Ton of Material extensions handling the meta-data of blocks.

By: sunkid <sunkid@iminurnetz.com>
This commit is contained in:
Bukkit/Spigot
2011-04-02 16:42:12 -07:00
parent a449fb01d1
commit 84a31c3951
31 changed files with 1203 additions and 135 deletions

View File

@ -1,4 +1,3 @@
package org.bukkit.material;
import org.bukkit.block.BlockFace;
@ -8,6 +7,10 @@ import org.bukkit.Material;
* MaterialData for signs
*/
public class Sign extends MaterialData implements Attachable {
public Sign() {
super(Material.SIGN_POST);
}
public Sign(final int type) {
super(type);
}
@ -24,24 +27,34 @@ public class Sign extends MaterialData implements Attachable {
super(type, data);
}
/**
* Check if this sign is attached to a wall
*
* @return true if this sign is attached to a wall, false if set on top of a
* block
*/
public boolean isWallSign() {
return getItemType() == Material.WALL_SIGN;
}
/**
* Gets the face that this block is attached on
*
*
* @return BlockFace attached to
*/
public BlockFace getAttachedFace() {
if (getItemType() == Material.WALL_SIGN) {
if (isWallSign()) {
byte data = getData();
switch (data) {
case 0x2:
return BlockFace.WEST;
case 0x3:
return BlockFace.EAST;
case 0x4:
return BlockFace.SOUTH;
case 0x5:
return BlockFace.NORTH;
case 0x2:
return BlockFace.WEST;
case 0x3:
return BlockFace.EAST;
case 0x4:
return BlockFace.SOUTH;
case 0x5:
return BlockFace.NORTH;
}
return null;
@ -52,54 +65,97 @@ public class Sign extends MaterialData implements Attachable {
/**
* Gets the direction that this sign is currently facing
*
*
* @return BlockFace indicating where this sign is facing
*/
public BlockFace getFacing() {
byte data = getData();
if (getAttachedFace() == BlockFace.DOWN) {
if (!isWallSign()) {
switch (data) {
case 0x0:
case 0x1:
return BlockFace.WEST;
case 0x2:
case 0x3:
return BlockFace.NORTH_WEST;
case 0x4:
case 0x5:
return BlockFace.NORTH;
case 0x6:
case 0x7:
return BlockFace.NORTH_EAST;
case 0x8:
case 0x9:
return BlockFace.EAST;
case 0xA:
case 0xB:
return BlockFace.SOUTH_EAST;
case 0xC:
case 0xD:
return BlockFace.SOUTH;
case 0xE:
case 0xF:
return BlockFace.SOUTH_WEST;
case 0x0:
case 0x1:
return BlockFace.WEST;
case 0x2:
case 0x3:
return BlockFace.NORTH_WEST;
case 0x4:
case 0x5:
return BlockFace.NORTH;
case 0x6:
case 0x7:
return BlockFace.NORTH_EAST;
case 0x8:
case 0x9:
return BlockFace.EAST;
case 0xA:
case 0xB:
return BlockFace.SOUTH_EAST;
case 0xC:
case 0xD:
return BlockFace.SOUTH;
case 0xE:
case 0xF:
return BlockFace.SOUTH_WEST;
}
return null;
} else {
switch (data) {
case 0x2:
return BlockFace.EAST;
case 0x3:
return BlockFace.WEST;
case 0x4:
return BlockFace.NORTH;
case 0x5:
return BlockFace.SOUTH;
return getAttachedFace().getOppositeFace();
}
}
public void setFacingDirection(BlockFace face) {
byte data;
if (isWallSign()) {
switch (face) {
case EAST:
data = 0x2;
break;
case WEST:
data = 0x3;
break;
case NORTH:
data = 0x4;
break;
case SOUTH:
default:
data = 0x5;
}
} else {
switch (face) {
case WEST:
data = 0x1;
break;
case NORTH_WEST:
data = 0x3;
break;
case NORTH:
data = 0x5;
break;
case NORTH_EAST:
data = 0x7;
break;
case EAST:
data = 0x9;
break;
case SOUTH_EAST:
data = 0xB;
break;
case SOUTH:
data = 0xD;
break;
case SOUTH_WEST:
default:
data = 0xF;
}
}
return null;
setData(data);
}
@Override
public String toString() {
return super.toString() + " facing " + getFacing();
}
}