Current Chunk for Entity and Block Entities, counts by entity type

This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
This commit is contained in:
Aikar
2018-07-04 03:55:24 -04:00
parent 58a2e2dc04
commit 8778a2ef97
157 changed files with 666 additions and 294 deletions

View File

@@ -7,7 +7,7 @@ Saving players async is extremely dangerous. This will force it to main
the same way we handle async chunk loads.
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 90f6e2e04..054483a73 100644
index 23ed9efbf..c49711cad 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {