Implement Horse API. Adds BUKKIT-4424
API has been added to interface with Horses and to modify their inventories. Horse entities will now be recognized with the type EntityType.HORSE, and will no longer be UNKNOWN. HorseJumpEvent, EntityDamageEvent, and EntityTameEvent are all correctly fired for horses. This commit fixes BUKKIT-4393. By: h31ix <zero_gravity@outlook.com>
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@@ -48,6 +48,7 @@ import org.bukkit.entity.AnimalTamer;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Creeper;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Horse;
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import org.bukkit.entity.LightningStrike;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Pig;
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@@ -492,6 +493,12 @@ public class CraftEventFactory {
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return event;
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}
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public static HorseJumpEvent callHorseJumpEvent(Entity horse, float power) {
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HorseJumpEvent event = new HorseJumpEvent((Horse) horse.getBukkitEntity(), power);
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horse.getBukkitEntity().getServer().getPluginManager().callEvent(event);
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return event;
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}
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public static EntityChangeBlockEvent callEntityChangeBlockEvent(org.bukkit.entity.Entity entity, Block block, Material material) {
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return callEntityChangeBlockEvent(entity, block, material, 0);
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}
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