More work

This commit is contained in:
Nassim Jahnke
2021-06-13 13:40:34 +02:00
parent 43227a418f
commit 8521fdc840
22 changed files with 222 additions and 580 deletions

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@@ -1,55 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 1 Jan 2019 02:22:01 -0800
Subject: [PATCH] Add Heightmap API
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
}
}
- @Override
- public int getHeight(Heightmap.Types heightmap, int x, int z) {
+ public final int getHighestBlockY(final Heightmap.Types heightmap, final int x, final int z) { return this.getHeight(heightmap, x, z); } // Paper - OBFHELPER
+ @Override public int getHeight(Heightmap.Types heightmap, int x, int z) { // Paper - OBFHELPER
int k;
if (x >= -30000000 && z >= -30000000 && x < 30000000 && z < 30000000) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -0,0 +0,0 @@ public class CraftWorld implements World {
return getHighestBlockYAt(x, z, org.bukkit.HeightMap.MOTION_BLOCKING);
}
+ // Paper start - Implement heightmap api
+ @Override
+ public int getHighestBlockYAt(final int x, final int z, final com.destroystokyo.paper.HeightmapType heightmap) throws UnsupportedOperationException {
+ this.getChunkAt(x >> 4, z >> 4); // heightmap will ret 0 on unloaded areas
+
+ switch (heightmap) {
+ case LIGHT_BLOCKING:
+ throw new UnsupportedOperationException(); // TODO
+ //return this.world.getHighestBlockY(HeightMap.Type.LIGHT_BLOCKING, x, z);
+ case ANY:
+ return this.world.getHighestBlockY(net.minecraft.world.level.levelgen.Heightmap.Types.WORLD_SURFACE, x, z);
+ case SOLID:
+ return this.world.getHighestBlockY(net.minecraft.world.level.levelgen.Heightmap.Types.OCEAN_FLOOR, x, z);
+ case SOLID_OR_LIQUID:
+ return this.world.getHighestBlockY(net.minecraft.world.level.levelgen.Heightmap.Types.MOTION_BLOCKING, x, z);
+ case SOLID_OR_LIQUID_NO_LEAVES:
+ return this.world.getHighestBlockY(net.minecraft.world.level.levelgen.Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, x, z);
+ default:
+ throw new UnsupportedOperationException();
+ }
+ }
+ // Paper end
+
@Override
public Location getSpawnLocation() {
BlockPos spawn = world.getSpawn();

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@@ -1,260 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 13 Sep 2014 23:14:43 -0400
Subject: [PATCH] Configurable Keep Spawn Loaded range per world
This lets you disable it for some worlds and lower it for others.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
break;
}
}
+
+ public short keepLoadedRange;
+ private void keepLoadedRange() {
+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 10)) * 16);
+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
+ }
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// CraftBukkit start
public void loadSpawn(ChunkProgressListener worldloadlistener, ServerLevel worldserver) {
- if (!worldserver.getWorld().getKeepSpawnInMemory()) {
- return;
- }
+ ServerChunkCache chunkproviderserver = worldserver.getChunkSource(); // Paper
// WorldServer worldserver = this.E();
this.forceTicks = true;
// CraftBukkit end
+ if (worldserver.getWorld().getKeepSpawnInMemory()) { // Paper
MinecraftServer.LOGGER.info("Preparing start region for dimension {}", worldserver.dimension().location());
BlockPos blockposition = worldserver.getSpawn();
worldloadlistener.updateSpawnPos(new ChunkPos(blockposition));
- ServerChunkCache chunkproviderserver = worldserver.getChunkSource();
+ //ChunkProviderServer chunkproviderserver = worldserver.getChunkProvider(); // Paper - move up
chunkproviderserver.getLightEngine().setTaskPerBatch(500);
this.nextTickTime = Util.getMillis();
- chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(blockposition), 11, Unit.INSTANCE);
-
- while (chunkproviderserver.getTickingGenerated() != 441) {
- // CraftBukkit start
- // this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
- this.executeModerately();
- // CraftBukkit end
- }
-
+ // Paper start - configurable spawn reason
+ int radiusBlocks = worldserver.paperConfig.keepLoadedRange;
+ int radiusChunks = radiusBlocks / 16 + ((radiusBlocks & 15) != 0 ? 1 : 0);
+ int totalChunks = ((radiusChunks) * 2 + 1);
+ totalChunks *= totalChunks;
+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
+
+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
+ //LOGGER.info("Loaded " + chunkproviderserver.b() + " spawn chunks for world " + worldserver.getWorld().getName()); // Paper
+ // Paper end
// CraftBukkit start
// this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
this.executeModerately();
// Iterator iterator = this.worldServer.values().iterator();
+ }
if (true) {
ServerLevel worldserver1 = worldserver;
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// this.nextTick = SystemUtils.getMonotonicMillis() + 10L;
this.executeModerately();
// CraftBukkit end
- worldloadlistener.stop();
+ if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.stop(); // Paper
chunkproviderserver.getLightEngine().setTaskPerBatch(5);
// CraftBukkit start
// this.updateSpawnFlags();
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ import net.minecraft.network.protocol.game.ClientboundSoundPacket;
import net.minecraft.network.protocol.game.DebugPackets;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
+import net.minecraft.server.MCUtil;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.ServerScoreboard;
import net.minecraft.server.level.progress.ChunkProgressListener;
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
return ((MapIndex) this.getServer().overworld().getDataStorage().computeIfAbsent(MapIndex::new, "idcounts")).getFreeAuxValueForMap();
}
+ // Paper start - helper function for configurable spawn radius
+ public void addTicketsForSpawn(int radiusInBlocks, BlockPos spawn) {
+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we add tickets
+ // with level 31 for the non-border spawn chunks
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
+ int tickRadius = radiusInBlocks - 16;
+
+ // add ticking chunks
+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
+ // radius of 2 will have the current chunk be level 31
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.add(x, 0, z)), 2, Unit.INSTANCE);
+ }
+ }
+
+ // add border chunks
+
+ // add border along x axis (including corner chunks)
+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
+ // top
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ // bottom
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ }
+
+ // add border along z axis (excluding corner chunks)
+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
+ // right
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ // left
+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ }
+
+ MCUtil.getSpiralOutChunks(spawn, radiusInBlocks >> 4).forEach(pair -> {
+ getChunkSource().getChunkAtMainThread(pair.x, pair.z);
+ });
+ }
+ public void removeTicketsForSpawn(int radiusInBlocks, BlockPos spawn) {
+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we added tickets
+ // with level 31 for the non-border spawn chunks
+ ServerChunkCache chunkproviderserver = this.getChunkSource();
+ int tickRadius = radiusInBlocks - 16;
+
+ // remove ticking chunks
+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
+ // radius of 2 will have the current chunk be level 31
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.add(x, 0, z)), 2, Unit.INSTANCE);
+ }
+ }
+
+ // remove border chunks
+
+ // remove border along x axis (including corner chunks)
+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
+ // top
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.add(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ // bottom
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.add(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
+ }
+
+ // remove border along z axis (excluding corner chunks)
+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
+ // right
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.add(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ // left
+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.add(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
+ }
+ }
+ // Paper end
+
public void setDefaultSpawnPos(BlockPos pos, float angle) {
- ChunkPos chunkcoordintpair = new ChunkPos(new BlockPos(this.levelData.getXSpawn(), 0, this.levelData.getZSpawn()));
+ // Paper - configurable spawn radius
+ BlockPos prevSpawn = this.getSpawn();
+ //ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
this.levelData.setSpawn(pos, angle);
- this.getChunkSource().removeRegionTicket(TicketType.START, chunkcoordintpair, 11, Unit.INSTANCE);
- this.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(pos), 11, Unit.INSTANCE);
+ if (this.keepSpawnInMemory) {
+ // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
+ this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
+ this.addTicketsForSpawn(this.paperConfig.keepLoadedRange, pos);
+ }
this.getServer().getPlayerList().broadcastAll(new ClientboundSetDefaultSpawnPositionPacket(pos, angle));
}
diff --git a/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java b/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
+++ b/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
@@ -0,0 +0,0 @@ public interface ChunkProgressListener {
void onStatusChange(ChunkPos pos, @Nullable ChunkStatus status);
void stop();
+
+ void setChunkRadius(int radius); // Paper - allow changing chunk radius
}
diff --git a/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java b/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
+++ b/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
@@ -0,0 +0,0 @@ import org.apache.logging.log4j.Logger;
public class LoggerChunkProgressListener implements ChunkProgressListener {
private static final Logger LOGGER = LogManager.getLogger();
- private final int maxCount;
+ private int maxCount; // Paper - remove final
private int count;
private long startTime;
private long nextTickTime = Long.MAX_VALUE;
public LoggerChunkProgressListener(int radius) {
+ // Paper start - Allow changing radius later for configurable spawn patch
+ this.setChunkRadius(radius); // Move to method
+ }
+
+ @Override
+ public void setChunkRadius(int radius) {
+ // Paper - copied from above
int j = radius * 2 + 1;
this.maxCount = j * j;
}
+ // Paper end
@Override
public void updateSpawnPos(ChunkPos spawnPos) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -0,0 +0,0 @@ public class CraftWorld implements World {
@Override
public void setKeepSpawnInMemory(boolean keepLoaded) {
+ // Paper start - Configurable spawn radius
+ if (keepLoaded == world.keepSpawnInMemory) {
+ // do nothing, nothing has changed
+ return;
+ }
world.keepSpawnInMemory = keepLoaded;
// Grab the worlds spawn chunk
- BlockPos chunkcoordinates = this.world.getSpawn();
+ BlockPos prevSpawn = this.world.getSpawn();
if (keepLoaded) {
- world.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(chunkcoordinates), 11, Unit.INSTANCE);
+ world.addTicketsForSpawn(world.paperConfig.keepLoadedRange, prevSpawn);
} else {
- // TODO: doesn't work well if spawn changed....
- world.getChunkSource().removeRegionTicket(TicketType.START, new ChunkPos(chunkcoordinates), 11, Unit.INSTANCE);
+ // TODO: doesn't work well if spawn changed.... // paper - resolved
+ world.removeTicketsForSpawn(world.paperConfig.keepLoadedRange, prevSpawn);
}
+ // Paper end
}
@Override

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@@ -1,249 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 21 Jul 2018 14:27:34 -0400
Subject: [PATCH] Duplicate UUID Resolve Option
Due to a bug in https://github.com/PaperMC/Paper/commit/2e29af3df05ec0a383f48be549d1c03200756d24
which was added all the way back in March of 2016, it was unknown (potentially not at the time)
that an entity might actually change the seed of the random object.
At some point, EntitySquid did start setting the seed. Due to this shared random, this caused
every entity to use a Random object with a predictable seed.
This has caused entities to potentially generate with the same UUID....
Over the years, servers have had entities disappear, but no sign of trouble
because CraftBukkit removed the log lines indicating that something was wrong.
We have fixed the root issue causing duplicate UUID's, however we now have chunk
files full of entities that have the same UUID as another entity!
When these chunks load, the 2nd entity will not be added to the world correctly.
If that chunk loads in a different order in the future, then it will reverse and the
missing one is now the one added to the world and not the other. This results in very
inconsistent entity behavior.
This change allows you to recover any duplicate entity by generating a new UUID for it.
This also lets you delete them instead if you don't want to risk having new entities added to
the world that you previously did not see.
But for those who are ok with leaving this inconsistent behavior, you may use WARN or NOTHING options.
It is recommended you regenerate the entities, as these were legit entities, and deserve your love.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
private void preventMovingIntoUnloadedChunks() {
preventMovingIntoUnloadedChunks = getBoolean("prevent-moving-into-unloaded-chunks", false);
}
+
+ public enum DuplicateUUIDMode {
+ SAFE_REGEN, DELETE, NOTHING, WARN
+ }
+ public DuplicateUUIDMode duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
+ public int duplicateUUIDDeleteRange = 32;
+ private void repairDuplicateUUID() {
+ String desiredMode = getString("duplicate-uuid-resolver", "saferegen").toLowerCase().trim();
+ duplicateUUIDDeleteRange = getInt("duplicate-uuid-saferegen-delete-range", duplicateUUIDDeleteRange);
+ switch (desiredMode.toLowerCase()) {
+ case "regen":
+ case "regenerate":
+ case "saferegen":
+ case "saferegenerate":
+ duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
+ log("Duplicate UUID Resolve: Regenerate New UUID if distant (Delete likely duplicates within " + duplicateUUIDDeleteRange + " blocks)");
+ break;
+ case "remove":
+ case "delete":
+ duplicateUUIDMode = DuplicateUUIDMode.DELETE;
+ log("Duplicate UUID Resolve: Delete Entity");
+ break;
+ case "silent":
+ case "nothing":
+ duplicateUUIDMode = DuplicateUUIDMode.NOTHING;
+ logError("Duplicate UUID Resolve: Do Nothing (no logs) - Warning, may lose indication of bad things happening");
+ break;
+ case "log":
+ case "warn":
+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
+ break;
+ default:
+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
+ logError("Warning: Invalid duplicate-uuid-resolver config " + desiredMode + " - must be one of: regen, delete, nothing, warn");
+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
+ break;
+ }
+ }
}
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@
package net.minecraft.server.level;
import co.aikar.timings.Timing; // Paper
+import com.destroystokyo.paper.PaperWorldConfig; // Paper
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Iterables;
import com.google.common.collect.ComparisonChain; // Paper
@@ -0,0 +0,0 @@ import it.unimi.dsi.fastutil.objects.ObjectIterator;
import java.io.File;
import java.io.IOException;
import java.io.Writer;
+import java.util.HashMap; // Paper
import java.util.Collection;
import java.util.Iterator;
import java.util.List;
+import java.util.Map; // Paper
import java.util.Objects;
import java.util.Optional;
import java.util.Queue;
import java.util.Set;
import java.util.concurrent.CancellationException;
+import java.util.UUID; // Paper
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionException;
import java.util.concurrent.Executor;
@@ -0,0 +0,0 @@ import net.minecraft.world.entity.ai.village.poi.PoiManager;
import net.minecraft.world.entity.boss.EnderDragonPart;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.GameRules;
+import net.minecraft.world.level.Level;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkStatus;
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
if (chunk.needsDecoration) {
net.minecraft.server.dedicated.DedicatedServer server = this.level.getCraftServer().getServer();
if (!server.areNpcsEnabled() && entity instanceof net.minecraft.world.entity.npc.Npc) {
- entity.remove();
+ entity.removed = true; // Paper
needsRemoval = true;
}
if (!server.isSpawningAnimals() && (entity instanceof net.minecraft.world.entity.animal.Animal || entity instanceof net.minecraft.world.entity.animal.WaterAnimal)) {
- entity.remove();
+ entity.removed = true; // Paper
needsRemoval = true;
}
}
-
- if (!(entity instanceof net.minecraft.world.entity.player.Player) && (needsRemoval || !this.level.loadFromChunk(entity))) {
- // CraftBukkit end
+ // CraftBukkit end
+ checkDupeUUID(entity); // Paper
+ if (!(entity instanceof net.minecraft.world.entity.player.Player) && (entity.removed || !this.level.loadFromChunk(entity))) { // Paper
if (list == null) {
list = Lists.newArrayList(new Entity[]{entity});
} else {
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
});
}
+ // Paper start
+ private void checkDupeUUID(Entity entity) {
+ PaperWorldConfig.DuplicateUUIDMode mode = level.paperConfig.duplicateUUIDMode;
+ if (mode != PaperWorldConfig.DuplicateUUIDMode.WARN
+ && mode != PaperWorldConfig.DuplicateUUIDMode.DELETE
+ && mode != PaperWorldConfig.DuplicateUUIDMode.SAFE_REGEN) {
+ return;
+ }
+ Entity other = level.getEntity(entity.getUUID());
+
+ if (mode == PaperWorldConfig.DuplicateUUIDMode.SAFE_REGEN && other != null && !other.removed
+ && Objects.equals(other.getEncodeId(), entity.getEncodeId())
+ && entity.getBukkitEntity().getLocation().distance(other.getBukkitEntity().getLocation()) < level.paperConfig.duplicateUUIDDeleteRange
+ ) {
+ if (Level.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + " because it was near the duplicate and likely an actual duplicate. See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
+ entity.removed = true;
+ return;
+ }
+ if (other != null && !other.removed) {
+ switch (mode) {
+ case SAFE_REGEN: {
+ entity.setUUID(UUID.randomUUID());
+ if (Level.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", regenerated UUID for " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
+ break;
+ }
+ case DELETE: {
+ if (Level.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
+ entity.removed = true;
+ break;
+ }
+ default:
+ if (Level.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", doing nothing to " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
+ break;
+ }
+ }
+ }
+ // Paper end
+
public CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> postProcess(ChunkHolder holder) {
ChunkPos chunkcoordintpair = holder.getPos();
CompletableFuture<Either<List<ChunkAccess>, ChunkHolder.ChunkLoadingFailure>> completablefuture = this.getChunkRangeFuture(chunkcoordintpair, 1, (i) -> {
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ import com.google.common.annotations.VisibleForTesting;
import com.google.common.collect.Iterables;
import co.aikar.timings.TimingHistory; // Paper
import co.aikar.timings.Timings; // Paper
+
+import com.destroystokyo.paper.PaperWorldConfig; // Paper
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.collect.Queues;
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
if (entity1 == null) {
return false;
} else {
+ // Paper start
+ if (entity1.removed) {
+ onEntityRemoved(entity1); // remove the existing entity
+ return false;
+ }
+ // Paper end
ServerLevel.LOGGER.warn("Trying to add entity with duplicated UUID {}. Existing {}#{}, new: {}#{}", uuid, EntityType.getKey(entity1.getType()), entity1.getId(), EntityType.getKey(entity.getType()), entity.getId()); // CraftBukkit // Paper
+ // Paper start
+ if (DEBUG_ENTITIES && entity.level.paperConfig.duplicateUUIDMode != PaperWorldConfig.DuplicateUUIDMode.NOTHING) {
+ if (entity1.addedToWorldStack != null) {
+ entity1.addedToWorldStack.printStackTrace();
+ }
+
+ getAddToWorldStackTrace(entity).printStackTrace();
+ }
+ // Paper end
return true;
}
}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, CommandSource, net.minecraft.s
});
}
+ public final void setUUID(UUID uuid) { setUUID(uuid); } // Paper - OBFHELPER
public void setUUID(UUID uuid) {
this.uuid = uuid;
this.stringUUID = this.uuid.toString();
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -0,0 +0,0 @@ public class LevelChunk implements ChunkAccess {
if (i != this.chunkPos.x || j != this.chunkPos.z) {
LevelChunk.LOGGER.warn("Wrong location! ({}, {}) should be ({}, {}), {}", i, j, this.chunkPos.x, this.chunkPos.z, entity);
entity.removed = true;
+ return; // Paper
}
int k = Mth.floor(entity.getY() / 16.0D);

View File

@@ -1,19 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Fri, 10 May 2019 18:38:19 +0100
Subject: [PATCH] Fix CB call to changed postToMainThread method
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerGamePacketListener {
this.connection.getClass();
// CraftBukkit - Don't wait
- minecraftserver.wrapRunnable(networkmanager::handleDisconnection);
+ minecraftserver.scheduleOnMain(networkmanager::handleDisconnection); // Paper
}
private <T> void filterTextPacket(T text, Consumer<T> consumer, BiFunction<TextFilter, T, CompletableFuture<Optional<T>>> backingFilterer) {

View File

@@ -1,43 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 13 May 2019 21:10:59 -0700
Subject: [PATCH] Fix CraftServer#isPrimaryThread and MinecraftServer
isMainThread
md_5 changed it so he could shut down the server asynchronously
from watchdog, although we have patches that prevent that type
of behavior for this exact reason.
md_5 also placed code in PlayerConnectionUtils that would have
solved https://bugs.mojang.com/browse/MC-142590, making the change
to MinecraftServer#isMainThread irrelevant.
By reverting his change to MinecraftServer#isMainThread packet
handling that should have been handled synchronously will be handled
synchronously when the server gets shut down.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// CraftBukkit start
@Override
public boolean isSameThread() {
- return super.isSameThread() || this.isStopped(); // CraftBukkit - MC-142590
+ return super.isSameThread() /*|| this.isStopped()*/; // CraftBukkit - MC-142590 // Paper - causes issues elsewhere
}
public boolean isDebugging() {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
@Override
public boolean isPrimaryThread() {
- return Thread.currentThread().equals(console.serverThread) || console.hasStopped() || !org.spigotmc.AsyncCatcher.enabled; // All bets are off if we have shut down (e.g. due to watchdog)
+ return Thread.currentThread().equals(console.serverThread); // Paper - Fix issues with detecting main thread properly
}
// Paper start

View File

@@ -1,53 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 28 Sep 2018 21:49:53 -0400
Subject: [PATCH] Fix issues with entity loss due to unloaded chunks
Vanilla has risk of losing entities by causing them to be
removed from all chunks if they try to move into an unloaded chunk.
This pretty much means high chance this entity will be lost in this
scenario.
There is another case that adding an entity to the world can fail if
the chunk isn't loaded.
Lots of the server is designed around addEntity never expecting to fail
for these reasons, nor is it really logical.
This change ensures the chunks are always loaded when entities are
added to the world, or a valid entity moves between chunks.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
int k = Mth.floor(entity.getZ() / 16.0D);
if (!entity.inChunk || entity.xChunk != i || entity.yChunk != j || entity.zChunk != k) {
+ // Paper start - remove entity if its in a chunk more correctly.
+ LevelChunk currentChunk = entity.getCurrentChunk();
+ if (currentChunk != null) {
+ currentChunk.removeEntity(entity);
+ }
+ // Paper end
+
if (entity.inChunk && this.hasChunk(entity.xChunk, entity.zChunk)) {
this.getChunk(entity.xChunk, entity.zChunk).removeEntity(entity, entity.yChunk);
}
- if (!entity.checkAndResetForcedChunkAdditionFlag() && !this.hasChunk(i, k)) {
+ if (!entity.valid && !entity.checkAndResetForcedChunkAdditionFlag() && !this.hasChunk(i, k)) { // Paper - always load chunks to register valid entities location
if (entity.inChunk) {
ServerLevel.LOGGER.warn("Entity {} left loaded chunk area", entity);
}
@@ -0,0 +0,0 @@ public class ServerLevel extends net.minecraft.world.level.Level implements Worl
return false;
}
// CraftBukkit end
- ChunkAccess ichunkaccess = this.getChunk(Mth.floor(entity.getX() / 16.0D), Mth.floor(entity.getZ() / 16.0D), ChunkStatus.FULL, entity.forcedLoading);
+ ChunkAccess ichunkaccess = this.getChunk(Mth.floor(entity.getX() / 16.0D), Mth.floor(entity.getZ() / 16.0D), ChunkStatus.FULL, true); // Paper - always load chunks for entity adds
if (!(ichunkaccess instanceof LevelChunk)) {
return false;

View File

@@ -1,20 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <mail@moep.tv>
Date: Sat, 27 Apr 2019 20:00:43 +0100
Subject: [PATCH] Fix sounds when item frames are modified (MC-123450)
This also fixes the adding sound playing when the item frame direction is changed.
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
@@ -0,0 +0,0 @@ public class ItemFrame extends HangingEntity {
}
this.getEntityData().set(ItemFrame.DATA_ITEM, itemstack);
- if (!itemstack.isEmpty() && playSound) { // CraftBukkit
+ if (!itemstack.isEmpty() && flag && playSound) { // CraftBukkit // Paper - only play sound when update flag is set
this.playSound(SoundEvents.ITEM_FRAME_ADD_ITEM, 1.0F, 1.0F);
}

View File

@@ -1,24 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Mon, 27 May 2019 17:35:39 -0500
Subject: [PATCH] MC-114618 - Fix EntityAreaEffectCloud from going negative
size
diff --git a/src/main/java/net/minecraft/world/entity/AreaEffectCloud.java b/src/main/java/net/minecraft/world/entity/AreaEffectCloud.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/AreaEffectCloud.java
+++ b/src/main/java/net/minecraft/world/entity/AreaEffectCloud.java
@@ -0,0 +0,0 @@ public class AreaEffectCloud extends Entity {
super.tick();
boolean flag = this.isWaiting();
float f = this.getRadius();
+ // Paper start - fix MC-114618
+ if (f < 0.0F) {
+ this.remove();
+ return;
+ }
+ // Paper end
if (this.level.isClientSide) {
ParticleOptions particleparam = this.getParticle();

View File

@@ -1,139 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Fri, 19 Apr 2019 12:41:13 -0500
Subject: [PATCH] Mob Spawner API Enhancements
diff --git a/src/main/java/net/minecraft/world/level/BaseSpawner.java b/src/main/java/net/minecraft/world/level/BaseSpawner.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/BaseSpawner.java
+++ b/src/main/java/net/minecraft/world/level/BaseSpawner.java
@@ -0,0 +0,0 @@ public abstract class BaseSpawner {
this.spawnPotentials.clear(); // CraftBukkit - SPIGOT-3496, MC-92282
}
+ public boolean isActivated() { return isNearPlayer(); } // Paper - OBFHELPER
private boolean isNearPlayer() {
BlockPos blockposition = this.getPos();
@@ -0,0 +0,0 @@ public abstract class BaseSpawner {
}
}
+ public void resetTimer() { delay(); } // Paper - OBFHELPER
private void delay() {
if (this.maxSpawnDelay <= this.minSpawnDelay) {
this.spawnDelay = this.minSpawnDelay;
@@ -0,0 +0,0 @@ public abstract class BaseSpawner {
}
public void load(CompoundTag tag) {
+ // Paper start - use larger int if set
+ if (tag.contains("Paper.Delay")) {
+ this.spawnDelay = tag.getInt("Paper.Delay");
+ } else {
this.spawnDelay = tag.getShort("Delay");
+ }
+ // Paper end
this.spawnPotentials.clear();
if (tag.contains("SpawnPotentials", 9)) {
ListTag nbttaglist = tag.getList("SpawnPotentials", 10);
@@ -0,0 +0,0 @@ public abstract class BaseSpawner {
} else if (!this.spawnPotentials.isEmpty()) {
this.setNextSpawnData((SpawnData) WeighedRandom.getRandomItem(this.getLevel().random, this.spawnPotentials));
}
-
+ // Paper start - use ints if set
+ if (tag.contains("Paper.MinSpawnDelay", 99)) {
+ this.minSpawnDelay = tag.getInt("Paper.MinSpawnDelay");
+ this.maxSpawnDelay = tag.getInt("Paper.MaxSpawnDelay");
+ this.spawnCount = tag.getShort("SpawnCount");
+ } else // Paper end
if (tag.contains("MinSpawnDelay", 99)) {
- this.minSpawnDelay = tag.getShort("MinSpawnDelay");
- this.maxSpawnDelay = tag.getShort("MaxSpawnDelay");
+ this.minSpawnDelay = tag.getInt("MinSpawnDelay");
+ this.maxSpawnDelay = tag.getInt("MaxSpawnDelay");
this.spawnCount = tag.getShort("SpawnCount");
}
@@ -0,0 +0,0 @@ public abstract class BaseSpawner {
if (minecraftkey == null) {
return tag;
} else {
- tag.putShort("Delay", (short) this.spawnDelay);
- tag.putShort("MinSpawnDelay", (short) this.minSpawnDelay);
- tag.putShort("MaxSpawnDelay", (short) this.maxSpawnDelay);
+ // Paper start
+ if (spawnDelay > Short.MAX_VALUE) {
+ tag.putInt("Paper.Delay", this.spawnDelay);
+ }
+ tag.putShort("Delay", (short) Math.min(Short.MAX_VALUE, this.spawnDelay));
+
+ if (minSpawnDelay > Short.MAX_VALUE || maxSpawnDelay > Short.MAX_VALUE) {
+ tag.putInt("Paper.MinSpawnDelay", this.minSpawnDelay);
+ tag.putInt("Paper.MaxSpawnDelay", this.maxSpawnDelay);
+ }
+
+ tag.putShort("MinSpawnDelay", (short) Math.min(Short.MAX_VALUE, this.minSpawnDelay));
+ tag.putShort("MaxSpawnDelay", (short) Math.min(Short.MAX_VALUE, this.maxSpawnDelay));
+ // Paper end
tag.putShort("SpawnCount", (short) this.spawnCount);
tag.putShort("MaxNearbyEntities", (short) this.maxNearbyEntities);
tag.putShort("RequiredPlayerRange", (short) this.requiredPlayerRange);
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftCreatureSpawner.java b/src/main/java/org/bukkit/craftbukkit/block/CraftCreatureSpawner.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftCreatureSpawner.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftCreatureSpawner.java
@@ -0,0 +0,0 @@
package org.bukkit.craftbukkit.block;
import com.google.common.base.Preconditions;
+import net.minecraft.core.Registry;
+import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceLocation;
+import net.minecraft.world.level.SpawnData;
import net.minecraft.world.level.block.entity.SpawnerBlockEntity;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.CreatureSpawner;
import org.bukkit.entity.EntityType;
+// Paper start
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
+import org.bukkit.craftbukkit.util.CraftMagicNumbers;
+import org.bukkit.inventory.ItemStack;
+// Paper end
public class CraftCreatureSpawner extends CraftBlockEntityState<SpawnerBlockEntity> implements CreatureSpawner {
@@ -0,0 +0,0 @@ public class CraftCreatureSpawner extends CraftBlockEntityState<SpawnerBlockEnti
public void setSpawnRange(int spawnRange) {
this.getSnapshot().getSpawner().spawnRange = spawnRange;
}
+
+ // Paper start
+ @Override
+ public boolean isActivated() {
+ return this.getSnapshot().getSpawner().isActivated();
+ }
+
+ @Override
+ public void resetTimer() {
+ this.getSnapshot().getSpawner().resetTimer();
+ }
+
+ @Override
+ public void setSpawnedItem(ItemStack itemStack) {
+ Preconditions.checkArgument(itemStack != null && !itemStack.getType().isAir(), "spawners cannot spawn air");
+ net.minecraft.world.item.ItemStack item = CraftItemStack.asNMSCopy(itemStack);
+ CompoundTag compound = new CompoundTag();
+ CompoundTag entity = new CompoundTag();
+ entity.putString("id", Registry.ENTITY_TYPE.getKey(net.minecraft.world.entity.EntityType.ITEM).toString());
+ entity.put("Item", item.save(new CompoundTag()));
+ compound.put("Entity", entity);
+ compound.putInt("Weight", this.getSnapshotNBT().contains("Weight", CraftMagicNumbers.NBT.TAG_ANY_NUMBER) ? this.getSnapshotNBT().getInt("Weight") : 1);
+ this.getSnapshot().getSpawner().setNextSpawnData(new SpawnData(compound));
+ this.getSnapshot().getSpawner().spawnPotentials.clear();
+ }
+ // Paper end
}

View File

@@ -1,32 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 6 Apr 2019 10:16:48 -0400
Subject: [PATCH] Optimize Captured TileEntity Lookup
upstream was doing a containsKey/get pattern, and always doing it at that.
that scenario is only even valid if were in the middle of a block place.
Optimize to check if the captured list even has values in it, and also to
just do a get call since the value can never be null.
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return null;
} else {
// CraftBukkit start
- if (capturedTileEntities.containsKey(blockposition)) {
- return capturedTileEntities.get(blockposition);
+ BlockEntity tileentity = null; // Paper
+ if (!capturedTileEntities.isEmpty() && (tileentity = capturedTileEntities.get(blockposition)) != null) { // Paper
+ return tileentity; // Paper
}
// CraftBukkit end
- BlockEntity tileentity = null;
+ //TileEntity tileentity = null; // Paper - move up
if (this.updatingBlockEntities) {
tileentity = this.getPendingBlockEntityAt(blockposition);

View File

@@ -1,74 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 27 Mar 2019 23:01:33 -0400
Subject: [PATCH] PlayerDeathEvent#getItemsToKeep
Exposes a mutable array on items a player should keep on death
Example Usage: https://gist.github.com/aikar/5bb202de6057a051a950ce1f29feb0b4
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player implements ContainerListener {
});
}
+ // Paper start - process inventory
+ private static void processKeep(org.bukkit.event.entity.PlayerDeathEvent event, NonNullList<ItemStack> inv) {
+ List<org.bukkit.inventory.ItemStack> itemsToKeep = event.getItemsToKeep();
+ if (inv == null) {
+ // remainder of items left in toKeep - plugin added stuff on death that wasn't in the initial loot?
+ if (!itemsToKeep.isEmpty()) {
+ for (org.bukkit.inventory.ItemStack itemStack : itemsToKeep) {
+ event.getEntity().getInventory().addItem(itemStack);
+ }
+ }
+
+ return;
+ }
+
+ for (int i = 0; i < inv.size(); ++i) {
+ ItemStack item = inv.get(i);
+ if (EnchantmentHelper.hasVanishingCurse(item) || itemsToKeep.isEmpty() || item.isEmpty()) {
+ inv.set(i, ItemStack.NULL_ITEM);
+ continue;
+ }
+
+ final org.bukkit.inventory.ItemStack bukkitStack = item.getBukkitStack();
+ boolean keep = false;
+ final Iterator<org.bukkit.inventory.ItemStack> iterator = itemsToKeep.iterator();
+ while (iterator.hasNext()) {
+ final org.bukkit.inventory.ItemStack itemStack = iterator.next();
+ if (bukkitStack.equals(itemStack)) {
+ iterator.remove();
+ keep = true;
+ break;
+ }
+ }
+
+ if (!keep) {
+ inv.set(i, ItemStack.NULL_ITEM);
+ }
+ }
+ }
+ // Paper end
+
@Override
public void die(DamageSource source) {
boolean flag = this.level.getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES);
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player implements ContainerListener {
this.dropExperience();
// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
if (!event.getKeepInventory()) {
- this.inventory.clearContent();
+ // Paper start - replace logic
+ for (NonNullList<ItemStack> inv : this.inventory.getComponents()) {
+ processKeep(event, inv);
+ }
+ processKeep(event, null);
+ // Paper end
}
this.setCamera(this); // Remove spectated target

View File

@@ -1,32 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 27 Mar 2019 22:48:45 -0400
Subject: [PATCH] Server Tick Events
Fires event at start and end of a server tick
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
});
isOversleep = false;MinecraftTimings.serverOversleep.stopTiming();
// Paper end
+ new com.destroystokyo.paper.event.server.ServerTickStartEvent(this.tickCount+1).callEvent(); // Paper
++this.tickCount;
this.tickChildren(shouldKeepTicking);
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
// Paper end
+ // Paper start
+ long endTime = System.nanoTime();
+ long remaining = (TICK_TIME - (endTime - lastTick)) - catchupTime;
+ new com.destroystokyo.paper.event.server.ServerTickEndEvent(this.tickCount, ((double)(endTime - lastTick) / 1000000D), remaining).callEvent();
+ // Paper end
+
this.profiler.push("tallying");
long l = this.tickTimes[this.tickCount % 100] = Util.getNanos() - i;

View File

@@ -1,27 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 24 Mar 2019 18:09:20 -0400
Subject: [PATCH] don't go below 0 for pickupDelay, breaks picking up items
vanilla checks for == 0
diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
@@ -0,0 +0,0 @@ public class ItemEntity extends Entity {
// CraftBukkit start - Use wall time for pickup and despawn timers
int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
if (this.pickupDelay != 32767) this.pickupDelay -= elapsedTicks;
+ this.pickupDelay = Math.max(0, this.pickupDelay); // Paper - don't go below 0
if (this.age != -32768) this.age += elapsedTicks;
this.lastTick = MinecraftServer.currentTick;
// CraftBukkit end
@@ -0,0 +0,0 @@ public class ItemEntity extends Entity {
// CraftBukkit start - Use wall time for pickup and despawn timers
int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
if (this.pickupDelay != 32767) this.pickupDelay -= elapsedTicks;
+ this.pickupDelay = Math.max(0, this.pickupDelay); // Paper - don't go below 0
if (this.age != -32768) this.age += elapsedTicks;
this.lastTick = MinecraftServer.currentTick;
// CraftBukkit end

View File

@@ -1,30 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 21 May 2019 02:34:04 +0100
Subject: [PATCH] improve CraftWorld#isChunkLoaded
getChunkAt will request the chunk using vanillas chunk loading system,
which while we're not going to load the chunk, does involve the server
waiting for the execution queue to get to our request; We can just query
the chunk status and get a response now, vs having to wait
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -0,0 +0,0 @@ public class CraftWorld implements World {
@Override
public boolean isChunkLoaded(int x, int z) {
- return world.getChunkSource().isChunkLoaded(x, z);
+ return world.getChunkSource().getChunkAtIfLoadedImmediately(x, z) != null; // Paper
}
@Override
public boolean isChunkGenerated(int x, int z) {
try {
- return isChunkLoaded(x, z) || world.getChunkSource().chunkMap.read(new ChunkPos(x, z)) != null;
+ return world.getChunkSource().getChunkAtIfCachedImmediately(x, z) != null || world.getChunkSource().chunkMap.read(new ChunkPos(x, z)) != null; // Paper (TODO check if the first part can be removed)
} catch (IOException ex) {
throw new RuntimeException(ex);
}