Whitespace + general cleanup

By: Erik Broes <erikbroes@grum.nl>
This commit is contained in:
Bukkit/Spigot
2011-05-14 23:22:54 +02:00
parent 8217ff1836
commit 855f4133b6
216 changed files with 1649 additions and 1637 deletions

View File

@@ -30,4 +30,4 @@ public class PlayerAnimationEvent extends PlayerEvent {
public PlayerAnimationType getAnimationType() {
return animationType;
}
}
}

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@@ -4,5 +4,5 @@ package org.bukkit.event.player;
* Differet types of player animations
*/
public enum PlayerAnimationType {
ARM_SWING
ARM_SWING
}

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@@ -7,11 +7,11 @@ import org.bukkit.event.Cancellable;
/**
* This event is fired when the player is almost about to enter the bed.
* It can be cancelled.
*
*
* @author sk89q
*/
public class PlayerBedEnterEvent extends PlayerEvent implements Cancellable {
private boolean cancel = false;
private Block bed;
@@ -37,14 +37,13 @@ public class PlayerBedEnterEvent extends PlayerEvent implements Cancellable {
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}
/**
* Returns the bed block.
*
*
* @return
*/
public Block getBed() {
return bed;
}
}

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@@ -5,25 +5,24 @@ import org.bukkit.entity.Player;
/**
* This event is fired when the player is leaving a bed.
*
*
* @author sk89q
*/
public class PlayerBedLeaveEvent extends PlayerEvent {
private Block bed;
public PlayerBedLeaveEvent(Player who, Block bed) {
super(Type.PLAYER_BED_LEAVE, who);
this.bed = bed;
}
/**
* Returns the bed block.
*
*
* @return
*/
public Block getBed() {
return bed;
}
}

View File

@@ -1,4 +1,3 @@
package org.bukkit.event.player;
import java.util.Arrays;
@@ -20,7 +19,7 @@ public class PlayerChatEvent extends PlayerEvent implements Cancellable {
public PlayerChatEvent(final Player player, final String message) {
this(Type.PLAYER_CHAT, player, message);
}
protected PlayerChatEvent(final Type type, final Player player, final String message) {
super(type, player);
recipients = new HashSet<Player>(Arrays.asList(player.getServer().getOnlinePlayers()));

View File

@@ -70,7 +70,6 @@ public class PlayerEggThrowEvent extends PlayerEvent {
this.hatchType = hatchType;
}
/**
* Get the number of mob hatches from the egg. By default the number
* will be he number the server would've done

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@@ -1,4 +1,3 @@
package org.bukkit.event.player;
import org.bukkit.entity.Player;

View File

@@ -83,14 +83,16 @@ public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
* @return Material the material of the item used
*/
public Material getMaterial() {
if (!hasItem()) return Material.AIR;
if (!hasItem()) {
return Material.AIR;
}
return item.getType();
}
/**
* Check if this event involved a block
*
*
* return boolean true if it did
*/
public boolean hasBlock() {
@@ -99,7 +101,7 @@ public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
/**
* Check if this event involved an item
*
*
* return boolean true if it did
*/
public boolean hasItem() {
@@ -113,7 +115,9 @@ public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
* @return boolean true if the item in hand was a block
*/
public boolean isBlockInHand() {
if (!hasItem()) return false;
if (!hasItem()) {
return false;
}
return item.getType().isBlock();
}

View File

@@ -1,4 +1,3 @@
package org.bukkit.event.player;
import org.bukkit.entity.Player;

View File

@@ -1,4 +1,3 @@
package org.bukkit.event.player;
import org.bukkit.entity.Player;

View File

@@ -1,4 +1,3 @@
package org.bukkit.event.player;
import org.bukkit.event.Listener;
@@ -8,8 +7,7 @@ import org.bukkit.plugin.AuthorNagException;
* Handles all events thrown in relation to a Player
*/
public class PlayerListener implements Listener {
public PlayerListener() {
}
public PlayerListener() {}
/**
* Called when a player joins a server
@@ -17,7 +15,7 @@ public class PlayerListener implements Listener {
* @param event Relevant event details
*/
public void onPlayerJoin(PlayerJoinEvent event) {
onPlayerJoin((PlayerEvent)event);
onPlayerJoin((PlayerEvent) event);
throw new AuthorNagException("onPlayerJoin has been replaced with a new signature, (PlayerJoinEvent)");
}
@@ -27,7 +25,7 @@ public class PlayerListener implements Listener {
* @param event Relevant event details
*/
public void onPlayerQuit(PlayerQuitEvent event) {
onPlayerQuit((PlayerEvent)event);
onPlayerQuit((PlayerEvent) event);
throw new AuthorNagException("onPlayerQuit has been replaced with a new signature, (PlayerQuitEvent)");
}
@@ -36,16 +34,14 @@ public class PlayerListener implements Listener {
*
* @param event Relevant event details
*/
public void onPlayerKick(PlayerKickEvent event) {
}
public void onPlayerKick(PlayerKickEvent event) {}
/**
* Called when a player sends a chat message
*
* @param event Relevant event details
*/
public void onPlayerChat(PlayerChatEvent event) {
}
public void onPlayerChat(PlayerChatEvent event) {}
/**
* Called early in the command handling process. This event is only
@@ -54,7 +50,7 @@ public class PlayerListener implements Listener {
* @param event Relevant event details
*/
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
onPlayerCommandPreprocess((PlayerChatEvent)event);
onPlayerCommandPreprocess((PlayerChatEvent) event);
throw new AuthorNagException("onPlayerCommandPreprocess has been replaced with a new signature, (PlayerCommandPreprocessEvent)");
}
@@ -63,8 +59,7 @@ public class PlayerListener implements Listener {
*
* @param event Relevant event details
*/
public void onPlayerMove(PlayerMoveEvent event) {
}
public void onPlayerMove(PlayerMoveEvent event) {}
/**
* Called when a player attempts to teleport to a new location in a world
@@ -72,7 +67,7 @@ public class PlayerListener implements Listener {
* @param event Relevant event details
*/
public void onPlayerTeleport(PlayerTeleportEvent event) {
onPlayerTeleport((PlayerMoveEvent)event);
onPlayerTeleport((PlayerMoveEvent) event);
throw new AuthorNagException("onPlayerTeleport has been replaced with a new signature, (PlayerTeleportEvent)");
}
@@ -81,128 +76,112 @@ public class PlayerListener implements Listener {
*
* @param event Relevant event details
*/
public void onPlayerRespawn(PlayerRespawnEvent event) {
}
public void onPlayerRespawn(PlayerRespawnEvent event) {}
/**
* Called when a player interacts
*
* @param event Relevant event details
*/
public void onPlayerInteract(PlayerInteractEvent event) {
}
public void onPlayerInteract(PlayerInteractEvent event) {}
/**
* Called when a player right clicks an entity.
*
* @param event Relevant event details
*/
public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
}
public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {}
/**
* Called when a player attempts to log in to the server
*
* @param event Relevant event details
*/
public void onPlayerLogin(PlayerLoginEvent event) {
}
public void onPlayerLogin(PlayerLoginEvent event) {}
/**
* Called when a player has just been authenticated
*
* @param event Relevant event details
*/
public void onPlayerPreLogin(PlayerPreLoginEvent event) {
}
public void onPlayerPreLogin(PlayerPreLoginEvent event) {}
/**
* Called when a player throws an egg and it might hatch
*
* @param event Relevant event details
*/
public void onPlayerEggThrow(PlayerEggThrowEvent event) {
}
public void onPlayerEggThrow(PlayerEggThrowEvent event) {}
/**
* Called when a player plays an animation, such as an arm swing
*
* @param event Relevant event details
*/
public void onPlayerAnimation(PlayerAnimationEvent event) {
}
public void onPlayerAnimation(PlayerAnimationEvent event) {}
/**
* Called when a player opens an inventory
*
* @param event Relevant event details
*/
public void onInventoryOpen(PlayerInventoryEvent event) {
}
public void onInventoryOpen(PlayerInventoryEvent event) {}
/**
* Called when a player changes their held item
*
* @param event Relevant event details
*/
public void onItemHeldChange(PlayerItemHeldEvent event) {
}
public void onItemHeldChange(PlayerItemHeldEvent event) {}
/**
* Called when a player drops an item from their inventory
*
* @param event Relevant event details
*/
public void onPlayerDropItem(PlayerDropItemEvent event) {
}
public void onPlayerDropItem(PlayerDropItemEvent event) {}
/**
* Called when a player picks an item up off the ground
*
* @param event Relevant event details
*/
public void onPlayerPickupItem(PlayerPickupItemEvent event) {
}
public void onPlayerPickupItem(PlayerPickupItemEvent event) {}
/**
* Called when a player toggles sneak mode
*
* @param event Relevant event details
*/
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
}
public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {}
/**
* Called when a player fills a bucket
*
* @param event Relevant event details
*/
public void onPlayerBucketFill(PlayerBucketFillEvent event) {
}
public void onPlayerBucketFill(PlayerBucketFillEvent event) {}
/**
* Called when a player empties a bucket
*
* @param event Relevant event details
*/
public void onPlayerBucketEmpty(PlayerBucketEmptyEvent event) {
}
public void onPlayerBucketEmpty(PlayerBucketEmptyEvent event) {}
/**
* Called when a player enters a bed
*
* @param event Relevant event details
*/
public void onPlayerBedEnter(PlayerBedEnterEvent event) {
}
public void onPlayerBedEnter(PlayerBedEnterEvent event) {}
/**
* Called when a player leaves a bed
*
* @param event Relevant event details
*/
public void onPlayerBedLeave(PlayerBedLeaveEvent event) {
}
public void onPlayerBedLeave(PlayerBedLeaveEvent event) {}
// TODO: Remove after RB
@Deprecated public void onPlayerQuit(PlayerEvent event) {}

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@@ -1,4 +1,3 @@
package org.bukkit.event.player;
import org.bukkit.entity.Player;
@@ -81,26 +80,23 @@ public class PlayerLoginEvent extends PlayerEvent {
* Basic kick reasons for communicating to plugins
*/
public enum Result {
/**
* The player is allowed to log in
*/
ALLOWED,
/**
* The player is not allowed to log in, due to the server being full
*/
KICK_FULL,
/**
* The player is not allowed to log in, due to them being banned
*/
KICK_BANNED,
/**
* The player is not allowed to log in, due to them not being on the white list
*/
KICK_WHITELIST,
/**
* The player is not allowed to log in, for reasons undefined
*/

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@@ -1,4 +1,3 @@
package org.bukkit.event.player;
import org.bukkit.Location;

View File

@@ -1,4 +1,3 @@
package org.bukkit.event.player;
import org.bukkit.entity.Item;

View File

@@ -1,4 +1,3 @@
package org.bukkit.event.player;
import java.net.InetAddress;
@@ -75,19 +74,19 @@ public class PlayerPreLoginEvent extends Event {
this.result = result;
this.message = message;
}
/**
* Gets the player name.
*
*
* @return
*/
public String getName() {
return name;
}
/**
* Gets the player IP address.
*
*
* @return
*/
public InetAddress getAddress() {
@@ -98,26 +97,23 @@ public class PlayerPreLoginEvent extends Event {
* Basic kick reasons for communicating to plugins
*/
public enum Result {
/**
* The player is allowed to log in
*/
ALLOWED,
/**
* The player is not allowed to log in, due to the server being full
*/
KICK_FULL,
/**
* The player is not allowed to log in, due to them being banned
*/
KICK_BANNED,
/**
* The player is not allowed to log in, due to them not being on the white list
*/
KICK_WHITELIST,
/**
* The player is not allowed to log in, for reasons undefined
*/

View File

@@ -28,5 +28,4 @@ public class PlayerQuitEvent extends PlayerEvent {
public void setQuitMessage(String quitMessage) {
this.quitMessage = quitMessage;
}
}

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@@ -7,7 +7,7 @@ import org.bukkit.event.Cancellable;
*
* @author azi
*/
public class PlayerToggleSneakEvent extends PlayerEvent implements Cancellable{
public class PlayerToggleSneakEvent extends PlayerEvent implements Cancellable {
private boolean cancel = false;
public PlayerToggleSneakEvent(final Player player) {
@@ -24,7 +24,6 @@ public class PlayerToggleSneakEvent extends PlayerEvent implements Cancellable{
return cancel;
}
/**
* Sets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins