fix PlayerChangedMainHandEvent javadoc (#12020)

* fix PlayerChangedMainHandEvent javadoc

* Obsolete

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
This commit is contained in:
caramel
2025-01-27 07:00:32 +09:00
committed by GitHub
parent 3af5e77132
commit 7e21cb8181
2 changed files with 23 additions and 5 deletions

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@ -1,22 +1,26 @@
package org.bukkit.event.player; package org.bukkit.event.player;
import com.destroystokyo.paper.event.player.PlayerClientOptionsChangeEvent;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList; import org.bukkit.event.HandlerList;
import org.bukkit.inventory.MainHand; import org.bukkit.inventory.MainHand;
import org.jetbrains.annotations.ApiStatus;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
/** /**
* Called when a player changes their main hand in the client settings. * Called when a player changes their main hand in the client settings.
* @apiNote Obsolete and replaced by {@link PlayerClientOptionsChangeEvent}.
*/ */
@ApiStatus.Obsolete
public class PlayerChangedMainHandEvent extends PlayerEvent { public class PlayerChangedMainHandEvent extends PlayerEvent {
private static final HandlerList handlers = new HandlerList(); private static final HandlerList handlers = new HandlerList();
// //
private final MainHand mainHand; private final MainHand newMainHand;
public PlayerChangedMainHandEvent(@NotNull Player who, @NotNull MainHand mainHand) { public PlayerChangedMainHandEvent(@NotNull Player who, @NotNull MainHand newMainHand) {
super(who); super(who);
this.mainHand = mainHand; this.newMainHand = newMainHand;
} }
/** /**
@ -24,10 +28,24 @@ public class PlayerChangedMainHandEvent extends PlayerEvent {
* available via {@link Player#getMainHand()}. * available via {@link Player#getMainHand()}.
* *
* @return the new {@link MainHand} of the player * @return the new {@link MainHand} of the player
* @deprecated has never been functional since its implementation and simply returns the old main hand.
* The method is left in this broken state to not break compatibility with plugins that relied on this fact.
* Use {@link #getNewMainHand()} instead or migrate to {@link PlayerClientOptionsChangeEvent#getMainHand()}.
*/ */
@NotNull @NotNull
@Deprecated(since = "1.21.4", forRemoval = true)
public MainHand getMainHand() { public MainHand getMainHand() {
return mainHand; return newMainHand == MainHand.LEFT ? MainHand.RIGHT : MainHand.LEFT;
}
/**
* Gets the new main hand of the player.
*
* @return the new {@link MainHand} of the player
*/
@NotNull
public MainHand getNewMainHand() {
return newMainHand;
} }
@NotNull @NotNull

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@ -1213,7 +1213,7 @@
+ if (this.getMainArm() != clientInformation.mainHand()) { + if (this.getMainArm() != clientInformation.mainHand()) {
+ org.bukkit.event.player.PlayerChangedMainHandEvent event = new org.bukkit.event.player.PlayerChangedMainHandEvent( + org.bukkit.event.player.PlayerChangedMainHandEvent event = new org.bukkit.event.player.PlayerChangedMainHandEvent(
+ this.getBukkitEntity(), + this.getBukkitEntity(),
+ this.getMainArm() == HumanoidArm.LEFT ? org.bukkit.inventory.MainHand.LEFT : org.bukkit.inventory.MainHand.RIGHT + clientInformation.mainHand() == HumanoidArm.LEFT ? org.bukkit.inventory.MainHand.LEFT : org.bukkit.inventory.MainHand.RIGHT
+ ); + );
+ this.server.server.getPluginManager().callEvent(event); + this.server.server.getPluginManager().callEvent(event);
+ } + }