SPIGOT-6802: Fix major issues with --forceUpgrade
More to come By: md_5 <git@md-5.net>
This commit is contained in:
@@ -5,7 +5,7 @@
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import net.minecraft.world.level.storage.WorldPersistentData;
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+// CraftBukkit start
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+import net.minecraft.world.level.dimension.DimensionManager;
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+import net.minecraft.world.level.dimension.WorldDimension;
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+// CraftBukkit end
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+
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public class PersistentStructureLegacy {
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@@ -17,18 +17,18 @@
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- public static PersistentStructureLegacy getLegacyStructureHandler(ResourceKey<World> resourcekey, @Nullable WorldPersistentData worldpersistentdata) {
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- if (resourcekey == World.OVERWORLD) {
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+ public static PersistentStructureLegacy getLegacyStructureHandler(ResourceKey<DimensionManager> resourcekey, @Nullable WorldPersistentData worldpersistentdata) { // CraftBukkit
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+ if (resourcekey == DimensionManager.OVERWORLD_LOCATION) { // CraftBukkit
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+ public static PersistentStructureLegacy getLegacyStructureHandler(ResourceKey<WorldDimension> resourcekey, @Nullable WorldPersistentData worldpersistentdata) { // CraftBukkit
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+ if (resourcekey == WorldDimension.OVERWORLD) { // CraftBukkit
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return new PersistentStructureLegacy(worldpersistentdata, ImmutableList.of("Monument", "Stronghold", "Village", "Mineshaft", "Temple", "Mansion"), ImmutableList.of("Village", "Mineshaft", "Mansion", "Igloo", "Desert_Pyramid", "Jungle_Pyramid", "Swamp_Hut", "Stronghold", "Monument"));
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} else {
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ImmutableList immutablelist;
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- if (resourcekey == World.NETHER) {
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+ if (resourcekey == DimensionManager.NETHER_LOCATION) { // CraftBukkit
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+ if (resourcekey == WorldDimension.NETHER) { // CraftBukkit
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immutablelist = ImmutableList.of("Fortress");
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return new PersistentStructureLegacy(worldpersistentdata, immutablelist, immutablelist);
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- } else if (resourcekey == World.END) {
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+ } else if (resourcekey == DimensionManager.END_LOCATION) { // CraftBukkit
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+ } else if (resourcekey == WorldDimension.END) { // CraftBukkit
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immutablelist = ImmutableList.of("EndCity");
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return new PersistentStructureLegacy(worldpersistentdata, immutablelist, immutablelist);
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} else {
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