Compile fixes (#2732)
This commit is contained in:
@@ -5,7 +5,7 @@ Subject: [PATCH] Add ray tracing methods to LivingEntity
|
||||
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
|
||||
index 91b6d6878..ac85a5d23 100644
|
||||
index 91b6d6878..1592a705f 100644
|
||||
--- a/src/main/java/net/minecraft/server/EntityLiving.java
|
||||
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
|
||||
@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
|
||||
@@ -21,7 +21,7 @@ index 91b6d6878..ac85a5d23 100644
|
||||
+ throw new IllegalArgumentException("maxDistance must be between 1-120");
|
||||
+ }
|
||||
+
|
||||
+ Vec3D start = new Vec3D(locX, locY + getHeadHeight(), locZ);
|
||||
+ Vec3D start = new Vec3D(locX(), locY() + getHeadHeight(), locZ());
|
||||
+ org.bukkit.util.Vector dir = getBukkitEntity().getLocation().getDirection().multiply(maxDistance);
|
||||
+ Vec3D end = new Vec3D(start.x + dir.getX(), start.y + dir.getY(), start.z + dir.getZ());
|
||||
+ RayTrace raytrace = new RayTrace(start, end, RayTrace.BlockCollisionOption.OUTLINE, fluidCollisionOption, this);
|
||||
|
||||
Reference in New Issue
Block a user