Add FireworkEffect and respective item metas. Adds BUKKIT-3236
FireworkEffect is an immutable class that requires the builder pattern to construct, to reduce ambiguity and help make code uses more readable. FireworkMeta contains a list of effects, as well as a flight height. FireworkEffectMeta contains a single effect for charges. By: Wesley Wolfe <weswolf@aol.com>
This commit is contained in:
423
paper-api/src/main/java/org/bukkit/FireworkEffect.java
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423
paper-api/src/main/java/org/bukkit/FireworkEffect.java
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package org.bukkit;
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import java.util.List;
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import java.util.Map;
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import org.apache.commons.lang.Validate;
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import org.bukkit.configuration.serialization.ConfigurationSerializable;
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import org.bukkit.configuration.serialization.SerializableAs;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableMap;
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/**
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* Represents a single firework effect.
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*/
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@SerializableAs("Firework")
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public final class FireworkEffect implements ConfigurationSerializable {
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/**
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* The type or shape of the effect.
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*/
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public enum Type {
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/**
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* A small ball effect.
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*/
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BALL,
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/**
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* A large ball effect.
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*/
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BALL_LARGE,
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/**
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* A star-shaped effect.
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*/
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STAR,
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/**
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* A burst effect.
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*/
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BURST,
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/**
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* A creeper-face effect.
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*/
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CREEPER,
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;
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}
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/**
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* Construct a firework effect.
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*
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* @return A utility object for building a firework effect
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*/
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public static Builder builder() {
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return new Builder();
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}
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/**
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* This is a builder for FireworkEffects.
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* @see FireworkEffect#builder()
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*/
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public static final class Builder {
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boolean flicker = false;
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boolean trail = false;
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ImmutableList.Builder<Color> colors = ImmutableList.builder();
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ImmutableList.Builder<Color> fadeColors = null;
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Type type = Type.BALL;
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Builder() {}
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/**
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* Specify the type of the firework effect.
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*
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* @param type The effect type
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* @return This object, for chaining
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* @throws IllegalArgumentException If type is null
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*/
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public Builder with(Type type) throws IllegalArgumentException {
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Validate.notNull(type, "Cannot have null type");
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this.type = type;
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return this;
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}
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/**
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* Add a flicker to the firework effect.
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*
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* @return This object, for chaining
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*/
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public Builder withFlicker() {
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flicker = true;
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return this;
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}
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/**
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* Set whether the firework effect should flicker.
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*
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* @param flicker true if it should flicker, false if not
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* @return This object, for chaining
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*/
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public Builder flicker(boolean flicker) {
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this.flicker = flicker;
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return this;
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}
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/**
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* Add a trail to the firework effect.
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*
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* @return This object, for chaining
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*/
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public Builder withTrail() {
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trail = true;
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return this;
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}
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/**
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* Set whether the firework effect should have a trail.
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*
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* @param trail true if it should have a trail, false for no trail
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* @return This object, for chaining
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*/
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public Builder trail(boolean trail) {
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this.trail = trail;
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return this;
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}
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/**
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* Add a primary color to the firework effect.
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*
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* @param color The color to add
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* @return This object, for chaining
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* @throws IllegalArgumentException If color is null
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*/
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public Builder withColor(Color color) throws IllegalArgumentException {
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Validate.notNull(color, "Cannot have null color");
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if (colors == null) {
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colors = ImmutableList.builder();
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}
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colors.add(color);
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return this;
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}
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/**
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* Add several primary colors to the firework effect.
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*
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* @param colors The colors to add
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* @return This object, for chaining
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* @throws IllegalArgumentException If colors is null
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* @throws IllegalArgumentException If any color is null (may be thrown after changes have occurred)
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*/
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public Builder withColor(Color...colors) throws IllegalArgumentException {
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Validate.notNull(colors, "Cannot have null colors");
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if (colors.length == 0) {
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return this;
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}
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ImmutableList.Builder<Color> list = this.colors;
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if (list == null) {
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list = this.colors = ImmutableList.builder();
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}
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for (Color color : colors) {
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Validate.notNull(color, "Color cannot be null");
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list.add(color);
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}
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return this;
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}
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/**
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* Add several primary colors to the firework effect.
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*
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* @param colors An iterable object whose iterator yields the desired colors
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* @return This object, for chaining
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* @throws IllegalArgumentException If colors is null
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* @throws IllegalArgumentException If any color is null (may be thrown after changes have occurred)
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*/
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public Builder withColor(Iterable<?> colors) throws IllegalArgumentException {
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Validate.notNull(colors, "Cannot have null colors");
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ImmutableList.Builder<Color> list = this.colors;
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if (list == null) {
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list = this.colors = ImmutableList.builder();
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}
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for (Object color : colors) {
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if (!(color instanceof Color)) {
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throw new IllegalArgumentException(color + " is not a Color in " + colors);
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}
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list.add((Color) color);
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}
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return this;
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}
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/**
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* Add a fade color to the firework effect.
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*
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* @param color The color to add
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* @return This object, for chaining
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* @throws IllegalArgumentException If colors is null
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* @throws IllegalArgumentException If any color is null (may be thrown after changes have occurred)
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*/
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public Builder withFade(Color color) throws IllegalArgumentException {
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Validate.notNull(color, "Cannot have null color");
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if (fadeColors == null) {
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fadeColors = ImmutableList.builder();
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}
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fadeColors.add(color);
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return this;
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}
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/**
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* Add several fade colors to the firework effect.
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*
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* @param colors The colors to add
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* @return This object, for chaining
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* @throws IllegalArgumentException If colors is null
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* @throws IllegalArgumentException If any color is null (may be thrown after changes have occurred)
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*/
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public Builder withFade(Color...colors) throws IllegalArgumentException {
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Validate.notNull(colors, "Cannot have null colors");
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if (colors.length == 0) {
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return this;
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}
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ImmutableList.Builder<Color> list = this.fadeColors;
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if (list == null) {
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list = this.fadeColors = ImmutableList.builder();
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}
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for (Color color : colors) {
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Validate.notNull(color, "Color cannot be null");
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list.add(color);
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}
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return this;
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}
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/**
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* Add several fade colors to the firework effect.
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*
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* @param colors An iterable object whose iterator yields the desired colors
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* @return This object, for chaining
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* @throws IllegalArgumentException If colors is null
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* @throws IllegalArgumentException If any color is null (may be thrown after changes have occurred)
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*/
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public Builder withFade(Iterable<?> colors) throws IllegalArgumentException {
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Validate.notNull(colors, "Cannot have null colors");
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ImmutableList.Builder<Color> list = this.fadeColors;
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if (list == null) {
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list = this.fadeColors = ImmutableList.builder();
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}
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for (Object color : colors) {
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if (!(color instanceof Color)) {
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throw new IllegalArgumentException(color + " is not a Color in " + colors);
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}
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list.add((Color) color);
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}
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return this;
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}
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/**
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* Create a {@link FireworkEffect} from the current contents of this builder.
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* To successfully build, you must have specified at least one color.
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*
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* @return The representative firework effect
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*/
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public FireworkEffect build() {
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return new FireworkEffect(
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flicker,
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trail,
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colors.build(),
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fadeColors == null ? ImmutableList.<Color>of() : fadeColors.build(),
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type
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);
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}
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}
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private static final String FLICKER = "flicker";
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private static final String TRAIL = "trail";
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private static final String COLORS = "colors";
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private static final String FADE_COLORS = "fade-colors";
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private static final String TYPE = "type";
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private final boolean flicker;
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private final boolean trail;
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private final ImmutableList<Color> colors;
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private final ImmutableList<Color> fadeColors;
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private final Type type;
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private String string = null;
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FireworkEffect(boolean flicker, boolean trail, ImmutableList<Color> colors, ImmutableList<Color> fadeColors, Type type) {
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if (colors.isEmpty()) {
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throw new IllegalStateException("Cannot make FireworkEffect without any color");
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}
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this.flicker = flicker;
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this.trail = trail;
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this.colors = colors;
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this.fadeColors = fadeColors;
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this.type = type;
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}
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/**
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* Get whether the firework effect flickers.
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*
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* @return true if it flickers, false if not
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*/
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public boolean hasFlicker() {
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return flicker;
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}
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/**
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* Get whether the firework effect has a trail.
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*
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* @return true if it has a trail, false if not
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*/
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public boolean hasTrail() {
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return trail;
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}
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/**
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* Get the primary colors of the firework effect.
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*
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* @return An immutable list of the primary colors
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*/
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public List<Color> getColors() {
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return colors;
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}
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/**
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* Get the fade colors of the firework effect.
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*
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* @return An immutable list of the fade colors
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*/
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public List<Color> getFadeColors() {
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return fadeColors;
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}
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/**
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* Get the type of the firework effect.
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*
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* @return The effect type
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*/
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public Type getType() {
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return type;
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}
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/**
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* @see ConfigurationSerializable
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*/
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public static ConfigurationSerializable deserialize(Map<String, Object> map) {
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Type type = Type.valueOf((String) map.get(TYPE));
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if (type == null) {
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throw new IllegalArgumentException(map.get(TYPE) + " is not a valid Type");
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}
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return builder()
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.flicker((Boolean) map.get(FLICKER))
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.trail((Boolean) map.get(TRAIL))
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.withColor((Iterable<?>) map.get(COLORS))
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.withFade((Iterable<?>) map.get(FADE_COLORS))
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.with(type)
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.build();
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}
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public Map<String, Object> serialize() {
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return ImmutableMap.<String, Object>of(
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FLICKER, flicker,
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TRAIL, trail,
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COLORS, colors,
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FADE_COLORS, fadeColors,
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TYPE, type.name()
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);
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}
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@Override
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public String toString() {
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final String string = this.string;
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if (string == null) {
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return this.string = "FireworkEffect:" + serialize();
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}
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return string;
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}
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@Override
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public int hashCode() {
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/**
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* TRUE and FALSE as per boolean.hashCode()
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*/
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final int PRIME = 31, TRUE = 1231, FALSE = 1237;
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int hash = 1;
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hash = hash * PRIME + (flicker ? TRUE : FALSE);
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hash = hash * PRIME + (trail ? TRUE : FALSE);
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hash = hash * PRIME + type.hashCode();
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hash = hash * PRIME + colors.hashCode();
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hash = hash * PRIME + fadeColors.hashCode();
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return hash;
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}
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@Override
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public boolean equals(Object obj) {
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if (this == obj) {
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return true;
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}
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if (!(obj instanceof FireworkEffect)) {
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return false;
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}
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FireworkEffect that = (FireworkEffect) obj;
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return this.flicker == that.flicker
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&& this.trail == that.trail
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&& this.type == that.type
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&& this.colors.equals(that.colors)
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&& this.fadeColors.equals(that.fadeColors);
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}
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}
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