[Bleeding] Added Sheep, Shear and EntityChangeBlock API. Thanks tips48! Closes BUKKIT-512
By: Aidan Matzko <amatzko48@gmail.com>
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@@ -0,0 +1,49 @@
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package org.bukkit.event.player;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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@SuppressWarnings("serial")
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/**
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* Called when a player shears an entity
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*/
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public class PlayerShearEntityEvent extends PlayerEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private boolean cancel;
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private Entity what;
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public PlayerShearEntityEvent(Player who, Entity what) {
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super(Type.PLAYER_SHEAR_ENTITY, who);
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this.cancel = false;
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this.what = what;
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}
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public boolean isCancelled() {
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return cancel;
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}
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public void setCancelled(boolean cancel) {
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this.cancel = cancel;
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}
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/**
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* Gets the entity the player is shearing
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*
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* @return the entity the player is shearing
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*/
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public Entity getEntity() {
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return what;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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