Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
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@@ -5,7 +5,7 @@ Subject: [PATCH] Add PlayerUseUnknownEntityEvent
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diff --git a/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java b/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java
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index c67cb54a..521f4626 100644
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index c67cb54a3..521f46262 100644
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--- a/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java
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+++ b/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java
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@@ -0,0 +0,0 @@ import javax.annotation.Nullable;
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@@ -18,7 +18,7 @@ index c67cb54a..521f4626 100644
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private Vec3D c;
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private EnumHand d;
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 5cc5dbcd..70fb4f6b 100644
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index e1b85ebae..7c708a0de 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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