fix PlayerChangedMainHandEvent javadoc (#12020)
* fix PlayerChangedMainHandEvent javadoc * Obsolete --------- Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
This commit is contained in:
@ -1,22 +1,26 @@
|
||||
package org.bukkit.event.player;
|
||||
|
||||
import com.destroystokyo.paper.event.player.PlayerClientOptionsChangeEvent;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.inventory.MainHand;
|
||||
import org.jetbrains.annotations.ApiStatus;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Called when a player changes their main hand in the client settings.
|
||||
* @apiNote Obsolete and replaced by {@link PlayerClientOptionsChangeEvent}.
|
||||
*/
|
||||
@ApiStatus.Obsolete
|
||||
public class PlayerChangedMainHandEvent extends PlayerEvent {
|
||||
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
//
|
||||
private final MainHand mainHand;
|
||||
private final MainHand newMainHand;
|
||||
|
||||
public PlayerChangedMainHandEvent(@NotNull Player who, @NotNull MainHand mainHand) {
|
||||
public PlayerChangedMainHandEvent(@NotNull Player who, @NotNull MainHand newMainHand) {
|
||||
super(who);
|
||||
this.mainHand = mainHand;
|
||||
this.newMainHand = newMainHand;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -24,10 +28,24 @@ public class PlayerChangedMainHandEvent extends PlayerEvent {
|
||||
* available via {@link Player#getMainHand()}.
|
||||
*
|
||||
* @return the new {@link MainHand} of the player
|
||||
* @deprecated has never been functional since its implementation and simply returns the old main hand.
|
||||
* The method is left in this broken state to not break compatibility with plugins that relied on this fact.
|
||||
* Use {@link #getNewMainHand()} instead or migrate to {@link PlayerClientOptionsChangeEvent#getMainHand()}.
|
||||
*/
|
||||
@NotNull
|
||||
@Deprecated(since = "1.21.4", forRemoval = true)
|
||||
public MainHand getMainHand() {
|
||||
return mainHand;
|
||||
return newMainHand == MainHand.LEFT ? MainHand.RIGHT : MainHand.LEFT;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the new main hand of the player.
|
||||
*
|
||||
* @return the new {@link MainHand} of the player
|
||||
*/
|
||||
@NotNull
|
||||
public MainHand getNewMainHand() {
|
||||
return newMainHand;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
|
||||
Reference in New Issue
Block a user