWhenFull) {
+ cooldownHopper(ihopper);
+ }
+
+ return false;
+ }
+
+ private ItemStack callPushMoveEvent(Container iinventory, ItemStack itemstack) {
+ Inventory destinationInventory = getInventory(iinventory);
+ InventoryMoveItemEvent event = new InventoryMoveItemEvent(this.getOwner(false).getInventory(),
+ CraftItemStack.asCraftMirror(itemstack), destinationInventory, true);
+ boolean result = event.callEvent();
+ if (!event.calledGetItem && !event.calledSetItem) {
+ skipPushModeEventFire = true;
+ }
+ if (!result) {
+ cooldownHopper(this);
+ return null;
+ }
+
+ if (event.calledSetItem) {
+ return CraftItemStack.asNMSCopy(event.getItem());
+ } else {
+ return itemstack;
+ }
+ }
+
+ private static ItemStack callPullMoveEvent(Hopper hopper, Container iinventory, ItemStack itemstack) {
+ Inventory sourceInventory = getInventory(iinventory);
+ Inventory destination = getInventory(hopper);
+
+ InventoryMoveItemEvent event = new InventoryMoveItemEvent(sourceInventory,
+ // Mirror is safe as we no plugins ever use this item
+ CraftItemStack.asCraftMirror(itemstack), destination, false);
+ boolean result = event.callEvent();
+ if (!event.calledGetItem && !event.calledSetItem) {
+ skipPullModeEventFire = true;
+ }
+ if (!result) {
+ cooldownHopper(hopper);
+ return null;
+ }
+
+ if (event.calledSetItem) {
+ return CraftItemStack.asNMSCopy(event.getItem());
+ } else {
+ return itemstack;
+ }
+ }
+
+ private static Inventory getInventory(Container iinventory) {
+ Inventory sourceInventory;// Have to special case large chests as they work oddly
+ if (iinventory instanceof CompoundContainer) {
+ sourceInventory = new org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest((CompoundContainer) iinventory);
+ } else if (iinventory instanceof BlockEntity) {
+ sourceInventory = ((BlockEntity) iinventory).getOwner(false).getInventory();
+ } else {
+ sourceInventory = iinventory.getOwner().getInventory();
+ }
+ return sourceInventory;
+ }
+
+ private static void cooldownHopper(Hopper hopper) {
+ if (hopper instanceof HopperBlockEntity) {
+ ((HopperBlockEntity) hopper).setCooldown(hopper.getLevel().spigotConfig.hopperTransfer);
+ } else if (hopper instanceof MinecartHopper) {
+ ((MinecartHopper) hopper).setCooldown(hopper.getLevel().spigotConfig.hopperTransfer / 2);
+ }
+ }
+ // Paper end
+
private boolean ejectItems() {
Container iinventory = this.getAttachedContainer();
@@ -0,0 +0,0 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
if (this.isFullContainer(iinventory, enumdirection)) {
return false;
} else {
- for (int i = 0; i < this.getContainerSize(); ++i) {
+ return hopperPush(iinventory, enumdirection); /* // Paper - disable rest
+ for (int i = 0; i < this.getSize(); ++i) {
if (!this.getItem(i).isEmpty()) {
- ItemStack itemstack = this.getItem(i).copy();
+ ItemStack itemstack = this.getItem(i).cloneItemStack();
// ItemStack itemstack1 = addItem(this, iinventory, this.splitStack(i, 1), enumdirection);
// CraftBukkit start - Call event when pushing items into other inventories
- CraftItemStack oitemstack = CraftItemStack.asCraftMirror(this.removeItem(i, level.spigotConfig.hopperAmount)); // Spigot
+ CraftItemStack oitemstack = CraftItemStack.asCraftMirror(this.splitStack(i, world.spigotConfig.hopperAmount)); // Spigot
Inventory destinationInventory;
// Have to special case large chests as they work oddly
- if (iinventory instanceof CompoundContainer) {
- destinationInventory = new org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest((CompoundContainer) iinventory);
+ if (iinventory instanceof InventoryLargeChest) {
+ destinationInventory = new org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest((InventoryLargeChest) iinventory);
} else {
destinationInventory = iinventory.getOwner().getInventory();
}
InventoryMoveItemEvent event = new InventoryMoveItemEvent(this.getOwner().getInventory(), oitemstack.clone(), destinationInventory, true);
- this.getLevel().getCraftServer().getPluginManager().callEvent(event);
+ this.getWorld().getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
this.setItem(i, itemstack);
- this.setCooldown(level.spigotConfig.hopperTransfer); // Spigot
+ this.setCooldown(world.spigotConfig.hopperTransfer); // Spigot
return false;
}
int origCount = event.getItem().getAmount(); // Spigot
@@ -0,0 +0,0 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
// CraftBukkit end
if (itemstack1.isEmpty()) {
- iinventory.setChanged();
+ iinventory.update();
return true;
}
- itemstack.shrink(origCount - itemstack1.getCount()); // Spigot
+ itemstack.subtract(origCount - itemstack1.getCount()); // Spigot
this.setItem(i, itemstack);
}
}
- return false;
+ return false;*/ // Paper - end commenting out replaced block for Hopper Optimizations
}
}
}
@@ -0,0 +0,0 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
return inventory instanceof WorldlyContainer ? IntStream.of(((WorldlyContainer) inventory).getSlotsForFace(side)) : IntStream.range(0, inventory.getContainerSize());
}
- private boolean isFullContainer(Container inv, Direction enumdirection) {
- return getSlots(inv, enumdirection).allMatch((i) -> {
- ItemStack itemstack = inv.getItem(i);
+ private static boolean allMatch(Container iinventory, Direction enumdirection, java.util.function.BiPredicate<ItemStack, Integer> test) {
+ if (iinventory instanceof WorldlyContainer) {
+ for (int i : ((WorldlyContainer) iinventory).getSlotsForFace(enumdirection)) {
+ if (!test.test(iinventory.getItem(i), i)) {
+ return false;
+ }
+ }
+ } else {
+ int size = iinventory.getContainerSize();
+ for (int i = 0; i < size; i++) {
+ if (!test.test(iinventory.getItem(i), i)) {
+ return false;
+ }
+ }
+ }
+ return true;
+ }
- return itemstack.getCount() >= itemstack.getMaxStackSize();
- });
+ private static boolean anyMatch(Container iinventory, Direction enumdirection, java.util.function.BiPredicate<ItemStack, Integer> test) {
+ if (iinventory instanceof WorldlyContainer) {
+ for (int i : ((WorldlyContainer) iinventory).getSlotsForFace(enumdirection)) {
+ if (test.test(iinventory.getItem(i), i)) {
+ return true;
+ }
+ }
+ } else {
+ int size = iinventory.getContainerSize();
+ for (int i = 0; i < size; i++) {
+ if (test.test(iinventory.getItem(i), i)) {
+ return true;
+ }
+ }
+ }
+ return true;
+ }
+ private static final java.util.function.BiPredicate<ItemStack, Integer> STACK_SIZE_TEST = (itemstack, i) -> itemstack.getCount() >= itemstack.getMaxStackSize();
+ private static final java.util.function.BiPredicate<ItemStack, Integer> IS_EMPTY_TEST = (itemstack, i) -> itemstack.isEmpty();
+
+ // Paper end
+
+ private boolean isFullContainer(Container inv, Direction enumdirection) {
+ // Paper start - no streams
+ return allMatch(inv, enumdirection, STACK_SIZE_TEST);
+ // Paper end
}
private static boolean isEmptyContainer(Container inv, Direction facing) {
- return getSlots(inv, facing).allMatch((i) -> {
- return inv.getItem(i).isEmpty();
- });
+ return allMatch(inv, facing, IS_EMPTY_TEST);
}
public static boolean suckInItems(Hopper hopper) {
@@ -0,0 +0,0 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
if (iinventory != null) {
Direction enumdirection = Direction.DOWN;
- return isEmptyContainer(iinventory, enumdirection) ? false : getSlots(iinventory, enumdirection).anyMatch((i) -> {
- return tryTakeInItemFromSlot(hopper, iinventory, i, enumdirection);
+ // Paper start - optimize hoppers and remove streams
+ skipPullModeEventFire = skipHopperEvents;
+ return !isEmptyContainer(iinventory, enumdirection) && anyMatch(iinventory, enumdirection, (item, i) -> {
+ // Logic copied from below to avoid extra getItem calls
+ if (!item.isEmpty() && canTakeItem(iinventory, item, i, enumdirection)) {
+ return hopperPull(hopper, iinventory, item, i);
+ } else {
+ return false;
+ }
});
+ // Paper end
} else {
Iterator iterator = getItemsAtAndAbove(hopper).iterator();
@@ -0,0 +0,0 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
}
}
- private static boolean tryTakeInItemFromSlot(Hopper hopper, Container inventory, int slot, Direction side) {
+ private static boolean tryTakeInItemFromSlot(Hopper hopper, Container inventory, int slot, Direction side) {// Paper - method unused as logic is inlined above
ItemStack itemstack = inventory.getItem(slot);
- if (!itemstack.isEmpty() && canTakeItemFromContainer(inventory, itemstack, slot, side)) {
- ItemStack itemstack1 = itemstack.copy();
+ if (!itemstack.isEmpty() && canTakeItemFromContainer(inventory, itemstack, slot, side)) { // If this logic changes, update above. this is left inused incase reflective plugins
+ return hopperPull(hopper, inventory, itemstack, slot); /* // Paper - disable rest
+ ItemStack itemstack1 = itemstack.cloneItemStack();
// ItemStack itemstack2 = addItem(iinventory, ihopper, iinventory.splitStack(i, 1), (EnumDirection) null);
// CraftBukkit start - Call event on collection of items from inventories into the hopper
- CraftItemStack oitemstack = CraftItemStack.asCraftMirror(inventory.removeItem(slot, hopper.getLevel().spigotConfig.hopperAmount)); // Spigot
+ CraftItemStack oitemstack = CraftItemStack.asCraftMirror(iinventory.splitStack(i, ihopper.getWorld().spigotConfig.hopperAmount)); // Spigot
Inventory sourceInventory;
// Have to special case large chests as they work oddly
- if (inventory instanceof CompoundContainer) {
- sourceInventory = new org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest((CompoundContainer) inventory);
+ if (iinventory instanceof InventoryLargeChest) {
+ sourceInventory = new org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest((InventoryLargeChest) iinventory);
} else {
- sourceInventory = inventory.getOwner().getInventory();
+ sourceInventory = iinventory.getOwner().getInventory();
}
- InventoryMoveItemEvent event = new InventoryMoveItemEvent(sourceInventory, oitemstack.clone(), hopper.getOwner().getInventory(), false);
+ InventoryMoveItemEvent event = new InventoryMoveItemEvent(sourceInventory, oitemstack.clone(), ihopper.getOwner().getInventory(), false);
- hopper.getLevel().getCraftServer().getPluginManager().callEvent(event);
+ ihopper.getWorld().getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
- inventory.setItem(slot, itemstack1);
+ iinventory.setItem(i, itemstack1);
- if (hopper instanceof HopperBlockEntity) {
- ((HopperBlockEntity) hopper).setCooldown(hopper.getLevel().spigotConfig.hopperTransfer); // Spigot
- } else if (hopper instanceof MinecartHopper) {
- ((MinecartHopper) hopper).setCooldown(hopper.getLevel().spigotConfig.hopperTransfer / 2); // Spigot
+ if (ihopper instanceof TileEntityHopper) {
+ ((TileEntityHopper) ihopper).setCooldown(ihopper.getWorld().spigotConfig.hopperTransfer); // Spigot
+ } else if (ihopper instanceof EntityMinecartHopper) {
+ ((EntityMinecartHopper) ihopper).setCooldown(ihopper.getWorld().spigotConfig.hopperTransfer / 2); // Spigot
}
return false;
}
int origCount = event.getItem().getAmount(); // Spigot
- ItemStack itemstack2 = addItem(inventory, hopper, CraftItemStack.asNMSCopy(event.getItem()), null);
+ ItemStack itemstack2 = addItem(iinventory, ihopper, CraftItemStack.asNMSCopy(event.getItem()), null);
// CraftBukkit end
if (itemstack2.isEmpty()) {
- inventory.setChanged();
+ iinventory.update();
return true;
}
- itemstack1.shrink(origCount - itemstack2.getCount()); // Spigot
- inventory.setItem(slot, itemstack1);
+ itemstack1.subtract(origCount - itemstack2.getCount()); // Spigot
+ iinventory.setItem(i, itemstack1);*/ // Paper - end commenting out replaced block for Hopper Optimizations
}
return false;
@@ -0,0 +0,0 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
public static boolean addItem(Container inventory, ItemEntity itemEntity) {
boolean flag = false;
// CraftBukkit start
- InventoryPickupItemEvent event = new InventoryPickupItemEvent(inventory.getOwner().getInventory(), (org.bukkit.entity.Item) itemEntity.getBukkitEntity());
+ InventoryPickupItemEvent event = new InventoryPickupItemEvent(getInventory(inventory), (org.bukkit.entity.Item) itemEntity.getBukkitEntity()); // Paper - use getInventory() to avoid snapshot creation
itemEntity.level.getCraftServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return false;
@@ -0,0 +0,0 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
return !inventory.canPlaceItem(slot, stack) ? false : !(inventory instanceof WorldlyContainer) || ((WorldlyContainer) inventory).canPlaceItemThroughFace(slot, stack, side);
}
+ private static boolean canTakeItem(Container iinventory, ItemStack itemstack, int i, Direction enumdirection) { return canTakeItemFromContainer(iinventory, itemstack, i, enumdirection); } // Paper - OBFHELPER
private static boolean canTakeItemFromContainer(Container inv, ItemStack stack, int slot, Direction facing) {
return !(inv instanceof WorldlyContainer) || ((WorldlyContainer) inv).canTakeItemThroughFace(slot, stack, facing);
}
@@ -0,0 +0,0 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
boolean flag1 = to.isEmpty();
if (itemstack1.isEmpty()) {
+ IGNORE_TILE_UPDATES = true; // Paper
to.setItem(slot, stack);
+ IGNORE_TILE_UPDATES = false; // Paper
stack = ItemStack.EMPTY;
flag = true;
} else if (canMergeItems(itemstack1, stack)) {
@@ -0,0 +0,0 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
}
public static List<ItemEntity> getItemsAtAndAbove(Hopper ihopper) {
- return (List) ihopper.getSuckShape().toAabbs().stream().flatMap((axisalignedbb) -> {
- return ihopper.getLevel().getEntitiesOfClass(ItemEntity.class, axisalignedbb.move(ihopper.getLevelX() - 0.5D, ihopper.getLevelY() - 0.5D, ihopper.getLevelZ() - 0.5D), EntitySelector.ENTITY_STILL_ALIVE).stream();
- }).collect(Collectors.toList());
+ // Paper start - Optimize item suck in. remove streams, restore 1.12 checks. Seriously checking the bowl?!
+ Level world = ihopper.getLevel();
+ double d0 = ihopper.getX();
+ double d1 = ihopper.getY();
+ double d2 = ihopper.getZ();
+ AABB bb = new AABB(d0 - 0.5D, d1, d2 - 0.5D, d0 + 0.5D, d1 + 1.5D, d2 + 0.5D);
+ return world.getEntities(ItemEntity.class, bb, Entity::isAlive);
+ // Paper end
}
@Nullable
public static Container getContainerAt(Level world, BlockPos blockposition) {
- return getContainerAt(world, (double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D);
+ return a(world, (double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D, true); // Paper
}
@Nullable
- public static Container getContainerAt(Level world, double x, double y, double z) {
+ public static Container getContainerAt(Level world, double x, double y, double z) { return a(world, x, y, z, false); } // Paper - overload to default false
+ public static Container a(Level world, double d0, double d1, double d2, boolean optimizeEntities) { // Paper
Object object = null;
- BlockPos blockposition = new BlockPos(x, y, z);
+ BlockPos blockposition = new BlockPos(d0, d1, d2);
if ( !world.hasChunkAt( blockposition ) ) return null; // Spigot
BlockState iblockdata = world.getBlockState(blockposition);
Block block = iblockdata.getBlock();
@@ -0,0 +0,0 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
}
}
- if (object == null) {
- List<Entity> list = world.getEntities((Entity) null, new AABB(x - 0.5D, y - 0.5D, z - 0.5D, x + 0.5D, y + 0.5D, z + 0.5D), EntitySelector.CONTAINER_ENTITY_SELECTOR);
+ if (object == null && (!optimizeEntities || !org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(block).isOccluding())) { // Paper
+ List<Entity> list = world.getEntities((Entity) null, new AABB(d0 - 0.5D, d1 - 0.5D, d2 - 0.5D, d0 + 0.5D, d1 + 0.5D, d2 + 0.5D), EntitySelector.CONTAINER_ENTITY_SELECTOR);
if (!list.isEmpty()) {
object = (Container) list.get(world.random.nextInt(list.size()));
diff --git a/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/RandomizableContainerBlockEntity.java
@@ -0,0 +0,0 @@ public abstract class RandomizableContainerBlockEntity extends BaseContainerBloc
@Override
public boolean isEmpty() {
this.unpackLootTable((Player) null);
- return this.getItems().stream().allMatch(ItemStack::isEmpty);
+ // Paper start
+ for (ItemStack itemStack : this.getItems()) {
+ if (!itemStack.isEmpty()) {
+ return false;
+ }
+ }
+ // Paper end
+ return true;
}
@Override
public ItemStack getItem(int slot) {
- this.unpackLootTable((Player) null);
+ if (slot == 0) this.unpackLootTable((Player) null); // Paper
return (ItemStack) this.getItems().get(slot);
}

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@@ -1,19 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BrodyBeckwith <brody@beckwith.dev>
Date: Tue, 14 Jan 2020 17:49:03 -0500
Subject: [PATCH] Optimize call to getFluid for explosions
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -0,0 +0,0 @@ public class Explosion {
for (float f1 = 0.3F; f > 0.0F; f -= 0.22500001F) {
BlockPos blockposition = new BlockPos(d4, d5, d6);
BlockState iblockdata = this.level.getBlockState(blockposition);
- FluidState fluid = this.level.getFluidState(blockposition);
+ FluidState fluid = iblockdata.getFluidState(); // Paper
Optional<Float> optional = this.damageCalculator.a(this, this.level, blockposition, iblockdata, fluid);
if (optional.isPresent()) {

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@@ -1,35 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: wea_ondara <wea_ondara@alpenblock.net>
Date: Thu, 10 Oct 2019 11:29:42 +0200
Subject: [PATCH] Performance improvement for Chunk.getEntities
This patch aims to reduce performance cost used by collecting the
entities of a chunk. Previously the entitySlices were copied into an
extra array with List.toArray() with is a costly and unneccessary
operation. This patch will reduce the load of plugins which for example
implement custom moblimits and depend on Chunk.getEntities().
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
Entity[] entities = new Entity[count];
for (int i = 0; i < 16; i++) {
-
- for (Object obj : chunk.entitySlices[i].toArray()) {
- if (!(obj instanceof net.minecraft.world.entity.Entity)) {
+ // Paper start - speed up (was with chunk.entitySlices[i].toArray() and cast checks which costs a lot of performance if called often)
+ for (net.minecraft.world.entity.Entity entity : chunk.entitySlices[i]) {
+ if (entity == null) {
continue;
}
-
- entities[index++] = ((net.minecraft.world.entity.Entity) obj).getBukkitEntity();
+ entities[index++] = entity.getBukkitEntity();
}
+ // Paper end
}
return entities;

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@@ -1,19 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 24 Dec 2019 00:35:42 +0000
Subject: [PATCH] PlayerDeathEvent#shouldDropExperience
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player implements ContainerListener {
this.tellNeutralMobsThatIDied();
}
// SPIGOT-5478 must be called manually now
- this.dropExperience();
+ if (event.shouldDropExperience()) this.dropExperience(); // Paper - tie to event
// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
if (!event.getKeepInventory()) {
// Paper start - replace logic

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@@ -1,18 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sun, 5 Jan 2020 17:24:34 -0600
Subject: [PATCH] Prevent bees loading chunks checking hive position
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
@@ -0,0 +0,0 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
if (!this.hasHive()) {
return false;
} else {
+ if (level.getChunkIfLoadedImmediately(hivePos.getX() >> 4, hivePos.getZ() >> 4) == null) return true; // Paper - just assume the hive is still there, no need to load the chunk(s)
BlockEntity tileentity = this.level.getBlockEntity(this.hivePos);
return tileentity != null && tileentity.getType() == BlockEntityType.BEEHIVE;

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@@ -1,20 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Callahan <mr.callahhh@gmail.com>
Date: Mon, 13 Jan 2020 23:47:28 -0600
Subject: [PATCH] Prevent sync chunk loads when villagers try to find beds
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java b/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/SleepInBed.java
@@ -0,0 +0,0 @@ public class SleepInBed extends Behavior<LivingEntity> {
}
}
- BlockState iblockdata = world.getBlockState(globalpos.getBlockPosition());
+ BlockState iblockdata = world.getTypeIfLoaded(globalpos.getBlockPosition()); // Paper
+ if (iblockdata == null) { return false; } // Paper
return globalpos.getBlockPosition().a((Position) entity.position(), 2.0D) && iblockdata.getBlock().is((Tag) BlockTags.BEDS) && !(Boolean) iblockdata.getValue(BedBlock.OCCUPIED);
}