SPIGOT-6802: Fix major issues with --forceUpgrade
More to come By: md_5 <git@md-5.net>
This commit is contained in:
@@ -1,15 +1,18 @@
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--- a/net/minecraft/server/level/PlayerChunkMap.java
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+++ b/net/minecraft/server/level/PlayerChunkMap.java
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@@ -95,6 +95,8 @@
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@@ -95,6 +95,11 @@
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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+import org.bukkit.entity.Player; // CraftBukkit
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+// CraftBukkit start
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+import net.minecraft.world.level.levelgen.GeneratorSettings;
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+import org.bukkit.entity.Player;
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+// CraftBukkit end
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+
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public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.e {
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private static final byte CHUNK_TYPE_REPLACEABLE = -1;
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@@ -133,6 +135,27 @@
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@@ -133,6 +138,27 @@
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private final Queue<Runnable> unloadQueue;
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int viewDistance;
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@@ -37,7 +40,7 @@
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public PlayerChunkMap(WorldServer worldserver, Convertable.ConversionSession convertable_conversionsession, DataFixer datafixer, DefinedStructureManager definedstructuremanager, Executor executor, IAsyncTaskHandler<Runnable> iasynctaskhandler, ILightAccess ilightaccess, ChunkGenerator chunkgenerator, WorldLoadListener worldloadlistener, ChunkStatusUpdateListener chunkstatusupdatelistener, Supplier<WorldPersistentData> supplier, int i, boolean flag) {
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super(convertable_conversionsession.getDimensionPath(worldserver.dimension()).resolve("region"), datafixer, flag);
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this.visibleChunkMap = this.updatingChunkMap.clone();
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@@ -326,9 +349,12 @@
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@@ -326,9 +352,12 @@
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return completablefuture1.thenApply((list1) -> {
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List<IChunkAccess> list2 = Lists.newArrayList();
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@@ -52,7 +55,7 @@
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final Either<IChunkAccess, PlayerChunk.Failure> either = (Either) iterator.next();
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Optional<IChunkAccess> optional = either.left();
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@@ -435,7 +461,7 @@
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@@ -435,7 +464,7 @@
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this.flushWorker();
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} else {
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this.visibleChunkMap.values().stream().filter(PlayerChunk::wasAccessibleSinceLastSave).forEach((playerchunk) -> {
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@@ -61,7 +64,7 @@
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if (ichunkaccess instanceof ProtoChunkExtension || ichunkaccess instanceof Chunk) {
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this.save(ichunkaccess);
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@@ -488,7 +514,7 @@
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@@ -488,7 +517,7 @@
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private void scheduleUnload(long i, PlayerChunk playerchunk) {
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CompletableFuture<IChunkAccess> completablefuture = playerchunk.getChunkToSave();
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@@ -70,7 +73,7 @@
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CompletableFuture<IChunkAccess> completablefuture1 = playerchunk.getChunkToSave();
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if (completablefuture1 != completablefuture) {
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@@ -664,7 +690,21 @@
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@@ -664,7 +693,21 @@
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private static void postLoadProtoChunk(WorldServer worldserver, List<NBTTagCompound> list) {
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if (!list.isEmpty()) {
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@@ -93,7 +96,7 @@
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}
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}
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@@ -894,7 +934,8 @@
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@@ -894,7 +937,8 @@
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return ichunkaccess instanceof Chunk ? Optional.of((Chunk) ichunkaccess) : Optional.empty();
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});
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@@ -103,7 +106,7 @@
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return chunk.getBlockEntities().size();
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}).orElse(0), tickingtracker.getTicketDebugString(i), tickingtracker.getLevel(i), optional1.map((chunk) -> {
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return chunk.getBlockTicks().count();
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@@ -907,7 +948,7 @@
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@@ -907,7 +951,7 @@
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private static String printFuture(CompletableFuture<Either<Chunk, PlayerChunk.Failure>> completablefuture) {
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try {
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@@ -112,16 +115,16 @@
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return either != null ? (String) either.map((chunk) -> {
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return "done";
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@@ -925,7 +966,7 @@
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@@ -925,7 +969,7 @@
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private NBTTagCompound readChunk(ChunkCoordIntPair chunkcoordintpair) throws IOException {
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NBTTagCompound nbttagcompound = this.read(chunkcoordintpair);
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- return nbttagcompound == null ? null : this.upgradeChunkTag(this.level.dimension(), this.overworldDataStorage, nbttagcompound, this.generator.getTypeNameForDataFixer());
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+ return nbttagcompound == null ? null : this.upgradeChunkTag(this.level.getTypeKey(), this.overworldDataStorage, nbttagcompound, this.generator.getTypeNameForDataFixer(), chunkcoordintpair, level); // CraftBukkit
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+ return nbttagcompound == null ? null : this.upgradeChunkTag(GeneratorSettings.levelToLevelStem(this.level.getTypeKey()), this.overworldDataStorage, nbttagcompound, this.generator.getTypeNameForDataFixer(), chunkcoordintpair, level); // CraftBukkit
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}
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boolean anyPlayerCloseEnoughForSpawning(ChunkCoordIntPair chunkcoordintpair) {
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@@ -1349,7 +1390,7 @@
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@@ -1349,7 +1393,7 @@
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public final Set<ServerPlayerConnection> seenBy = Sets.newIdentityHashSet();
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public EntityTracker(Entity entity, int i, int j, boolean flag) {
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@@ -130,7 +133,7 @@
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this.entity = entity;
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this.range = i;
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this.lastSectionPos = SectionPosition.of(entity);
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@@ -1402,12 +1443,20 @@
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@@ -1402,12 +1446,20 @@
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public void updatePlayer(EntityPlayer entityplayer) {
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if (entityplayer != this.entity) {
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